Initial commit: Schunix as it stands before the SchOS rename
An x86-64 operating system built from xv6, now largely rewritten: SMP, a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF rasteriser, and a Linux-numbered syscall ABI. No history before this point -- the tree was never under version control. This commit exists so the rename that follows has something to undo to.
This commit is contained in:
commit
d0f7acf9eb
275 changed files with 51417 additions and 0 deletions
394
kernel/dev/input.c
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394
kernel/dev/input.c
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// Raw input event devices -- /dev/input/event0 and /dev/input/event1.
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//
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// Everything that produces input feeds this: the PS/2 keyboard and mouse, and
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// the USB HID driver. The console keeps its own path and is unaffected; these
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// nodes are a *second* consumer of the same interrupts, so a program can read
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// keys while the shell still gets characters.
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//
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// Two devices rather than one because they are two devices. A compositor
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// grabs the pointer and leaves the keyboard alone, or the other way round, and
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// merging them into a single stream makes that impossible to express.
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#include "types.h"
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#include "defs.h"
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#include "param.h"
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#include "mmu.h"
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#include "proc.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "file.h"
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#include "input.h"
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#include "errno.h"
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#define NEVENT 256 // per device; ~10 seconds of frantic typing
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struct input_dev {
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struct spinlock lock;
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struct input_event ev[NEVENT];
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uint r, w; // free-running; the difference is the count
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// Exclusive grab (EVIOCGRAB). While set, keys still arrive here but stop
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// being handed to the console's line discipline.
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//
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// Without this a full-screen program does not really own the keyboard: it
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// reads /dev/input/event0 *and* the shell behind it reads the same keystrokes
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// off the tty. The observed failure was a full-screen program quietly typing
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// its entire session into the shell underneath, so the first Enter after
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// exiting ran whatever had accumulated. The grab is also exactly what a
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// compositor needs, which is why it lives here rather than in any one client.
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int grabbed;
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// How many descriptors are open on this device.
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//
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// Events are only queued while this is non-zero, and the backlog is dropped
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// on the first open. Both halves matter: without them the ring is a log of
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// every key pressed since boot, and the next program to open the device is
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// handed the lot as though the user had just typed it.
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int opens;
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};
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static struct input_dev idev[NINPUTDEV];
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static int input_up;
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extern uint ticks;
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void
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inputinit(void)
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{
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int i;
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for(i = 0; i < NINPUTDEV; i++)
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initlock(&idev[i].lock, "input");
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// Producers run from interrupt handlers and can fire before this point in
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// boot. Until the locks exist, an event has nowhere safe to go.
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__sync_synchronize();
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input_up = 1;
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}
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// Append one event. Called from interrupt context, so it never sleeps and
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// never blocks on a full ring.
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void
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input_report(int dev, int type, int code, int value)
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{
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struct input_dev *d;
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struct input_event *e;
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if(!input_up || dev < 0 || dev >= NINPUTDEV)
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return;
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d = &idev[dev];
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// Nobody is listening, so there is nowhere for this to go. Linux does the
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// same: an evdev device with no clients does not accumulate.
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if(d->opens == 0)
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return;
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acquire(&d->lock);
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// A full ring drops the *oldest* event, not the newest. Dropping the newest
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// is the obvious choice and it is wrong: the event most likely to be lost is
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// then a key release, and a lost release leaves the key held down forever
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// as far as every reader is concerned. Losing the oldest costs history, not
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// state.
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if(d->w - d->r >= NEVENT)
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d->r++;
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e = &d->ev[d->w % NEVENT];
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e->time.tv_sec = ticks / 100;
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e->time.tv_usec = (ticks % 100) * 10000;
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e->type = (uint16)type;
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e->code = (uint16)code;
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e->value = (int32)value;
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d->w++;
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release(&d->lock);
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}
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// End a report. A reader that acts on each event as it arrives will see a
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// diagonal mouse move as two separate moves; the SYN is how it knows the two
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// axes belong to the same physical motion.
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void
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input_sync(int dev)
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{
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if(!input_up || dev < 0 || dev >= NINPUTDEV)
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return;
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input_report(dev, EV_SYN, SYN_REPORT, 0);
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wakeup(&idev[dev]);
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}
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int
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input_ready(int dev)
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{
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int n;
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if(!input_up || dev < 0 || dev >= NINPUTDEV)
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return 0;
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acquire(&idev[dev].lock);
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n = idev[dev].w != idev[dev].r;
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release(&idev[dev].lock);
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return n;
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}
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// A descriptor has been opened on this device.
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//
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// The backlog is discarded, which is the whole point. Events queued before a
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// program opened the device were meant for whoever had it *then* -- almost
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// always the shell, which already consumed them as a command line. Replaying
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// them into the new owner means a program is handed the keystrokes that
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// launched it, as input, the instant it starts. That was a real crash and not a
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// cosmetic one: the replayed characters were interpreted as commands, and one of
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// them asked for a mode the program had not initialised yet.
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//
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// Linux gets this for free by giving every open its own client queue. One
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// shared ring plus "start from now" is the same answer for a single reader,
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// which is the case that exists.
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void
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inputopen(struct inode *ip)
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{
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int dev = ip->minor;
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if(dev < 0 || dev >= NINPUTDEV)
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return;
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acquire(&idev[dev].lock);
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idev[dev].opens++;
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idev[dev].r = idev[dev].w; // start from now, not from boot
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release(&idev[dev].lock);
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}
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// The devsw ready hook: would a read block?
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int
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inputready(struct inode *ip)
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{
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return input_ready(ip->minor);
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}
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// Is this device grabbed? Asked by the keyboard drivers before they hand a
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// character to the console.
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int
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input_is_grabbed(int dev)
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{
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if(!input_up || dev < 0 || dev >= NINPUTDEV)
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return 0;
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return idev[dev].grabbed;
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}
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// EVIOCGRAB. Linux's semantics: one holder at a time, and it is not an error
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// to grab what you already hold.
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int
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input_grab(int dev, int on)
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{
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if(!input_up || dev < 0 || dev >= NINPUTDEV)
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return -ENODEV;
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on = on ? 1 : 0;
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if(idev[dev].grabbed != on){
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idev[dev].grabbed = on;
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// Said out loud. A grabbed keyboard is a console that has gone deaf on
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// purpose, and that is indistinguishable from one that has gone deaf by
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// accident unless the kernel says which it was.
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cprintf("input: event%d %s by pid %d\n", dev,
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on ? "grabbed" : "released", myproc() ? myproc()->pid : -1);
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}
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return 0;
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}
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// The last descriptor on this device is going away.
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//
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// Releasing the grab here is not tidiness, it is the difference between a
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// crashed game and a machine you have to reboot: a program that grabs the
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// keyboard and dies without ungrabbing would leave the console permanently
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// deaf. The close hook makes the release unconditional.
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void
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inputclose(struct inode *ip)
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{
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int dev = ip->minor;
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if(dev < 0 || dev >= NINPUTDEV)
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return;
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if(idev[dev].opens > 0)
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idev[dev].opens--;
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if(idev[dev].grabbed){
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idev[dev].grabbed = 0;
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cprintf("input: event%d grab released\n", dev);
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}
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}
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// ioctl on /dev/input/eventN. Only EVIOCGRAB so far; the EVIOCG* query
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// requests (name, id, capability bitmaps) can arrive when something needs
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// them.
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int
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input_ioctl(struct inode *ip, int request, addr_t arg)
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{
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int on;
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if(request == EVIOCGRAB){
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// Linux passes the flag *by value* in the argument, not by pointer.
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on = (int)arg;
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return input_grab(ip->minor, on);
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}
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return -ENOTTY;
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}
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// A read returns whole events only. Handing back a partial struct would
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// desynchronise the reader permanently -- every later event would be split
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// across two reads and reassembled wrong.
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int
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inputread(struct inode *ip, uint off, char *dst, int n)
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{
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struct input_dev *d;
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int got = 0;
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int dev = ip->minor;
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if(dev < 0 || dev >= NINPUTDEV)
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return -ENODEV;
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if(n < (int)sizeof(struct input_event))
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return -EINVAL;
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d = &idev[dev];
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acquire(&d->lock);
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while(d->r == d->w){
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if(myproc()->killed){
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release(&d->lock);
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return -EINTR;
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}
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sleep(d, &d->lock);
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}
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while(d->r != d->w && got + (int)sizeof(struct input_event) <= n){
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memmove(dst + got, &d->ev[d->r % NEVENT], sizeof(struct input_event));
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d->r++;
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got += sizeof(struct input_event);
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}
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release(&d->lock);
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return got;
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}
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// evdev accepts writes to set keyboard LEDs. There are no LEDs to set here,
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// and a program that writes one should not see an error for it.
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int
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inputwrite(struct inode *ip, uint off, char *src, int n)
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{
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return n;
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}
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// ---------------------------------------------------------------------------
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// Producers
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// ---------------------------------------------------------------------------
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// AT scancode set 1, E0-prefixed. The unprefixed bytes need no table at all:
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// Linux's keycodes were numbered from this set and still match it below 0x54.
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// These are the ones that do not.
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static const struct { uint8 sc; uint8 key; } e0map[] = {
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{0x1C, 96}, // KP_ENTER
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{0x1D, KEY_RIGHTCTRL},
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{0x35, 98}, // KP_SLASH
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{0x38, KEY_RIGHTALT},
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{0x47, KEY_HOME},
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{0x48, KEY_UP},
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{0x49, KEY_PAGEUP},
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{0x4B, KEY_LEFT},
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{0x4D, KEY_RIGHT},
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{0x4F, KEY_END},
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{0x50, KEY_DOWN},
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{0x51, KEY_PAGEDOWN},
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{0x52, KEY_INSERT},
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{0x53, KEY_DELETE},
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{0x5B, KEY_LEFTMETA},
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{0x5C, KEY_RIGHTMETA},
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};
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// One byte from the PS/2 port, before it has been turned into a character.
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void
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input_ps2_scancode(int raw, int e0)
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{
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int code = raw & 0x7F;
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int down = (raw & 0x80) ? 0 : 1;
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int key = 0;
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unsigned i;
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if(e0){
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for(i = 0; i < sizeof(e0map)/sizeof(e0map[0]); i++)
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if(e0map[i].sc == code){
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key = e0map[i].key;
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break;
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}
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if(key == 0)
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return; // an E0 key nothing has a name for
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} else {
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if(code == 0 || code > 0x58)
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return;
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key = code;
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}
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input_report(INPUT_KBD, EV_KEY, key, down);
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input_sync(INPUT_KBD);
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}
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// USB HID usage -> Linux keycode. The mapping is not derivable: HID numbers
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// keys by position on a US layout starting at 'a', and the AT set numbers them
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// by the order IBM wired the matrix. The table is the same one Linux carries
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// for the same reason.
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static const uint8 hid_keycode[] = {
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0, 0, 0, 0, 30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38,
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50, 49, 24, 25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44, 2, 3,
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4, 5, 6, 7, 8, 9, 10, 11, 28, 1, 14, 15, 57, 12, 13, 26,
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27, 43, 43, 39, 40, 41, 51, 52, 53, 58, 59, 60, 61, 62, 63, 64,
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65, 66, 67, 68, 87, 88, 99, 70,119,110,102,104,111,107,109,106,
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105,108,103, 69, 98, 55, 74, 78, 96, 79, 80, 81, 75, 76, 77, 71,
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72, 73, 82, 83, 86,127,116,117,
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};
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// The eight modifier bits in a boot report, in bit order.
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static const uint8 hid_modkey[8] = {
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KEY_LEFTCTRL, KEY_LEFTSHIFT, KEY_LEFTALT, KEY_LEFTMETA,
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KEY_RIGHTCTRL, KEY_RIGHTSHIFT, KEY_RIGHTALT, KEY_RIGHTMETA,
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};
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int
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input_hid_keycode(int usage)
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{
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if(usage >= 0xE0 && usage <= 0xE7)
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return hid_modkey[usage - 0xE0];
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if(usage < 0 || usage >= (int)sizeof(hid_keycode))
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return 0;
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return hid_keycode[usage];
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}
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void
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input_key(int usage, int down)
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{
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int key = input_hid_keycode(usage);
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if(key == 0)
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return;
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input_report(INPUT_KBD, EV_KEY, key, down);
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input_sync(INPUT_KBD);
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}
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// One mouse report: relative motion plus the current button state. `buttons`
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// is a bitmask in the order both PS/2 and HID boot protocol use -- left,
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// right, middle -- which is why neither caller has to reorder it.
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void
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input_mouse(int dx, int dy, int buttons)
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{
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static int last;
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static const int btncode[3] = { BTN_LEFT, BTN_RIGHT, BTN_MIDDLE };
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int i;
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if(dx)
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input_report(INPUT_MOUSE, EV_REL, REL_X, dx);
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if(dy)
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input_report(INPUT_MOUSE, EV_REL, REL_Y, dy);
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// Only transitions. A button held down for a second is one press event, not
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// a hundred -- a reader that has to filter repeats itself cannot tell a held
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// button from a very fast double-click.
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for(i = 0; i < 3; i++){
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int now = (buttons >> i) & 1;
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if(now != ((last >> i) & 1))
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input_report(INPUT_MOUSE, EV_KEY, btncode[i], now);
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}
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last = buttons;
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input_sync(INPUT_MOUSE);
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}
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