Initial commit: Schunix as it stands before the SchOS rename

An x86-64 operating system built from xv6, now largely rewritten: SMP,
a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF
rasteriser, and a Linux-numbered syscall ABI.

No history before this point -- the tree was never under version control.
This commit exists so the rename that follows has something to undo to.
This commit is contained in:
Nexoniarz 2026-08-09 13:47:01 +02:00
commit d0f7acf9eb
275 changed files with 51417 additions and 0 deletions

214
kernel/dev/mouse.c Normal file
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#include "types.h"
#include "defs.h"
#include "irq.h"
#include "x86.h"
#include "traps.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "fs.h"
#include "file.h"
#define KBD_S_STAT 0x64
#define KBD_S_DATA 0x60
#define KBD_C_WRITE 0xD4
#define MOUSE_ACK 0xFA
struct {
struct spinlock lock;
int x;
int y;
uint8 buttons;
} mouse_state;
static void
mouse_wait(int type)
{
int timeout = 100000;
if(type == 0){
while(timeout-- && !(inb(KBD_S_STAT) & 0x01));
} else {
while(timeout-- && (inb(KBD_S_STAT) & 0x02));
}
}
static void
mouse_write(uchar data)
{
mouse_wait(1);
outb(KBD_S_STAT, KBD_C_WRITE);
mouse_wait(1);
outb(KBD_S_DATA, data);
}
static uchar
mouse_read(void)
{
mouse_wait(0);
return inb(KBD_S_DATA);
}
static void
mouse_irq(void *arg)
{
(void)arg;
mouseintr();
}
// Move the pointer. Caller holds mouse_state.lock.
//
// Positive dy is *down*, matching both the screen and USB HID. The PS/2
// packet reports the opposite, which is why its caller negates first --
// there is one pointer and two protocols disagreeing about which way is up,
// and the conversion belongs at the edge rather than in here.
static void
mouse_move_locked(int dx, int dy)
{
mouse_state.x += dx;
mouse_state.y += dy;
if(mouse_state.x < 0) mouse_state.x = 0;
if(mouse_state.y < 0) mouse_state.y = 0;
if(mouse_state.x >= 800) mouse_state.x = 799;
if(mouse_state.y >= 600) mouse_state.y = 599;
}
// The same pointer, moved by something that is not the PS/2 port. USB HID
// uses this; anything else that produces motion events should too.
void
mouse_inject(int dx, int dy, int buttons)
{
acquire(&mouse_state.lock);
mouse_state.buttons = buttons;
mouse_move_locked(dx, dy);
release(&mouse_state.lock);
input_mouse(dx, dy, buttons);
}
void
mouseintr(void)
{
static uchar buf[3];
static int phase = 0;
uchar status;
status = inb(KBD_S_STAT);
if(!(status & 0x01) || !(status & 0x20)){
return;
}
uchar data = inb(KBD_S_DATA);
acquire(&mouse_state.lock);
if(phase == 0 && !(data & 0x08)){
release(&mouse_state.lock);
return;
}
buf[phase++] = data;
if(phase == 3){
phase = 0;
mouse_state.buttons = buf[0] & 0x07;
int dx = (buf[0] & 0x10) ? (int)buf[1] - 256 : buf[1];
int dy = (buf[0] & 0x20) ? (int)buf[2] - 256 : buf[2];
// The overflow bits mean the delta saturated and is meaningless; moving
// by it would throw the pointer across the screen.
if(!(buf[0] & 0x40) && !(buf[0] & 0x80))
mouse_move_locked(dx, -dy);
else
dx = dy = 0;
release(&mouse_state.lock);
// Outside the lock: input_report takes its own, and holding two at once
// is how a lock ordering rule gets invented by accident.
input_mouse(dx, -dy, buf[0] & 0x07);
return;
}
release(&mouse_state.lock);
}
int get_mouse_x(void) {
int x;
acquire(&mouse_state.lock);
x = mouse_state.x;
release(&mouse_state.lock);
return x;
}
int get_mouse_y(void) {
int y;
acquire(&mouse_state.lock);
y = mouse_state.y;
release(&mouse_state.lock);
return y;
}
uint8 get_mouse_buttons(void) {
uint8 b;
acquire(&mouse_state.lock);
b = mouse_state.buttons;
release(&mouse_state.lock);
return b;
}
int
mouseread(struct inode *ip, uint off, char *dst, int n)
{
struct mouse_data m;
int size = sizeof(struct mouse_data);
if(n < size) {
return -1;
}
m.x = get_mouse_x();
m.y = get_mouse_y();
m.buttons = get_mouse_buttons();
memmove(dst, &m, size);
return size;
}
void
mouseinit(void)
{
initlock(&mouse_state.lock, "mouse");
mouse_state.x = 400;
mouse_state.y = 300;
while(inb(KBD_S_STAT) & 0x01)
inb(KBD_S_DATA);
mouse_wait(1);
outb(KBD_S_STAT, 0xA8);
mouse_wait(1);
outb(KBD_S_STAT, 0x20);
mouse_wait(0);
uchar cb = inb(KBD_S_DATA);
cb |= 0x02;
cb |= 0x01;
cb &= ~0x20;
mouse_wait(1);
outb(KBD_S_STAT, 0x60);
mouse_wait(1);
outb(KBD_S_DATA, cb);
mouse_write(0xF6);
mouse_read();
mouse_write(0xF4);
mouse_read();
irq_register(IRQ_MOUSE, mouse_irq, 0, "ps2-mouse", 0);
}