Initial commit: Schunix as it stands before the SchOS rename
An x86-64 operating system built from xv6, now largely rewritten: SMP, a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF rasteriser, and a Linux-numbered syscall ABI. No history before this point -- the tree was never under version control. This commit exists so the rename that follows has something to undo to.
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commit
d0f7acf9eb
275 changed files with 51417 additions and 0 deletions
214
kernel/dev/mouse.c
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214
kernel/dev/mouse.c
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#include "types.h"
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#include "defs.h"
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#include "irq.h"
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#include "x86.h"
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#include "traps.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "file.h"
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#define KBD_S_STAT 0x64
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#define KBD_S_DATA 0x60
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#define KBD_C_WRITE 0xD4
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#define MOUSE_ACK 0xFA
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struct {
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struct spinlock lock;
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int x;
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int y;
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uint8 buttons;
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} mouse_state;
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static void
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mouse_wait(int type)
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{
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int timeout = 100000;
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if(type == 0){
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while(timeout-- && !(inb(KBD_S_STAT) & 0x01));
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} else {
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while(timeout-- && (inb(KBD_S_STAT) & 0x02));
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}
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}
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static void
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mouse_write(uchar data)
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{
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mouse_wait(1);
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outb(KBD_S_STAT, KBD_C_WRITE);
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mouse_wait(1);
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outb(KBD_S_DATA, data);
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}
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static uchar
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mouse_read(void)
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{
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mouse_wait(0);
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return inb(KBD_S_DATA);
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}
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static void
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mouse_irq(void *arg)
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{
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(void)arg;
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mouseintr();
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}
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// Move the pointer. Caller holds mouse_state.lock.
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//
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// Positive dy is *down*, matching both the screen and USB HID. The PS/2
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// packet reports the opposite, which is why its caller negates first --
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// there is one pointer and two protocols disagreeing about which way is up,
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// and the conversion belongs at the edge rather than in here.
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static void
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mouse_move_locked(int dx, int dy)
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{
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mouse_state.x += dx;
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mouse_state.y += dy;
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if(mouse_state.x < 0) mouse_state.x = 0;
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if(mouse_state.y < 0) mouse_state.y = 0;
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if(mouse_state.x >= 800) mouse_state.x = 799;
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if(mouse_state.y >= 600) mouse_state.y = 599;
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}
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// The same pointer, moved by something that is not the PS/2 port. USB HID
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// uses this; anything else that produces motion events should too.
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void
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mouse_inject(int dx, int dy, int buttons)
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{
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acquire(&mouse_state.lock);
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mouse_state.buttons = buttons;
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mouse_move_locked(dx, dy);
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release(&mouse_state.lock);
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input_mouse(dx, dy, buttons);
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}
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void
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mouseintr(void)
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{
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static uchar buf[3];
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static int phase = 0;
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uchar status;
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status = inb(KBD_S_STAT);
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if(!(status & 0x01) || !(status & 0x20)){
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return;
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}
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uchar data = inb(KBD_S_DATA);
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acquire(&mouse_state.lock);
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if(phase == 0 && !(data & 0x08)){
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release(&mouse_state.lock);
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return;
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}
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buf[phase++] = data;
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if(phase == 3){
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phase = 0;
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mouse_state.buttons = buf[0] & 0x07;
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int dx = (buf[0] & 0x10) ? (int)buf[1] - 256 : buf[1];
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int dy = (buf[0] & 0x20) ? (int)buf[2] - 256 : buf[2];
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// The overflow bits mean the delta saturated and is meaningless; moving
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// by it would throw the pointer across the screen.
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if(!(buf[0] & 0x40) && !(buf[0] & 0x80))
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mouse_move_locked(dx, -dy);
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else
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dx = dy = 0;
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release(&mouse_state.lock);
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// Outside the lock: input_report takes its own, and holding two at once
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// is how a lock ordering rule gets invented by accident.
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input_mouse(dx, -dy, buf[0] & 0x07);
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return;
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}
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release(&mouse_state.lock);
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}
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int get_mouse_x(void) {
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int x;
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acquire(&mouse_state.lock);
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x = mouse_state.x;
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release(&mouse_state.lock);
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return x;
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}
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int get_mouse_y(void) {
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int y;
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acquire(&mouse_state.lock);
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y = mouse_state.y;
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release(&mouse_state.lock);
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return y;
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}
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uint8 get_mouse_buttons(void) {
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uint8 b;
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acquire(&mouse_state.lock);
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b = mouse_state.buttons;
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release(&mouse_state.lock);
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return b;
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}
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int
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mouseread(struct inode *ip, uint off, char *dst, int n)
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{
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struct mouse_data m;
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int size = sizeof(struct mouse_data);
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if(n < size) {
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return -1;
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}
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m.x = get_mouse_x();
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m.y = get_mouse_y();
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m.buttons = get_mouse_buttons();
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memmove(dst, &m, size);
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return size;
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}
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void
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mouseinit(void)
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{
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initlock(&mouse_state.lock, "mouse");
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mouse_state.x = 400;
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mouse_state.y = 300;
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while(inb(KBD_S_STAT) & 0x01)
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inb(KBD_S_DATA);
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mouse_wait(1);
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outb(KBD_S_STAT, 0xA8);
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mouse_wait(1);
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outb(KBD_S_STAT, 0x20);
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mouse_wait(0);
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uchar cb = inb(KBD_S_DATA);
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cb |= 0x02;
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cb |= 0x01;
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cb &= ~0x20;
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mouse_wait(1);
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outb(KBD_S_STAT, 0x60);
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mouse_wait(1);
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outb(KBD_S_DATA, cb);
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mouse_write(0xF6);
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mouse_read();
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mouse_write(0xF4);
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mouse_read();
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irq_register(IRQ_MOUSE, mouse_irq, 0, "ps2-mouse", 0);
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}
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