Initial commit: Schunix as it stands before the SchOS rename
An x86-64 operating system built from xv6, now largely rewritten: SMP, a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF rasteriser, and a Linux-numbered syscall ABI. No history before this point -- the tree was never under version control. This commit exists so the rename that follows has something to undo to.
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114
kernel/drivers/registry.c
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114
kernel/drivers/registry.c
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// The driver registry.
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//
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// One table, one line per driver. This is the same shape as
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// kernel/sys/table.inc and kernel/dev/cdev.c's devsw: a single place that
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// lists what exists, so a driver cannot be half-registered.
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//
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// It is a plain array rather than the linker-section trick a bigger kernel
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// would use (a __attribute__((section(".drivers"))) entry per driver, walked
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// between __start_ and __stop_ symbols). That approach lets a driver register
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// itself by existing, which is genuinely nicer -- but it also means the list
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// of what is in your kernel is not written down anywhere you can read, and
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// a driver silently dropped by the linker looks exactly like one that was
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// never written. At this size, being able to read the list wins.
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//
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// To add a driver: write kernel/drivers/<name>.c exporting a struct
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// pci_driver, declare it here, and add it to the array and to the Makefile's
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// KERN_DRIVERS.
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#include "types.h"
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#include "defs.h"
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#include "param.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "file.h"
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#include "pci.h"
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#include "usb.h"
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#include "device.h"
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extern const struct pci_driver vga_pci_driver;
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extern const struct pci_driver xhci_driver;
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extern const struct pci_driver virtio_gpu_driver;
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extern const struct pci_driver e1000_driver;
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// Order matters here in one respect: virtio-gpu is offered the bus before the
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// VBE framebuffer driver, so that on a machine with both, the device with real
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// mode setting and an explicit flush wins the display class. vga_pci still
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// claims the stdvga card underneath, which is what the boot splash and the
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// text console are drawn on.
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static const struct pci_driver *drivers[] = {
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&virtio_gpu_driver,
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&vga_pci_driver,
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&e1000_driver,
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&xhci_driver,
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};
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void
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pci_bind_all(void)
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{
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for (unsigned i = 0; i < sizeof(drivers) / sizeof(drivers[0]); i++)
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pci_bind(drivers[i]);
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}
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// USB class drivers, same arrangement and for the same reason. These are not
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// found on the PCI bus -- they are offered a device by the USB core once its
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// interface descriptor has been read -- but a driver you cannot find in a
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// list is a driver nobody knows is there, whichever bus it sits on.
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//
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// To add one: write kernel/drivers/usb_<name>.c exporting a struct
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// usb_driver, declare it here, add it to the array and to KERN_DRIVERS.
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extern const struct usb_driver usb_hid_driver;
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extern const struct usb_driver usb_storage_driver;
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extern const struct usb_driver usb_hub_driver;
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static const struct usb_driver *usb_drivers[] = {
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&usb_hid_driver,
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&usb_storage_driver,
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&usb_hub_driver,
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};
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int usb_offer(const struct usb_driver *, struct usb_dev *);
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void
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usb_bind_all(struct usb_dev *dev)
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{
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for (unsigned i = 0; i < sizeof(usb_drivers) / sizeof(usb_drivers[0]); i++)
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if (usb_offer(usb_drivers[i], dev)) {
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// Same as the PCI path: publish it in the bus-agnostic list so that
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// "what is attached" has one answer covering every bus. Class comes from
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// the driver that claimed it rather than the USB class code, because a
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// driver knows what it made of the device and the descriptor only says
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// what the device claims to be.
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const char *n = usb_drivers[i]->name;
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struct device *d = device_add(n, DEVBUS_USB, usb_drivers[i]->devclass, n);
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if (d)
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device_set_desc(d, usb_drivers[i]->name);
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return;
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}
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}
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// Devices that are not enumerated by any bus -- they are simply known to be
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// there on a PC, and the driver pokes fixed I/O ports to find out whether it
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// is right. Listing them matters because a device manager that shows the
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// graphics card but not the keyboard is not showing the machine.
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//
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// Registered here rather than inside each driver's init so that the whole set
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// is visible in one place, which is the same reasoning as the driver arrays
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// above.
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void
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platform_register_devices(void)
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{
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struct device *d;
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if ((d = device_add("kbd", DEVBUS_PLATFORM, DEVCLASS_INPUT, "ps2kbd")))
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device_set_desc(d, "PS/2 keyboard");
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if ((d = device_add("mouse", DEVBUS_PLATFORM, DEVCLASS_INPUT, "ps2mouse")))
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device_set_desc(d, "PS/2 mouse");
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if ((d = device_add("uart", DEVBUS_PLATFORM, DEVCLASS_OTHER, "uart8250")))
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device_set_desc(d, "16550 serial port");
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if ((d = device_add("ide", DEVBUS_PLATFORM, DEVCLASS_STORAGE, "ide")))
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device_set_desc(d, "ATA disk controller");
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}
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