A thread is a struct proc that shares three counted objects with others of
its group: the address space (struct mm: page tables, heap top, VMAs and a
lock for changing them), the descriptor table, and the signal dispositions.
clone() shares what its flags say and fork() copies.

- clone(): pthread_create's shape (VM, FILES, SIGHAND, THREAD, SETTLS,
  PARENT_SETTID, CHILD_CLEARTID) and posix_spawn's (VM, VFORK, a stack).
- futex: WAIT, WAIT_BITSET with timeouts, WAKE, REQUEUE, CMP_REQUEUE, keyed
  by the word's kernel address so shared pages meet. set_tid_address keeps
  the word that exit zeroes and wakes, for pthread_join.
- exit ends a thread; exit_group, a fatal signal, or the leader exiting ends
  them all. reapd frees exited threads; the leader is reaped by its parent
  once the rest are gone. getpid is the group, gettid the thread.
- Stops and resumes reach every thread; other process signals the leader.
- exec kills the other threads and unshares the dispositions.
- No TLB shootdown, so pages unmapped from a shared address space are freed
  only once every CPU has reloaded CR3 or is idle.
- procfs: /proc lists processes, task/ lists threads, comm, Threads:, Tgid.
- The console honours VMIN 0 / VTIME (btop's input drain hung on it).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
This commit is contained in:
Nexoniarz 2026-10-25 03:03:50 +01:00
commit f4d7f9100d
19 changed files with 1300 additions and 248 deletions

View file

@ -711,9 +711,21 @@ consoleread(struct inode *ip, uint64 off, char *dst, int n)
iunlock(ip);
target = n;
uint t0 = ticks;
acquire(&input_lock);
while(n > 0){
while(v->in.r == v->in.w){
// Raw mode with VMIN 0 is a poll: VTIME tenths of a second at most, and
// none at all when that is 0 too. It waited for a key regardless, and
// btop -- which drains its input with exactly such reads -- hung on the
// read after the last key, so `q` never quit it.
if (!(v->tio.c_lflag & ICANON) && v->tio.c_cc[VMIN] == 0 &&
(target - n > 0 ||
(uint)(ticks - t0) >= (uint)v->tio.c_cc[VTIME] * (HZ / 10))) {
release(&input_lock);
ilock(ip);
return target - n;
}
if (v->in.eof) {
v->in.eof = 0;
release(&input_lock);
@ -752,7 +764,11 @@ consoleread(struct inode *ip, uint64 off, char *dst, int n)
acquire(&input_lock);
continue;
}
sleep(&v->in.r, &input_lock);
// A VTIME wait has to see the clock move as well as a key arrive.
if (!(v->tio.c_lflag & ICANON) && v->tio.c_cc[VMIN] == 0)
sleep(&ticks, &input_lock);
else
sleep(&v->in.r, &input_lock);
}
c = v->in.buf[v->in.r++ % VT_INPUT_BUF];
*dst++ = c;

View file

@ -407,6 +407,7 @@ kmain(uint64 fb_addr)
netuser_init();
dbg_thread_start();
alarm_thread_start();
thread_reaper_start();
if (boot_verbose) cprintf("verbose boot: dbg thread started\n");
// The greeting is not printed here.