Sixty-five headers sat side by side in include/, so `#include "irq.h"`
said nothing about where irq.h was or what it belonged to, and errno.h,
stat.h and fcntl.h at the top shadowed the system's for any host tool
built with -I./include. They are in folders now -- arch/ core/ fs/
dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and
every include names the folder, as Linux's do: "core/proc.h".
Done mechanically and checked the hard way: the kernel built from this
tree disassembles identically to the one built from the tree before
it. The full image boots, and userland is the same set of programs.
Paths in docs and comments follow; docs/guides/layout.md has a table
of what is where, and tools/fix-includes.py rewrites old-style
includes from the folders in the tree, for code written before this.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
The fixed tables that a bigger machine than the one they were written
on reaches first, each raised to where it costs little:
NPCI 64 -> 256 a desktop with cards and Thunderbolt passes 64,
and the devices past it -- often the disk or
NIC last in bus order -- were ignored; 44 KB
NSOCK 32 -> 128 Unix sockets, which a desktop session uses by
the dozen; 4.9 KB each, 470 KB in all
NDEVICE 32 -> 128 120 bytes each
NIFDEV 16 -> 64 one dock is a hub, Ethernet, audio and a card
reader at two or three interfaces apiece
NETIF_MAX 4 -> 8
Device names took one digit and clamped there, so the tenth device of
a kind and every one after it was named "...9". Two digits now.
Checked under QEMU with two bridges of test devices: 68 functions,
all in lspci, /proc/pci and /sys/bus/pci.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
A program that wants to make a sound opens /dev/dsp, writes PCM, and closes
it. That is what UNIX audio has always been and it now exists here:
tone 440 2
Three pieces, in the order a sample passes through them. **/dev/dsp** is a
character device where write() is audio and a handful of OSS ioctls say what
the samples are. **AudioEngine** is everything above a driver that is not
specific to a chip -- the format, whether there is room, and what a write does
when there is not. **A driver** is bound by class, exactly as a display driver
is: device_find_class(DEVCLASS_AUDIO).
OSS numbering rather than something new, because every UNIX audio program ever
written already knows it and the only thing a different set would achieve is
making ports harder. They are read/write ioctls, which is the part that
matters: a program asks for 44100, the device sets 48000 and writes 48000
back, the program resamples. One that ignores the answer plays 9% fast, and
that is its bug rather than the driver's.
**The engine is deliberately one stream.** Mixing several programs is a real
feature with a real design behind it, and building it before anything had
played a single sound would be exactly what docs/plan/1.0.md keeps a register
for: work that exists and is connected to nothing. The second program that
wants to play at the same time is what should cause it to be written.
**audio_wait() sleeps on the timer tick, not on the device.** That looks like
the lazy choice and is not: a ring that drains is a ring with room, so asking
again in ten milliseconds always makes progress, whereas sleeping on the card
makes audio depend on an interrupt arriving. On a machine whose line is
misrouted that is not a stutter, it is a writer that never wakes. The handler
still accounts for finished buffers -- deleting it would cost efficiency, not
correctness -- and it retires descriptors through the same `tail` pointer
queue() uses, so the two cannot disagree about what is in flight.
**AC'97 first because HDA is two unproven things at once.** It is the simplest
audio device that exists on real machines and in QEMU both. Intel HDA is what
the laptop actually has and is a much larger driver; writing it against an
interface nothing had ever played through would have meant debugging the
driver and the interface simultaneously. HDA arrives as a second
struct audio_ops and nothing above it changes -- which is the entire point of
the class.
Two things the wiring needed: PCI class 0x04 now maps to DEVCLASS_AUDIO (the
driver bound and /proc/devices showed it, but audio_get() found nothing,
because the class byte had never been translated), and include/x86.h grew
inw() -- AC'97's mixer is all 16-bit registers and reading one a byte at a
time returns the low half twice on some codecs.
**Tested by measuring what came out, not by not crashing.** QEMU's wav backend
writes the guest's audio to a file; `tone 440 2` produced 1.97 seconds of
44.1 kHz stereo with peak amplitude 14177 against the generator's table
maximum of 14178, and 880 zero crossings per second -- 440 Hz exactly. wav is
on every QEMU target rather than a host backend, because a build machine may
have no sound card and it is the only backend whose output can be checked.
Both supported configurations: one boot each, no traps, no panics, socktest
and memfdtest green.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs/ was ten files where a plan, a description, a guide and a bug report all
sat next to each other. It is now architecture/ (what SchOS is), plan/ (what it
will be), guides/ (how to work on it) and history/ (why it is like this), with
an index that states the one rule holding it together: when something is
finished it moves from plan/ to architecture/ and is rewritten as a description
of the thing rather than a record of building it.
A ticked checkbox says the work happened. It does not say what the work
*produced*, and six months later the checkbox is all that is left. The network
stack proved the point: finished, verified end to end, and for a month the only
description of it anywhere was a checkbox four levels of indentation deep.
So roadmap.md went from 534 lines to 181 -- nothing deleted, the done work
graduated. Seven subsystems that were finished and undescribed now have
descriptions: boot, kernel, syscalls, filesystem, networking, graphics, usb,
init. Every one ends with "What it does not do", which is the section that pays;
a document listing only strengths is marketing, and the reader who needs it most
is the one about to trip over a limitation nobody wrote down.
schfs.md still opened with "phases 1 through 3 1/2 are done, phase 4 is next"
long after all five had landed. It is a description now, with the phase record
and the hard-won bugs moved to history/.
Three corrections found on the way, all load-bearing:
* projects/schcom/README.md claimed SCM_RIGHTS was done. There is no
sendmsg/recvmsg in the kernel at all, and an entire GUI plan rested on it.
* The root README said "No TCP/IP" months after the stack landed.
* history/kernel.md sec.7 was marked "in progress" on a problem that process
groups solved.
Also adds plan/1.0.md, which draws a finish line so the open list stops being
infinite, and marks schwm/ and schde/ superseded: in Wayland the compositor is
the window manager, so that split dissolves rather than being abandoned.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
An x86-64 operating system built from xv6, now largely rewritten: SMP,
a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF
rasteriser, and a Linux-numbered syscall ABI.
No history before this point -- the tree was never under version control.
This commit exists so the rename that follows has something to undo to.