A program that wants to make a sound opens /dev/dsp, writes PCM, and closes
it. That is what UNIX audio has always been and it now exists here:
tone 440 2
Three pieces, in the order a sample passes through them. **/dev/dsp** is a
character device where write() is audio and a handful of OSS ioctls say what
the samples are. **AudioEngine** is everything above a driver that is not
specific to a chip -- the format, whether there is room, and what a write does
when there is not. **A driver** is bound by class, exactly as a display driver
is: device_find_class(DEVCLASS_AUDIO).
OSS numbering rather than something new, because every UNIX audio program ever
written already knows it and the only thing a different set would achieve is
making ports harder. They are read/write ioctls, which is the part that
matters: a program asks for 44100, the device sets 48000 and writes 48000
back, the program resamples. One that ignores the answer plays 9% fast, and
that is its bug rather than the driver's.
**The engine is deliberately one stream.** Mixing several programs is a real
feature with a real design behind it, and building it before anything had
played a single sound would be exactly what docs/plan/1.0.md keeps a register
for: work that exists and is connected to nothing. The second program that
wants to play at the same time is what should cause it to be written.
**audio_wait() sleeps on the timer tick, not on the device.** That looks like
the lazy choice and is not: a ring that drains is a ring with room, so asking
again in ten milliseconds always makes progress, whereas sleeping on the card
makes audio depend on an interrupt arriving. On a machine whose line is
misrouted that is not a stutter, it is a writer that never wakes. The handler
still accounts for finished buffers -- deleting it would cost efficiency, not
correctness -- and it retires descriptors through the same `tail` pointer
queue() uses, so the two cannot disagree about what is in flight.
**AC'97 first because HDA is two unproven things at once.** It is the simplest
audio device that exists on real machines and in QEMU both. Intel HDA is what
the laptop actually has and is a much larger driver; writing it against an
interface nothing had ever played through would have meant debugging the
driver and the interface simultaneously. HDA arrives as a second
struct audio_ops and nothing above it changes -- which is the entire point of
the class.
Two things the wiring needed: PCI class 0x04 now maps to DEVCLASS_AUDIO (the
driver bound and /proc/devices showed it, but audio_get() found nothing,
because the class byte had never been translated), and include/x86.h grew
inw() -- AC'97's mixer is all 16-bit registers and reading one a byte at a
time returns the low half twice on some codecs.
**Tested by measuring what came out, not by not crashing.** QEMU's wav backend
writes the guest's audio to a file; `tone 440 2` produced 1.97 seconds of
44.1 kHz stereo with peak amplitude 14177 against the generator's table
maximum of 14178, and 880 zero crossings per second -- 440 Hz exactly. wav is
on every QEMU target rather than a host backend, because a build machine may
have no sound card and it is the only backend whose output can be checked.
Both supported configurations: one boot each, no traps, no panics, socktest
and memfdtest green.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs/ was ten files where a plan, a description, a guide and a bug report all
sat next to each other. It is now architecture/ (what SchOS is), plan/ (what it
will be), guides/ (how to work on it) and history/ (why it is like this), with
an index that states the one rule holding it together: when something is
finished it moves from plan/ to architecture/ and is rewritten as a description
of the thing rather than a record of building it.
A ticked checkbox says the work happened. It does not say what the work
*produced*, and six months later the checkbox is all that is left. The network
stack proved the point: finished, verified end to end, and for a month the only
description of it anywhere was a checkbox four levels of indentation deep.
So roadmap.md went from 534 lines to 181 -- nothing deleted, the done work
graduated. Seven subsystems that were finished and undescribed now have
descriptions: boot, kernel, syscalls, filesystem, networking, graphics, usb,
init. Every one ends with "What it does not do", which is the section that pays;
a document listing only strengths is marketing, and the reader who needs it most
is the one about to trip over a limitation nobody wrote down.
schfs.md still opened with "phases 1 through 3 1/2 are done, phase 4 is next"
long after all five had landed. It is a description now, with the phase record
and the hard-won bugs moved to history/.
Three corrections found on the way, all load-bearing:
* projects/schcom/README.md claimed SCM_RIGHTS was done. There is no
sendmsg/recvmsg in the kernel at all, and an entire GUI plan rested on it.
* The root README said "No TCP/IP" months after the stack landed.
* history/kernel.md sec.7 was marked "in progress" on a problem that process
groups solved.
Also adds plan/1.0.md, which draws a finish line so the open list stops being
infinite, and marks schwm/ and schde/ superseded: in Wayland the compositor is
the window manager, so that split dissolves rather than being abandoned.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
An x86-64 operating system built from xv6, now largely rewritten: SMP,
a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF
rasteriser, and a Linux-numbered syscall ABI.
No history before this point -- the tree was never under version control.
This commit exists so the rename that follows has something to undo to.