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fa7669254e |
usb: plug and play -- hot-plug, unplug, every interface, real mice
Devices can now arrive and leave after boot. A "usbhotplug" kernel thread handles root-port changes, which it is told about by Port Status Change events and also checks for every quarter second. It also handles changes behind hubs, which each hub reports on its status-change endpoint. An unplugged device has its endpoints closed and any transfer in flight failed. Then its drivers' disconnect hooks run, the slot is disabled and its memory is freed. Everything behind a hub that goes goes with it. This needed the interrupt handler to file command and endpoint-0 completions for their waiters, so that enumeration can run while keyboards interrupt. On real hardware: the controller is taken from the firmware through USB Legacy Support before reset, with SMIs off. On Intel 7/8/9 series parts the ports are switched over from EHCI, which is where firmware leaves them. Every interface of a device is offered to the class drivers, not just the first, so a receiver's mouse on interface 1 gets a driver. Configure Endpoint now copies the slot context from the controller. Before, it rebuilt it and lost the route string and TT fields of devices behind hubs. HID: pointers are read in report protocol from their report descriptor. That covers buttons, X/Y and wheel, relative or absolute, and report IDs. Boot protocol is kept as the fallback for mice and for keyboards. Non-pointer HID interfaces are declined rather than treated as tablets. USB keyboards get software key repeat. Mass storage handles up to four sticks, each unregistered from the block layer when it is pulled out, along with its cached blocks. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HH7xukt4aaiGj1nQEAoQf1 |
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817d666068 |
gfx: the console and the crash screen stop drawing on a driver by name
Same disease as the network stack, one subsystem over. kernel/dev/vga.c
was three things wearing one name: the owner of the framebuffer, a
bitmap drawing library, and the text console. Only the first is a
driver, and because they shared a file they shared a prefix -- so
panic.c drew the crash screen with vga_fill_rect, console.c printed with
vga_putc, /dev/fb0 handed out vga_fb_phys, and every one of those files
named a display driver it had no business knowing about.
Split three ways:
- kernel/drivers/gpu/vga/vga_fb.c owns the VBE framebuffer -- the mode
the loader programmed and handed over, the aperture, and the display
class vtable. It is a driver and now lives with the driver that
finds the card on the bus.
- kernel/dev/gfx.c draws: pixels, shapes, glyphs, the cursor, scroll,
the ANSI erase operations. It names no driver. The framebuffer
arrives through gfx_attach_scanout(), so a driver publishes what it
owns and this file draws on it without knowing what it is.
- include/gfx.h is the interface, and says why it is deliberately not
the display class: that one is about frames -- acquire, present,
vblank -- and the crash screen has to work when nothing else does.
main() no longer calls a display driver. platform_register_devices()
takes the framebuffer address and brings up whatever owns it, which is
where driver names belong; kernel/drivers/registry.c is the file whose
entire job is naming every driver in the kernel.
virtio-gpu got the e1000 treatment as well: instances in an array, the
instance hung on dev->priv by an `attached` hook, and every op reading
it rather than a file-static. It refused the second adapter outright
before, which is not hypothetical -- integrated plus discrete is an
ordinary laptop. The VGA driver deliberately has no such hook, and says
so: there is one framebuffer the loader programmed however many
VGA-class controllers the bus turns up, and a second one publishing the
same scanout is the truth rather than a bug.
Private headers moved next to their drivers: include/virtio.h and
include/xhci.h each had exactly one includer. include/ is for headers
the rest of the kernel needs.
Deleted rather than moved: consoleinit() programmed the sixteen ANSI
colours into the VGA DAC and disabled text-mode blink, by writing ports
0x3C0-0x3C9 from the console. The comment three lines above the colour
table already said this does nothing in a 32bpp linear mode -- there is
no palette to index -- so it was both dead and in the wrong file.
Verified, and this is a refactor so the evidence is that nothing moved:
- bootcheck -Fb -Net: 59 [ok], no failures. That covers the console
through every command, /dev/fb0's geometry, writing pixels through
write() and mapping the framebuffer through mmap.
- make crashshot: the crash screen renders exactly as before --
shapes, glyphs, logo and QR code -- which is the whole of gfx.c
exercised at once, in a panic, with the scanout attached by a driver.
- make schcom-test: five pixel assertions from the host oracle still
pass, so the display class and the compositor above it are unmoved.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Renamed from include/xhci.h (Browse further)