SchOS/kernel/core/console.c
Nexoniarz d0f7acf9eb Initial commit: Schunix as it stands before the SchOS rename
An x86-64 operating system built from xv6, now largely rewritten: SMP,
a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF
rasteriser, and a Linux-numbered syscall ABI.

No history before this point -- the tree was never under version control.
This commit exists so the rename that follows has something to undo to.
2026-08-09 13:47:01 +02:00

810 lines
24 KiB
C

#include <stdarg.h>
#include "types.h"
#include "defs.h"
#include "theme.h"
#include "irq.h"
#include "param.h"
#include "traps.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "fs.h"
#include "file.h"
#include "memlayout.h"
#include "mmu.h"
#include "proc.h"
#include "posix.h"
#include "x86.h"
void consputc(int);
// Set by panic() once the crash screen has been painted: after that, consputc
// spins instead of writing, so nothing else can scribble over the report.
int panicked = 0;
// When set, console output goes to the serial line only and the framebuffer
// is left alone.
//
// **Starts set, on purpose.** The display is the product; the serial line is
// the diagnostics. A machine that boots by printing "pci: 6 devices" and
// "vga: display controller 1234:1111, aperture fd000000" to the screen the
// user is looking at is showing them a developer's log, and that single fact
// is most of what makes an OS look like a hobby project.
//
// Nothing is lost: every one of those lines still goes out the UART, which is
// where tools/bootcheck.ps1 reads them from and where you want them when
// something goes wrong. console_takeover() clears this once userspace is up
// and the display genuinely belongs to the console. The F8 verbose boot never
// sets it, so "show me everything" still works.
int cons_serial_only = 1;
extern void vga_screen_reset(void);
// Text colour used when drawing to the framebuffer. Changed by SGR escapes
// (see sgr() below); reset to the default by ESC[0m and ESC c.
//
// This was initialised to 7, a leftover from when it was a VGA text-mode
// attribute byte. vga_putc takes a 32-bit RGB value, so 7 meant "very dark
// blue" -- it looked black against the cream background purely by accident.
static uint32 cons_fg = SCH_FG;
static struct {
struct spinlock lock;
int locking;
} cons;
static char digits[] = "0123456789abcdef";
static void
print_int(int64 xx, int base, int sign)
{
char buf[64];
int i;
uint64 x;
if(sign && (sign = (xx < 0)))
x = -xx;
else
x = xx;
i = 0;
do {
buf[i++] = digits[x % base];
} while((x /= base) != 0);
if(sign)
buf[i++] = '-';
while(--i >= 0)
consputc(buf[i]);
}
void
cprintf(char *fmt, ...)
{
va_list ap;
int i, c, locking;
char *s;
va_start(ap, fmt);
locking = cons.locking;
if (locking)
acquire(&cons.lock);
if (fmt == 0)
panic("null fmt");
for (i = 0; (c = fmt[i] & 0xff) != 0; i++) {
if (c != '%') {
consputc(c);
continue;
}
c = fmt[++i] & 0xff;
if (c == 0)
break;
switch(c) {
case 'd':
print_int(va_arg(ap, int), 10, 1);
break;
case 'u':
print_int(va_arg(ap, uint32), 10, 0);
break;
case 'l':
print_int(va_arg(ap, int64), 10, 1);
break;
case 'x':
print_int(va_arg(ap, uint32), 16, 0);
break;
case 'p':
print_int(va_arg(ap, uint64), 16, 0);
break;
case 'b':
print_int(va_arg(ap, uint32), 2, 0);
break;
case 's':
if ((s = va_arg(ap, char*)) == 0)
s = "(null)";
while (*s)
consputc(*(s++));
break;
case '%':
consputc('%');
break;
default:
consputc('%');
consputc(c);
break;
}
}
if (locking)
release(&cons.lock);
}
// Hand the console over to panic().
//
// Two things change. The lock stops being taken, so a panic can report itself
// from anywhere — including from inside a routine that already holds it. And
// output stops going to the framebuffer, because from here on the framebuffer
// belongs to the crash screen: without this the report would scroll straight
// over the panel that is trying to display it.
void
cons_panic_mode(void)
{
cons.locking = 0;
cons_serial_only = 1;
}
// Hand the display over to the text console.
//
// Called once, when userspace is far enough along that the screen should stop
// being a boot splash and start being a terminal. Until this runs the kernel
// has been talking to the serial line only (see cons_serial_only), so this is
// the moment the framebuffer changes owner -- which is why it clears first
// rather than scrolling the shell prompt in underneath the splash.
void
console_takeover(void)
{
if (!cons_serial_only)
return; // verbose boot: the console never left
cons_serial_only = 0;
vga_screen_reset();
}
// Foreground process group of the console, i.e. the controlling terminal.
// tcgetpgrp()/tcsetpgrp() read and write this through TIOCGPGRP/TIOCSPGRP in
// sys_fs.c. Initialised to 1 -- init's process group -- so the first shell,
// which inherits that group, already sees itself as the foreground job and
// does not immediately stop itself with SIGTTIN.
int tty_fg_pgrp = 1;
#define BACKSPACE 0x100
// ---------------------------------------------------------------------------
// Output: an ANSI escape parser, and UTF-8
//
// The console used to print every byte it was given, which meant every escape
// sequence any program emitted appeared on screen as literal text -- `clear`
// drew "^[[2J^[[H" and left the screen exactly as it found it. Colour, cursor
// addressing, and anything full-screen were all equally impossible.
//
// The serial line does NOT go through any of this. On the other end of it is
// a real terminal emulator that already understands ANSI far better than this
// ever will, so escapes are passed through to it verbatim and interpreted
// only for the framebuffer. Two consumers, two right answers.
// ---------------------------------------------------------------------------
// The sixteen ANSI colours as RGB, for a linear framebuffer.
//
// consoleinit() used to program these into the VGA DAC with set_vga_palette(),
// which does nothing at all in a 32bpp linear mode -- there is no palette to
// index. The colours had to live somewhere real, and this is it.
static const uint32 ansi_rgb[16] = {
0x000000, 0xAA0000, 0x00AA00, 0xAA5500, // black red green yellow(brown)
0x0000AA, 0xAA00AA, 0x00AAAA, 0xAAAAAA, // blue magenta cyan white
0x555555, 0xFF5555, 0x55FF55, 0xFFFF55, // bright versions
0x5555FF, 0xFF55FF, 0x55FFFF, 0xFFFFFF,
};
#define CONS_DEFAULT_FG SCH_FG // see include/theme.h
#define CONS_DEFAULT_BG SCH_BG
static uint32 cons_bg = CONS_DEFAULT_BG;
static int cons_bold = 0;
// Escape parser state.
enum { E_NORMAL, E_ESC, E_CSI };
static int esc_state = E_NORMAL;
static int esc_parm[8];
static int esc_nparm;
static int esc_private; // saw '?' after CSI
static int saved_col, saved_row;
// UTF-8 decoder state. A codepoint arrives as up to four bytes and has to be
// reassembled before it can be turned into a glyph.
static uint32 u8_cp;
static int u8_need;
// ---------------------------------------------------------------------------
// Unicode -> glyph
//
// The font's upper half is CP437, not Latin-1, so a codepoint cannot be used
// as an index. It looks like it can -- font.h's own comments say so, labelling
// each glyph with the Unicode character of the same number -- but the bitmaps
// disagree: index 0xE9 draws a capital theta, and rendering U+00E9 there turns
// "cafe" into "caf" followed by a theta. Every accented character came out as
// an unrelated symbol, consistently enough to look almost deliberate.
//
// So: a table. Entry i covers codepoint 0x80 + i, and 0 means "this font has
// no glyph for that". The C1 range (0x80-0x9F) has no printable characters at
// all, hence the leading run of zeros.
// ---------------------------------------------------------------------------
static const uchar latin1_to_cp437[128] = {
/* 0x80-0x9F: C1 controls, nothing to draw */
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/* 0xA0 */ 0x20, 0xAD, 0x9B, 0x9C, 0, 0x9D, 0, 0x15,
/* 0xA8 */ 0, 0, 0xA6, 0xAE, 0xAA, 0x2D, 0, 0,
/* 0xB0 */ 0xF8, 0xF1, 0xFD, 0, 0, 0xE6, 0x14, 0xFA,
/* 0xB8 */ 0, 0, 0xA7, 0xAF, 0xAC, 0xAB, 0, 0xA8,
/* 0xC0 */ 0, 0, 0, 0, 0x8E, 0x8F, 0x92, 0x80,
/* 0xC8 */ 0, 0x90, 0, 0, 0, 0, 0, 0,
/* 0xD0 */ 0, 0xA5, 0, 0, 0, 0, 0x99, 0,
/* 0xD8 */ 0, 0, 0, 0, 0x9A, 0, 0, 0xE1,
/* 0xE0 */ 0x85, 0xA0, 0x83, 0, 0x84, 0x86, 0x91, 0x87,
/* 0xE8 */ 0x8A, 0x82, 0x88, 0x89, 0x8D, 0xA1, 0x8C, 0x8B,
/* 0xF0 */ 0, 0xA4, 0x95, 0xA2, 0x93, 0, 0x94, 0xF6,
/* 0xF8 */ 0, 0x97, 0xA3, 0x96, 0x81, 0, 0, 0x98,
};
// The handful of characters above U+00FF that CP437 does have. Box drawing
// and block elements matter because they are what every text-mode program
// draws frames and progress bars out of.
struct cp_pair { uint32 cp; uchar glyph; };
static const struct cp_pair cp437_extra[] = {
{ 0x2022, 0x07 }, /* bullet */
{ 0x2500, 0xC4 }, { 0x2502, 0xB3 }, /* light horizontal/vertical */
{ 0x250C, 0xDA }, { 0x2510, 0xBF },
{ 0x2514, 0xC0 }, { 0x2518, 0xD9 },
{ 0x251C, 0xC3 }, { 0x2524, 0xB4 },
{ 0x252C, 0xC2 }, { 0x2534, 0xC1 }, { 0x253C, 0xC5 },
{ 0x2550, 0xCD }, { 0x2551, 0xBA }, /* double */
{ 0x2554, 0xC9 }, { 0x2557, 0xBB },
{ 0x255A, 0xC8 }, { 0x255D, 0xBC },
{ 0x2580, 0xDF }, { 0x2584, 0xDC }, { 0x2588, 0xDB },
{ 0x258C, 0xDD }, { 0x2590, 0xDE },
{ 0x2591, 0xB0 }, { 0x2592, 0xB1 }, { 0x2593, 0xB2 },
{ 0x25A0, 0xFE }, /* black square */
{ 0x221A, 0xFB }, { 0x221E, 0xEC }, /* root, infinity */
{ 0x2260, 0, }, { 0x2264, 0xF3 }, { 0x2265, 0xF2 },
{ 0x2248, 0xF7 }, { 0x2261, 0xF0 },
};
// Returns the glyph to draw for a codepoint, or 0 if there is none.
static int
glyph_for(uint32 cp)
{
if (cp < 0x80)
return (int)cp; // ASCII is CP437's lower half
if (cp < 0x100)
return latin1_to_cp437[cp - 0x80];
for (unsigned i = 0; i < NELEM(cp437_extra); i++)
if (cp437_extra[i].cp == cp)
return cp437_extra[i].glyph;
return 0;
}
static void
sgr(void)
{
for (int i = 0; i < esc_nparm; i++) {
int p = esc_parm[i];
if (p == 0) {
cons_fg = CONS_DEFAULT_FG;
cons_bg = CONS_DEFAULT_BG;
cons_bold = 0;
} else if (p == 1) {
cons_bold = 1;
// Re-apply brightness to a colour already chosen.
for (int j = 0; j < 8; j++)
if (cons_fg == ansi_rgb[j]) { cons_fg = ansi_rgb[j + 8]; break; }
} else if (p == 22) {
cons_bold = 0;
} else if (p >= 30 && p <= 37) {
cons_fg = ansi_rgb[(p - 30) + (cons_bold ? 8 : 0)];
} else if (p == 39) {
cons_fg = CONS_DEFAULT_FG;
} else if (p >= 40 && p <= 47) {
cons_bg = ansi_rgb[p - 40];
} else if (p == 49) {
cons_bg = CONS_DEFAULT_BG;
} else if (p >= 90 && p <= 97) {
cons_fg = ansi_rgb[(p - 90) + 8];
} else if (p >= 100 && p <= 107) {
cons_bg = ansi_rgb[(p - 100) + 8];
}
}
vga_set_bg(cons_bg);
}
// One final byte of a CSI sequence, with esc_parm[] already filled in.
static void
csi_dispatch(int final)
{
int col, row;
int n = esc_nparm > 0 ? esc_parm[0] : 0;
int n1 = n ? n : 1; // most sequences default to 1
vga_cursor_get(&col, &row);
switch (final) {
case 'A': vga_cursor_set(col, row - n1); break;
case 'B': vga_cursor_set(col, row + n1); break;
case 'C': vga_cursor_set(col + n1, row); break;
case 'D': vga_cursor_set(col - n1, row); break;
case 'E': vga_cursor_set(0, row + n1); break;
case 'F': vga_cursor_set(0, row - n1); break;
case 'G': vga_cursor_set(n1 - 1, row); break;
case 'd': vga_cursor_set(col, n1 - 1); break;
case 'H': case 'f': {
int r = esc_nparm > 0 && esc_parm[0] ? esc_parm[0] : 1;
int c = esc_nparm > 1 && esc_parm[1] ? esc_parm[1] : 1;
vga_cursor_set(c - 1, r - 1); // ANSI counts from 1
break;
}
case 'J': vga_erase_display(n); break;
case 'K': vga_erase_line(n); break;
case 'm': sgr(); break;
case 's': saved_col = col; saved_row = row; break;
case 'u': vga_cursor_set(saved_col, saved_row); break;
// Cursor visibility (DECTCEM) and the other private modes. There is no
// hardware cursor being drawn, so there is nothing to show or hide --
// swallowing them silently is the correct behaviour, and far better than
// printing "?25l" into the middle of someone's output.
case 'h': case 'l': break;
default: break; // unknown: drop it, do not print it
}
}
// Feed one output byte to the framebuffer side. Returns nothing; the serial
// side has already had the raw byte.
static void
vga_feed(int c)
{
switch (esc_state) {
case E_ESC:
if (c == '[') {
esc_state = E_CSI;
esc_nparm = 0;
esc_private = 0;
for (int i = 0; i < 8; i++) esc_parm[i] = 0;
return;
}
esc_state = E_NORMAL;
if (c == 'c') { // RIS -- full reset
cons_fg = CONS_DEFAULT_FG;
cons_bg = CONS_DEFAULT_BG;
vga_screen_reset();
}
return; // other two-byte escapes: ignored
case E_CSI:
if (c == '?') { esc_private = 1; return; }
if (c >= '0' && c <= '9') {
if (esc_nparm == 0) esc_nparm = 1;
if (esc_nparm <= 8)
esc_parm[esc_nparm - 1] = esc_parm[esc_nparm - 1] * 10 + (c - '0');
return;
}
if (c == ';') {
if (esc_nparm < 8) esc_nparm++;
return;
}
esc_state = E_NORMAL;
if (!esc_private)
csi_dispatch(c);
return;
}
// E_NORMAL
if (c == '\x1b') { esc_state = E_ESC; return; }
// UTF-8 continuation. A codepoint the font cannot draw becomes '?' -- the
// one thing it must not become is a *different* character, which is exactly
// what indexing the font by codepoint did.
if (u8_need > 0) {
if ((c & 0xC0) != 0x80) { // malformed: abandon the sequence
u8_need = 0;
vga_putc('?', cons_fg);
return;
}
u8_cp = (u8_cp << 6) | (c & 0x3F);
if (--u8_need > 0)
return;
int g = glyph_for(u8_cp);
vga_putc(g ? g : '?', cons_fg);
return;
}
if (c >= 0xF0) { u8_cp = c & 0x07; u8_need = 3; return; }
else if (c >= 0xE0) { u8_cp = c & 0x0F; u8_need = 2; return; }
else if (c >= 0xC0) { u8_cp = c & 0x1F; u8_need = 1; return; }
else if (c >= 0x80) { vga_putc('?', cons_fg); return; } // stray continuation
vga_putc(c, cons_fg);
}
void
consputc(int c)
{
if (panicked) {
cli();
for(;;) hlt();
}
if (c == BACKSPACE) {
uartputc('\b'); uartputc(' '); uartputc('\b');
if (!cons_serial_only)
vga_putc(c, cons_fg);
return;
}
uartputc(c);
if (!cons_serial_only)
vga_feed(c & 0xff);
}
#define INPUT_BUF 256
struct {
struct spinlock lock;
char buf[INPUT_BUF];
uint r;
uint w;
uint e;
uint abort_read;
// Set by EOF (Ctrl-D) on an empty line. Canonical-mode end of input is not
// a character -- it is the *absence* of one -- so it cannot be signalled by
// putting something in the buffer. The old code pushed a literal ^D in and
// had consoleread() pick it back out, which meant a ^D typed mid-line was
// indistinguishable from one typed alone.
uint eof;
} input;
#define C(x) ((x)-'@')
// ---------------------------------------------------------------------------
// The line discipline
//
// TCGETS used to return a hardcoded set of flags and TCSETS threw its argument
// away, so the terminal was permanently in one mode: line-at-a-time, always
// echoing. Anything wanting a keypress at a time -- a pager, an editor, a
// shell doing its own line editing, which is most of what zsh is -- had no way
// to ask for one. This is the real thing: a struct programs can write, that
// changes what the kernel actually does.
// ---------------------------------------------------------------------------
static struct termios tio = {
.c_iflag = ICRNL,
.c_oflag = OPOST | ONLCR,
.c_cflag = CS8 | CREAD | CLOCAL,
.c_lflag = ISIG | ICANON | ECHO | ECHOE,
.c_cc = {
[VINTR] = C('C'), [VQUIT] = C('\\'), [VERASE] = '\x7f', [VKILL] = C('U'),
[VEOF] = C('D'), [VSUSP] = C('Z'), [VWERASE] = C('W'), [VMIN] = 1,
},
.c_ispeed = 15, .c_ospeed = 15,
};
void
cons_get_termios(struct termios *out)
{
acquire(&input.lock);
*out = tio;
release(&input.lock);
}
void
cons_set_termios(const struct termios *in)
{
acquire(&input.lock);
tio = *in;
// Switching out of canonical mode has to hand over whatever has been typed
// but not yet submitted, or a shell that turns off ICANON mid-line silently
// eats the characters already in the edit buffer.
if (!(tio.c_lflag & ICANON))
input.w = input.e;
release(&input.lock);
wakeup(&input.r);
}
static void
echo(int c)
{
if (c == '\n' || c == '\r') {
if ((tio.c_lflag & ECHO) || (tio.c_lflag & ECHONL))
consputc('\n');
return;
}
if (!(tio.c_lflag & ECHO))
return;
// Control characters echo as ^X, the way every other terminal shows them.
if (c < 32 && c != '\t') {
consputc('^');
consputc(c + '@');
} else {
consputc(c);
}
}
// Rub out the last character of the current line.
static void
erase_one(void)
{
if (input.e == input.w)
return;
input.e--;
if (tio.c_lflag & ECHOE)
consputc(BACKSPACE);
}
void
consoleintr(int (*getc)(void))
{
int c;
acquire(&input.lock);
while((c = getc()) >= 0){
if (c == 0)
continue;
// Input mapping, before anything looks at the character.
if (tio.c_iflag & ISTRIP) c &= 0x7f;
if (c == '\r') {
if (tio.c_iflag & IGNCR) continue;
if (tio.c_iflag & ICRNL) c = '\n';
} else if (c == '\n' && (tio.c_iflag & INLCR)) {
c = '\r';
}
// Signals. These are the characters that must not reach the reader.
//
// Ctrl-C used to do `myproc()->killed = 1` -- and `proc` in an interrupt
// handler is whatever happened to be running on this CPU when the key was
// pressed, which is almost never the program the user is looking at. It
// also set a kill flag rather than raising a signal, so nothing could
// catch it and the shell never learned the job had died. Both wrong;
// both fixed by sending a real signal to the foreground process group,
// which the kernel has been tracking in tty_fg_pgrp all along.
if (tio.c_lflag & ISIG) {
int sig = 0;
if (c == tio.c_cc[VINTR]) sig = SIGINT;
else if (c == tio.c_cc[VQUIT]) sig = SIGQUIT;
else if (c == tio.c_cc[VSUSP]) sig = SIGTSTP;
if (sig) {
echo(c);
input.e = input.w = input.r; // discard the partial line
input.abort_read = 1;
release(&input.lock);
sigsend_pgrp(tty_fg_pgrp, sig);
acquire(&input.lock);
wakeup(&input.r);
continue;
}
}
// Ctrl-P: dump the process table. Not POSIX, but it is the one debugging
// aid that works when everything else has stopped responding.
if (c == C('P')) {
procdump();
continue;
}
if (tio.c_lflag & ICANON) {
if (c == tio.c_cc[VERASE] || c == C('H')) {
erase_one();
continue;
}
if (c == tio.c_cc[VKILL]) {
while (input.e != input.w &&
input.buf[(input.e-1) % INPUT_BUF] != '\n')
erase_one();
continue;
}
if (c == tio.c_cc[VWERASE]) {
while (input.e != input.w &&
input.buf[(input.e-1) % INPUT_BUF] == ' ')
erase_one();
while (input.e != input.w &&
input.buf[(input.e-1) % INPUT_BUF] != ' ')
erase_one();
continue;
}
if (c == tio.c_cc[VEOF]) {
if (input.e == input.w)
input.eof = 1; // empty line: end of input
input.w = input.e; // otherwise just submit what is there
wakeup(&input.r);
continue;
}
}
if (input.e - input.r >= INPUT_BUF)
continue; // buffer full: drop it
// Everything else goes in, including bytes above 127 -- those are UTF-8
// continuation bytes, and the old `c >= 32 && c <= 126` test silently
// refused every non-ASCII character anyone tried to type.
input.buf[input.e++ % INPUT_BUF] = c;
echo(c);
// Canonical mode hands over a line at a time; raw mode hands over
// everything as it arrives.
if (!(tio.c_lflag & ICANON) ||
c == '\n' || input.e == input.r + INPUT_BUF) {
input.w = input.e;
wakeup(&input.r);
}
}
release(&input.lock);
}
int
consoleread(struct inode *ip, uint off, char *dst, int n)
{
uint target;
int c;
static uint32 prng_seed = 0x9A7B3C1D;
if (ip->minor == 2) {
return 0;
}
if (ip->minor == 4) {
for (int i = 0; i < n; i++) {
prng_seed ^= prng_seed << 13;
prng_seed ^= prng_seed >> 17;
prng_seed ^= prng_seed << 5;
dst[i] = prng_seed & 0xFF;
}
return n;
}
iunlock(ip);
target = n;
acquire(&input.lock);
while(n > 0){
while(input.r == input.w){
if (input.eof) {
input.eof = 0;
release(&input.lock);
ilock(ip);
return 0; // end of input
}
if (myproc()->killed || input.abort_read) {
input.abort_read = 0;
release(&input.lock);
ilock(ip);
return -1;
}
sleep(&input.r, &input.lock);
}
c = input.buf[input.r++ % INPUT_BUF];
*dst++ = c;
--n;
// Canonical mode returns a line at a time. Raw mode returns whatever has
// arrived: a program that asked for a keypress must not be made to wait
// for a newline that is never coming.
if (tio.c_lflag & ICANON) {
if (c == '\n')
break;
} else {
if (target - n >= (uint)(tio.c_cc[VMIN] ? tio.c_cc[VMIN] : 1))
break;
}
}
release(&input.lock);
ilock(ip);
return target - n;
}
// Nonzero if a completed input line is waiting — poll(2)'s POLLIN answer
// for the console tty. Mirrors the r/w cursors consoleread() blocks on.
int
console_input_ready(void)
{
int ready;
acquire(&input.lock);
ready = input.r != input.w;
release(&input.lock);
return ready;
}
int
consolewrite(struct inode *ip, uint off, char *buf, int n)
{
int i;
if (ip->minor == 2 || ip->minor == 3 || ip->minor == 4) {
return n;
}
iunlock(ip);
acquire(&cons.lock);
for(i = 0; i < n; i++)
consputc(buf[i] & 0xff);
release(&cons.lock);
ilock(ip);
return n;
}
void
disable_blink(void)
{
inb(0x3DA);
outb(0x3C0, 0x10 | 0x20);
uchar dummy = inb(0x3C1);
outb(0x3C0, dummy & ~0x08);
}
static void
set_vga_palette(uchar index, uchar r, uchar g, uchar b)
{
outb(0x3C6, 0xFF);
outb(0x3C8, index);
outb(0x3C9, r & 0x3F);
outb(0x3C9, g & 0x3F);
outb(0x3C9, b & 0x3F);
}
// The keyboard handler lives in kbd.c, but the console is what owns the
// keyboard as an input source, so this is where the line gets claimed.
static void
kbd_irq(void *arg)
{
(void)arg;
kbdintr();
}
void
consoleinit(void)
{
initlock(&cons.lock, "console");
initlock(&input.lock, "input");
memset(&input, 0, sizeof(input));
devsw[CONSOLE].write = consolewrite;
devsw[CONSOLE].read = consoleread;
cons.locking = 1;
disable_blink();
set_vga_palette(0, 0, 0, 0); // Black
set_vga_palette(1, 0, 0, 42); // Blue
set_vga_palette(2, 0, 42, 0); // Green
set_vga_palette(3, 0, 42, 42); // Cyan
set_vga_palette(4, 42, 0, 0); // Red
set_vga_palette(5, 42, 0, 42); // Magenta
set_vga_palette(6, 42, 21, 0); // Brown
set_vga_palette(7, 42, 42, 42); // Light Gray
set_vga_palette(8, 21, 21, 21); // Dark Gray
set_vga_palette(9, 21, 21, 63); // Light Blue
set_vga_palette(10, 21, 63, 21); // Light Green
set_vga_palette(11, 21, 63, 63); // Light Cyan
set_vga_palette(12, 63, 21, 21); // Light Red
set_vga_palette(13, 21, 21, 63); // Light Magenta
set_vga_palette(14, 63, 63, 21); // Yellow
set_vga_palette(15, 63, 63, 63); // White
irq_register(IRQ_KBD, kbd_irq, 0, "ps2-kbd", 0);
}