Removes the "-unix" element and with it any trademark exposure to The
Open Group.
The split follows the ecosystem layout: SchOS is the system, and the
kernel has its own name. Kernel-identity strings are the only places
that take SchIFT -- uname(2) sysname, /proc/version, and the two licence
sentences that say "kernel" outright. That is what every Unix does here:
`uname -s` on Linux reports the kernel, not the distribution. Everything
a user reads as the product -- panic screen, boot menu, error prefixes,
docs, LICENSE, NOTICE -- is SchOS.
schunix.img is schos.img, the logo assets and the musl TLS patch are
renamed, and __SCHUNIX__ is __SCHOS__ (the define and the patch that
consumes it moved together).
Two things the rename broke, both found by the bootcheck suite:
- shmtest wrote "SCHUNIX-MMAP-OK" with a hardcoded length of 15 and
compared it back by hand-counted offsets (m[3]=='U', m[14]=='K').
The shorter marker left the write running two bytes past the literal
and the compare reading past the data, failing a file-backed mmap
that was working correctly. Now written and compared through one
constant with sizeof.
- bootcheck asserted a 31-byte file after appending to
"hello-from-schunix"; the shorter string makes it 29.
Both are the same mistake: a string literal whose length is written out
somewhere else. Full suite green -- base, Tty, Ps, Sock, Fb, Usb, Evdev.
543 lines
18 KiB
C
543 lines
18 KiB
C
// SPDX-License-Identifier: Apache-2.0
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//
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// PSOGM — the SchOS crash screen.
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//
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// The name is a nod to the Amiga's "Guru Meditation", but nothing else about
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// this is a nod to 1985. Three things it is built around:
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//
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// *It does not clear the screen.* Whatever was being displayed stays there,
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// dimmed and pushed back, with the report floating over it. A crash screen that
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// wipes the display tells you the machine is gone; one that leaves your work
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// visible underneath tells you it stopped, which is both truer and much less
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// alarming.
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//
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// *It is not frightening.* No red, no capitals, no "FATAL". A calm sentence, a
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// face that is obviously a cartoon, and then the facts. Whoever is reading this
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// is already having a bad time.
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//
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// *It says considerably more than it needs to.* The screen is the only artefact
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// of a kernel panic — there is no core dump and no log to go back to — so
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// everything cheap to collect is collected: which CPU, which process, how far
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// into the boot, where the kernel is loaded, and a call chain. Anything left
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// out here is gone.
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//
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// Everything is also written to the serial console, in the same order. That is
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// what tools/bootcheck.ps1 reads, and it is what you get when the crash happens
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// before there is a framebuffer at all.
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#include "types.h"
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#include "defs.h"
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#include "param.h"
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#include "memlayout.h"
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#include "mmu.h"
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#include "x86.h"
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#include "proc.h"
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#include "spinlock.h"
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// Purple, because the name says so, and white on it because nothing else is
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// legible at every brightness a monitor might be set to. The palette lives in
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// theme.h with everything else; this file used to keep its own copy under the
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// same names but with different values, which meant theme.h described a crash
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// screen nobody had ever seen.
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#include "theme.h"
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#include "qr.h"
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extern uint ticks;
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extern int panicked;
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/* ------------------------------------------------------------------ */
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/* Small formatting helpers */
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/* */
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/* cprintf goes to the console, which during a panic is also the screen */
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/* being painted over -- so the panel builds its strings itself and */
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/* places them with vga_text_at. */
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/* ------------------------------------------------------------------ */
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static char *
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put_str(char *p, char *end, const char *s)
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{
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while (*s && p < end - 1)
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*p++ = *s++;
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*p = '\0';
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return p;
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}
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static char *
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put_dec(char *p, char *end, uint64 v)
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{
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char tmp[24];
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int i = 0;
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if (v == 0)
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tmp[i++] = '0';
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while (v && i < (int)sizeof(tmp)) { tmp[i++] = '0' + (v % 10); v /= 10; }
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while (i-- && p < end - 1)
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*p++ = tmp[i];
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*p = '\0';
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return p;
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}
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static char *
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put_hex(char *p, char *end, uint64 v, int digits)
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{
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const char *d = "0123456789abcdef";
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if (p < end - 2) { *p++ = '0'; *p++ = 'x'; }
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for (int i = digits - 1; i >= 0 && p < end - 1; i--)
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*p++ = d[(v >> (i * 4)) & 0xF];
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*p = '\0';
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return p;
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}
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/* ------------------------------------------------------------------ */
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/* The face */
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/* */
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/* ":(" — two dots and a parenthesis, drawn large. It is a sad face */
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/* only if you tilt your head, which is exactly why it works: it is */
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/* legible as a mood without being a picture of anything, and it does */
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/* not pretend the machine has feelings about what just happened. */
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/* */
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/* Drawn from primitives rather than stored as a bitmap, so it scales */
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/* with the display and costs no space in a kernel image that stage2 */
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/* loads one sector at a time by PIO. */
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/* ------------------------------------------------------------------ */
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static int
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isqrt(int v)
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{
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if (v <= 0)
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return 0;
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// Newton's method, iterated only while the estimate is still *decreasing*.
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//
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// The obvious "stop when it stops changing" version does not terminate: on a
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// non-square it settles into a two-cycle rather than a fixed point, and
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// isqrt(3) alternates between 1 and 2 forever. In a panic handler that is a
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// hang with the screen half drawn and no way to find out why.
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int x = v;
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int y = (x + 1) / 2;
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while (y < x) {
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x = y;
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y = (x + v / x) / 2;
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}
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return x;
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}
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// The "(" of ":(" — the left half of a squashed circle, so the tips point right
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// and the middle bulges left, the way the glyph does.
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static void
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draw_paren(int cx, int cy, int h, int thick, uint32 color)
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{
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int r = h / 2;
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for (int dy = -r; dy <= r; dy++) {
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int dx = isqrt(r * r - dy * dy);
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// Narrow it: a true half-circle reads as a bracket, not a parenthesis.
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int x = cx - (dx * 45) / 100;
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vga_fill_circle(x, cy + dy, thick / 2, color);
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}
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}
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static void
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draw_sad_face(int x, int y, int h, uint32 color)
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{
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int dot = h / 12;
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int gap = h / 4;
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// The colon.
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vga_fill_circle(x + dot, y + h / 2 - gap, dot, color);
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vga_fill_circle(x + dot, y + h / 2 + gap, dot, color);
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// The parenthesis, a little to the right of it.
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draw_paren(x + dot * 2 + h / 2, y + h / 2, h, dot * 2, color);
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}
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/* ------------------------------------------------------------------ */
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/* The report */
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/* ------------------------------------------------------------------ */
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struct field {
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const char *label;
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char value[72];
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};
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#define NFIELD 10
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static struct field fields[NFIELD];
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static int nfields;
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static struct field *
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field(const char *label)
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{
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if (nfields >= NFIELD)
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return &fields[NFIELD - 1];
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struct field *f = &fields[nfields++];
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f->label = label;
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f->value[0] = '\0';
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return f;
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}
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// Collect everything worth knowing while the machine is still in the state
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// that produced the fault. Interrupts are already off and no lock is taken:
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// a panic that deadlocks trying to report itself tells you nothing at all.
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// A short, shoutable name for the failure, derived from the panic message
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// rather than declared at every call site.
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//
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// Windows stop codes are genuinely useful: they are the thing you search for,
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// and they stay the same across builds while the prose around them changes.
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// Taking the message up to its first colon (or its first few words) gets that
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// for free -- "sysrq: crash requested" becomes SYSRQ, "short filewrite" becomes
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// SHORT_FILEWRITE -- with no risk of a call site forgetting to supply one.
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static void
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stop_code(char *out, int cap, const char *reason)
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{
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int n = 0;
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for (int i = 0; reason[i] && n < cap - 1; i++) {
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char c = reason[i];
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if (c == ':')
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break;
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if (c == ' ' || c == '\t') {
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if (n == 0 || out[n-1] == '_')
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continue;
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out[n++] = '_';
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continue;
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}
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if (c >= 'a' && c <= 'z') c = c - 'a' + 'A';
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if ((c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')
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out[n++] = c;
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}
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while (n > 0 && out[n-1] == '_')
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n--;
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if (n == 0)
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{ out[n++] = 'P'; out[n++] = 'A'; out[n++] = 'N'; out[n++] = 'I'; out[n++] = 'C'; }
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out[n] = '\0';
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}
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static void
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gather(char *reason, addr_t *pcs, int npcs)
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{
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char *e;
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struct field *f;
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nfields = 0;
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f = field("Stop code");
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stop_code(f->value, sizeof(f->value), reason);
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f = field("Reason");
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put_str(f->value, f->value + sizeof(f->value), reason);
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f = field("CPU");
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e = f->value + sizeof(f->value);
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put_dec(f->value, e, mycpu() ? (uint64)mycpu()->id : 0);
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if (!mycpu())
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put_str(f->value, e, "unknown (very early boot)");
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f = field("Process");
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e = f->value + sizeof(f->value);
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if (myproc()) {
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char *p = put_str(f->value, e, myproc()->name);
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p = put_str(p, e, " pid ");
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put_dec(p, e, (uint64)myproc()->pid);
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} else {
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put_str(f->value, e, "none -- in the kernel, not on anybody's behalf");
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}
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f = field("Uptime");
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e = f->value + sizeof(f->value);
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{
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char *p = put_dec(f->value, e, (uint64)ticks);
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p = put_str(p, e, " ticks (about ");
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p = put_dec(p, e, (uint64)ticks / 100);
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put_str(p, e, " s)");
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}
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// Every address below is a link-time address. Printing where the kernel
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// actually sits is what lets addr2line resolve them afterwards, and it is
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// the single most useful line here when the trace is all you have.
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f = field("Kernel base");
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e = f->value + sizeof(f->value);
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put_hex(f->value, e, (uint64)KERNBASE, 16);
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f = field("Fault PC");
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e = f->value + sizeof(f->value);
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if (npcs > 0 && pcs[0])
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put_hex(f->value, e, (uint64)pcs[0], 16);
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else
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put_str(f->value, e, "unavailable");
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}
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/* ------------------------------------------------------------------ */
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/* The QR code */
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/* */
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/* A panic report is only worth what can be carried away from it, and */
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/* at this point there is no network, no log to write to, and often no */
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/* second machine on the desk. Photographing the screen works but */
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/* turns a call chain into something that has to be retyped by hand, */
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/* with sixteen hex digits per frame and no way to tell 8 from B. */
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/* */
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/* A phone camera is a working out-of-band channel that needs no */
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/* driver on our side at all. See kernel/core/qr.c. */
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/* ------------------------------------------------------------------ */
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// Deliberately not a URL. This encodes the report itself, so it goes wherever
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// the person holding the phone decides -- and reaches nothing on its own.
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//
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// Compact because the budget is 134 bytes for the largest symbol this encoder
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// builds, and a crash with a deep call chain is exactly when the budget is
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// tightest. Two decisions buy most of the room: frames are stored as offsets
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// from the kernel base rather than absolute addresses, which halves 16 hex
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// digits to 8, and the fields are single letters. The base is included, so
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// nothing is lost -- addr2line wants the link-time address and can be given it.
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//
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// Fields are appended in priority order and the loop simply stops when the
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// buffer is full, so a long reason string costs call-chain depth rather than
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// producing a report that will not encode.
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static int
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build_qr_payload(char *buf, int cap, char *reason, addr_t *pcs, int npcs)
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{
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char *p = buf, *end = buf + cap;
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// Magic and format version, so whatever reads this later can tell what it is
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// looking at and can change the layout without ambiguity.
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p = put_str(p, end, "SXPSOGM1\n");
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// The reason, not the stop code: the stop code is derived from the reason by
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// stop_code() and carries strictly less, so encoding both would spend bytes
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// on something the reader can recompute.
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//
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// Held back from the end of the buffer so that a long message costs some of
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// the call chain but never all of it. A report with a sentence and no
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// addresses is much harder to act on than one with addresses and a truncated
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// sentence.
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{
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char *reason_end = end - 34; // three frames and their separators
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if (reason_end > p)
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p = put_str(p, reason_end, reason);
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}
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p = put_str(p, end, "\nc");
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p = put_dec(p, end, mycpu() ? (uint64)mycpu()->id : 0);
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p = put_str(p, end, " p");
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p = put_dec(p, end, myproc() ? (uint64)myproc()->pid : 0);
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p = put_str(p, end, " t");
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p = put_dec(p, end, (uint64)ticks);
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if (myproc()) {
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p = put_str(p, end, " ");
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p = put_str(p, end, myproc()->name);
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}
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p = put_str(p, end, "\nb");
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p = put_hex(p, end, (uint64)KERNBASE, 16);
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p = put_str(p, end, "\n");
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for (int i = 0; i < npcs && pcs[i]; i++) {
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// Nine bytes: eight hex digits and the separator. Stopping here rather than
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// letting put_hex truncate matters -- half an address in a crash report is
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// worse than one fewer address, because it looks like a real one.
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if (end - p < 10)
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break;
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if (i)
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p = put_str(p, end, " ");
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// put_hex prefixes "0x", which is 14 wasted bytes across seven frames.
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{
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const char *d = "0123456789abcdef";
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uint64 off = (uint64)pcs[i] - (uint64)KERNBASE;
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for (int k = 7; k >= 0; k--)
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*p++ = d[(off >> (k * 4)) & 0xF];
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*p = '\0';
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}
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}
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return (int)(p - buf);
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}
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// One static symbol rather than a local: struct qr is about 3.4 KB and the
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// panic path runs on whatever stack the fault left behind, which may not have
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// that much room. It is only ever touched here, after everything else has
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// stopped.
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static struct qr panic_qr;
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// Returns the width used, so the text column knows what it may not overlap.
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static int
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draw_qr_panel(int sw, int sh, int ch, char *reason, addr_t *pcs, int npcs)
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{
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char payload[QR_MAX_BYTES];
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int n = build_qr_payload(payload, sizeof(payload), reason, pcs, npcs);
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if (n <= 0 || qr_encode(&panic_qr, (unsigned char *)payload, n) != 0)
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return 0;
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// Four modules of quiet zone, which the standard requires and which decoders
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// genuinely need -- without it many will not find the symbol at all.
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const int quiet = 4;
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int cells = panic_qr.size + 2 * quiet;
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// Scale to about a quarter of the display, then clamp. The lower bound is
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// what a phone can still resolve from a photograph of a monitor; the upper
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// bound stops the thing dominating a screen whose actual job is the text.
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int scale = (sw / 4) / cells;
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if (scale < 3) scale = 3;
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if (scale > 8) scale = 8;
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int card = cells * scale;
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int x0 = sw - card - sw / 24;
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int y0 = sh / 8;
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vga_fill_rect(x0, y0, card, card, PSOGM_CARD);
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for (int y = 0; y < panic_qr.size; y++)
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for (int x = 0; x < panic_qr.size; x++)
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if (panic_qr.mod[y][x])
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vga_fill_rect(x0 + (x + quiet) * scale, y0 + (y + quiet) * scale,
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scale, scale, PSOGM_INK);
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vga_text_at(x0, y0 + card + ch, "Scan for a text copy", PSOGM_DIM);
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vga_text_at(x0, y0 + card + ch * 2 + 2, "of this report.", PSOGM_DIM);
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return card + sw / 24;
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}
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// The frame pointers, one per line, as one string per row.
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static void
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trace_line(char *buf, int cap, int i, addr_t pc)
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{
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char *e = buf + cap;
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char *p = put_str(buf, e, " #");
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p = put_dec(p, e, (uint64)i);
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p = put_str(p, e, i < 10 ? " " : " ");
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put_hex(p, e, (uint64)pc, 16);
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}
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/* ------------------------------------------------------------------ */
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static void
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paint(char *reason, addr_t *pcs, int npcs)
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{
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int sw, sh;
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vga_dims(&sw, &sh);
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int ch = vga_char_h();
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int cw = vga_char_w();
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// The whole display, one colour. An earlier version dimmed the previous
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// screen and floated a panel over it, which looked good and was wrong: the
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// thing is called a Purple Screen, and half a screen of somebody's abandoned
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// work behind the report is a distraction at the worst possible moment.
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vga_clear(PSOGM_BG);
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// Glyphs are drawn with their background filled, so the console's cream has
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// to become the background or every line of text arrives in its own box.
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vga_set_bg(PSOGM_BG);
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// The symbol goes first, because it decides how much width the text has. It
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// is drawn before anything can fail: if the encoder refuses the payload the
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// screen simply has no card and the report is unchanged.
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draw_qr_panel(sw, sh, ch, reason, pcs, npcs);
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int left = sw / 8;
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if (left > 110) left = 110;
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int y = sh / 8;
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int face_h = 96;
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draw_sad_face(left, y, face_h, PSOGM_FG);
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y += face_h + ch * 2;
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// Left-aligned, not centred. Centred text reads as a poster; this is a
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// report, and a report is read down the left edge.
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vga_text_at(left, y, "SchOS ran into a problem and needs to restart.",
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PSOGM_FG);
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y += ch + ch / 2;
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vga_text_at(left, y, "Nothing on your disks was touched by this.",
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PSOGM_DIM);
|
|
|
|
// A rule in the boot splash's accent, the same width as the one under the
|
|
// wordmark there, tying this screen to the one the machine started with.
|
|
//
|
|
// Equal space above and below on purpose: at any less it sits close enough to
|
|
// the line above to read as an underline of that sentence rather than as a
|
|
// divider before the facts.
|
|
y += ch * 2;
|
|
vga_fill_rect(left, y, 120, 2, SCH_ACCENT);
|
|
y += ch;
|
|
|
|
// Facts: quiet labels down the left, bright values in a second column.
|
|
int vx = left + 14 * cw;
|
|
for (int i = 0; i < nfields; i++) {
|
|
vga_text_at(left, y, fields[i].label, PSOGM_DIM);
|
|
vga_text_at(vx, y, fields[i].value, PSOGM_FG);
|
|
y += ch + 2;
|
|
}
|
|
|
|
y += ch;
|
|
vga_text_at(left, y, "Call chain", PSOGM_DIM);
|
|
y += ch + 2;
|
|
|
|
for (int i = 0; i < npcs && pcs[i]; i++) {
|
|
char line[48];
|
|
trace_line(line, sizeof(line), i, pcs[i]);
|
|
vga_text_at(vx - 3 * cw, y, line, PSOGM_FG);
|
|
y += ch;
|
|
if (y > sh - ch * 5)
|
|
break;
|
|
}
|
|
|
|
// Two closing lines, bottom left: what to do with the numbers above, and
|
|
// what this screen is called, so it can be searched for by name. Shortened
|
|
// from the full command line, which at 62 characters ran under the QR card.
|
|
vga_text_at(left, sh - ch * 3,
|
|
"Resolve: addr2line -e kernel <address>", PSOGM_DIM);
|
|
vga_text_at(left, sh - ch * 3 + ch + 4,
|
|
"PSOGM -- Purple Screen of Guru Meditation", PSOGM_DIM);
|
|
}
|
|
|
|
// Same report, down the serial line. This is the copy that survives: it is what
|
|
// bootcheck reads, and the only one that exists when the framebuffer does not.
|
|
static void
|
|
report_serial(char *reason, addr_t *pcs, int npcs)
|
|
{
|
|
cprintf("\n");
|
|
cprintf(" :(\n\n");
|
|
cprintf(" SchOS ran into a problem and needs to restart.\n");
|
|
cprintf(" PSOGM -- Purple Screen of Guru Meditation\n\n");
|
|
|
|
for (int i = 0; i < nfields; i++) {
|
|
// Pad the label out so the values line up, without a printf width
|
|
// specifier -- cprintf has no such thing.
|
|
int n = 0;
|
|
while (fields[i].label[n]) n++;
|
|
cprintf(" %s", fields[i].label);
|
|
for (int pad = n; pad < 14; pad++)
|
|
cprintf(" ");
|
|
cprintf("%s\n", fields[i].value);
|
|
}
|
|
|
|
cprintf("\n Call chain\n");
|
|
for (int i = 0; i < npcs && pcs[i]; i++)
|
|
cprintf(" #%d %p\n", i, pcs[i]);
|
|
|
|
cprintf("\n Resolve with: addr2line -e build/kernel/kernel <address>\n");
|
|
cprintf(" Reason: %s\n", reason);
|
|
cprintf(" System halted.\n");
|
|
}
|
|
|
|
__attribute__((noreturn))
|
|
void
|
|
panic(char *s)
|
|
{
|
|
addr_t pcs[10];
|
|
|
|
cli();
|
|
// Stop every other path from writing to the console. consputc checks this
|
|
// and spins, which is what keeps another CPU from painting over the report
|
|
// while it is being drawn.
|
|
cons_panic_mode();
|
|
|
|
for (int i = 0; i < 10; i++)
|
|
pcs[i] = 0;
|
|
getcallerpcs(&s, pcs);
|
|
|
|
gather(s, pcs, 10);
|
|
report_serial(s, pcs, 10);
|
|
|
|
if (vga_ready())
|
|
paint(s, pcs, 10);
|
|
|
|
panicked = 1;
|
|
for (;;)
|
|
hlt();
|
|
}
|