SchOS/kernel/dev/vt.c
Nexoniarz 1c1b0c9570 tty: six virtual terminals, and the plumbing that makes them terminals
/dev/tty1..tty6, Alt+F1..F6 or `chvt N`. Each is an independent terminal --
its own screen, cursor, line discipline, foreground process group and
session. Two shells on two terminals are unrelated processes that share a
keyboard and a screen.

What made it possible is a backing store. The console drew straight into the
framebuffer and scrolled by moving pixels, which works exactly as long as
nothing else wants the screen: there was nowhere to put terminal 2 while
terminal 1 was visible, and nothing to repaint terminal 1 from. Each terminal
owns a grid of cells now and the framebuffer shows whichever grid is active,
so vt_switch() is set-index, repaint, return -- nothing is saved on the way
out because the outgoing grid has been current all along.

The rule the layer is built on: a terminal does not know whether it is
visible. Writes land in the grid, the cursor moves, the grid scrolls, all
unconditionally; drawing is one question asked at the bottom of vt.c. Every
alternative spreads "am I on screen" through the escape parser, and then a
terminal switched away from mid-sequence comes back wrong.

Everything that was a single global is per-terminal now: tty_fg_pgrp (deleted),
termios, the input ring, the escape parser, the UTF-8 decoder, and the cursor
-- which also stops being pixels in gfx.c and becomes cells in the terminal.
TIOCSCTTY was `return 0` and now records proc->ctty, which is what /dev/tty
resolves through; /dev/tty was an alias for /dev/console with the same minor,
and they are different questions.

kbd.c names Alt+F1..F6 as KEY_ALT_F1+n, above 0xFF on purpose -- every byte
value is already a character or a UTF-8 continuation, and a chord colliding
with one would be typed into the terminal instead of switching away from it.
What the chord means is decided in console.c, where the terminals are.

VT_ACTIVATE / VT_WAITACTIVE / VT_GETSTATE / VT_OPENQRY, Linux's numbers.
The argument to ACTIVATE is by value, not a pointer -- same shape as TCFLSH.

Two bugs found by screenshotting the result rather than reading the log:

  - zsh emits 0x0F to leave alt-charset mode, because that is what the `linux`
    terminfo says rmacs is, and the console drew CP437 glyph 0x0F: a sun, in
    the prompt, on every line. A terminal never draws a C0 control character.
  - SGR 7 was unimplemented, so zsh's partial-line marker rendered as a bare
    '#' instead of a reversed block. Reverse video swaps the colours at draw
    time, not at store time, so turning it off restores what was underneath.

Verified by screendump: tty1 and tty2 show different screens, and switching
back repaints tty1's earlier content from its grid. schfs-check passes.

docs/architecture/terminals.md, including what it does not do -- no
scrollback, no reflow, no VT_PROCESS mode for a display server to veto a
switch, which Schcom will need before it owns Alt+F7.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
2026-09-13 00:08:00 +02:00

627 lines
20 KiB
C

// SPDX-License-Identifier: Apache-2.0
//
// Virtual terminals. See include/vt.h for why this exists at all; the short
// version is that switching needs a backing store, and the console drew
// straight into the framebuffer.
//
// The rule this file is built on: **a terminal does not know whether it is
// visible.** Writes land in the grid, the cursor moves, the grid scrolls --
// all of it unconditionally. Drawing is a separate question asked once, at
// the bottom, and answered by comparing against vt_active. Every alternative
// spreads "am I on screen" through the escape parser, and then a terminal
// that was switched away mid-sequence comes back wrong.
#include "types.h"
#include "defs.h"
#include "param.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "posix.h"
#include "theme.h"
#include "gfx.h"
#include "vt.h"
int vt_active = 0;
// The grids. Static rather than allocated: there is no contiguous multi-page
// allocator, a grid is 72 KB, and six of them are a fixed cost the kernel can
// pay once at link time instead of failing to pay at run time.
static struct vtcell vt_storage[NVT][VT_MAXCOLS * VT_MAXROWS];
static struct vt vts[NVT];
static int vt_ready;
// The sixteen ANSI colours, then the two theme defaults. Moved here from
// console.c, where they were the only palette because there was only one
// terminal to paint.
static const uint32 palette[VT_NCOLOUR] = {
0x000000, 0xAA0000, 0x00AA00, 0xAA5500, // black red green yellow(brown)
0x0000AA, 0xAA00AA, 0x00AAAA, 0xAAAAAA, // blue magenta cyan white
0x555555, 0xFF5555, 0x55FF55, 0xFFFF55, // bright versions
0x5555FF, 0xFF55FF, 0x55FFFF, 0xFFFFFF,
SCH_FG, // VT_FG_DEFAULT
SCH_BG, // VT_BG_DEFAULT
};
uint32
vt_rgb(uint8 idx)
{
return palette[idx < VT_NCOLOUR ? idx : VT_FG_DEFAULT];
}
static struct vtcell *
cell_at(struct vt *v, int col, int row)
{
return &v->cells[row * v->cols + col];
}
static int
is_active(struct vt *v)
{
return vt_ready && v->index == vt_active;
}
// Paint one cell from the grid. The single place that turns stored state into
// pixels, so anything that changes a cell can simply call this and not think
// about whether the terminal is visible.
static void
show(struct vt *v, int col, int row)
{
if (!is_active(v))
return;
struct vtcell *k = cell_at(v, col, row);
// Reverse video swaps the two colours at draw time rather than at store
// time, so turning it off restores what was underneath instead of leaving
// the swapped pair behind.
if (k->attr & VT_ATTR_REVERSE)
gfx_draw_cell(col, row, k->ch, vt_rgb(k->bg), vt_rgb(k->fg));
else
gfx_draw_cell(col, row, k->ch, vt_rgb(k->fg), vt_rgb(k->bg));
}
static void
blank_row(struct vt *v, int row)
{
for (int c = 0; c < v->cols; c++) {
struct vtcell *k = cell_at(v, c, row);
k->ch = ' ';
k->fg = v->fg;
k->bg = v->bg;
k->attr = 0;
}
}
// ---------------------------------------------------------------------------
// Setup
// ---------------------------------------------------------------------------
// The termios every terminal starts with. This was a single file-static in
// console.c called `tio`; it is per-terminal now because ICANON and ECHO
// describe a terminal, and a program that turns off echo on tty2 has said
// nothing whatever about tty1.
static void
termios_defaults(struct termios *t)
{
memset(t, 0, sizeof(*t));
t->c_iflag = ICRNL;
t->c_oflag = OPOST | ONLCR;
t->c_cflag = CS8 | CREAD;
t->c_lflag = ISIG | ICANON | ECHO | ECHOE;
t->c_cc[VINTR] = 'C' & 0x1f;
t->c_cc[VQUIT] = '\\' & 0x1f;
t->c_cc[VERASE] = '\x7f';
t->c_cc[VKILL] = 'U' & 0x1f;
t->c_cc[VEOF] = 'D' & 0x1f;
t->c_cc[VSUSP] = 'Z' & 0x1f;
t->c_cc[VWERASE]= 'W' & 0x1f;
t->c_cc[VMIN] = 1;
t->c_ispeed = 15;
t->c_ospeed = 15;
}
void
vt_init(void)
{
int cols = gfx_cols(), rows = gfx_rows();
// No framebuffer (serial-only boot): 80x24 is a stated default rather than
// a measurement of nothing. The grids still work and still scroll; nobody
// is looking at them.
if (cols <= 0) cols = 80;
if (rows <= 0) rows = 24;
if (cols > VT_MAXCOLS) cols = VT_MAXCOLS;
if (rows > VT_MAXROWS) rows = VT_MAXROWS;
for (int i = 0; i < NVT; i++) {
struct vt *v = &vts[i];
memset(v, 0, sizeof(*v));
v->index = i;
v->cols = cols;
v->rows = rows;
v->cells = vt_storage[i];
v->fg = VT_FG_DEFAULT;
v->bg = VT_BG_DEFAULT;
v->esc_state = VE_NORMAL;
// pgid 1, which is init's, so the first shell on each terminal already
// sees itself as the foreground job rather than stopping with SIGTTIN.
v->fg_pgrp = 1;
termios_defaults(&v->tio);
for (int r = 0; r < rows; r++)
blank_row(v, r);
}
vt_active = 0;
vt_ready = 1;
}
struct vt *
vt_get(int i)
{
if (i < 0) i = 0;
if (i >= NVT) i = NVT - 1;
return &vts[i];
}
struct vt *
vt_current(void)
{
return &vts[vt_active];
}
// ---------------------------------------------------------------------------
// Output
// ---------------------------------------------------------------------------
void
vt_repaint(struct vt *v)
{
if (!is_active(v))
return;
for (int r = 0; r < v->rows; r++)
for (int c = 0; c < v->cols; c++) {
struct vtcell *k = cell_at(v, c, r);
if (k->attr & VT_ATTR_REVERSE)
gfx_draw_cell(c, r, k->ch, vt_rgb(k->bg), vt_rgb(k->fg));
else
gfx_draw_cell(c, r, k->ch, vt_rgb(k->fg), vt_rgb(k->bg));
}
}
void
vt_scroll(struct vt *v)
{
// The grid moves whether or not anyone is watching. If they are, the
// framebuffer is scrolled with a memmove rather than repainted cell by
// cell -- a full repaint of a 160x50 screen is a million pixel writes, and
// a shell printing a long file would spend all its time in this function.
memmove(v->cells, cell_at(v, 0, 1),
(uint64)(v->rows - 1) * v->cols * sizeof(struct vtcell));
blank_row(v, v->rows - 1);
if (is_active(v)) {
gfx_scroll_up(vt_rgb(v->bg));
// The exposed row was blanked in v->bg; gfx_scroll_up painted it the same
// colour, so there is nothing further to draw.
}
if (v->cy > 0)
v->cy--;
}
void
vt_cursor_set(struct vt *v, int col, int row)
{
// Clamped rather than validated: an escape sequence is untrusted input from
// any program that can write to the terminal, and "CUP to row 9999" should
// land on the last row rather than off the end of the grid.
if (col < 0) col = 0;
if (row < 0) row = 0;
if (col >= v->cols) col = v->cols - 1;
if (row >= v->rows) row = v->rows - 1;
v->cx = col;
v->cy = row;
}
void
vt_cursor_get(struct vt *v, int *col, int *row)
{
if (col) *col = v->cx;
if (row) *row = v->cy;
}
static void
put_blank_at(struct vt *v, int col, int row)
{
struct vtcell *k = cell_at(v, col, row);
k->ch = ' ';
k->fg = v->fg;
k->bg = v->bg;
k->attr = 0;
show(v, col, row);
}
void
vt_putc(struct vt *v, int glyph)
{
switch (glyph) {
case '\n':
v->cx = 0;
v->cy++;
break;
case '\r':
v->cx = 0;
break;
case '\b':
case 0x7f:
if (v->cx > 0) {
v->cx--;
put_blank_at(v, v->cx, v->cy);
}
break;
case '\t':
// To the next multiple of eight, blanking as it goes so a tab overwrites
// rather than skipping over stale characters. Without a case here '\t'
// reaches the font as glyph 9, which in CP437 is a hollow circle: pressing
// Tab printed a circle.
do {
put_blank_at(v, v->cx, v->cy);
v->cx++;
} while (v->cx % 8 != 0 && v->cx < v->cols);
break;
default: {
// A C0 control character that got this far has no handled meaning, and a
// terminal never *draws* one. The font has a picture for every byte below
// 0x20 and none of those pictures is what the sender meant: zsh emits
// 0x0F to leave alt-charset mode, because that is what the `linux`
// terminfo says rmacs is, and CP437 glyph 0x0F is a sun. It appeared in
// the prompt on every line.
if (glyph < 0x20)
return;
if (glyph < 0 || glyph > 255)
glyph = '?';
struct vtcell *k = cell_at(v, v->cx, v->cy);
k->ch = (uint8)glyph;
k->fg = v->fg;
k->bg = v->bg;
k->attr = (uint8)v->attr;
show(v, v->cx, v->cy);
v->cx++;
break;
}
}
if (v->cx >= v->cols) {
v->cx = 0;
v->cy++;
}
while (v->cy >= v->rows)
vt_scroll(v);
}
// Fill a run of cells with the current background, wrapping at the right edge.
static void
erase_run(struct vt *v, int col, int row, int count)
{
while (count-- > 0 && row < v->rows) {
put_blank_at(v, col, row);
if (++col >= v->cols) { col = 0; row++; }
}
}
// ED -- erase in display. 0: cursor to end, 1: start to cursor, 2: all.
void
vt_erase_display(struct vt *v, int mode)
{
switch (mode) {
case 0: erase_run(v, v->cx, v->cy, (v->rows - v->cy) * v->cols - v->cx); break;
case 1: erase_run(v, 0, 0, v->cy * v->cols + v->cx + 1); break;
default: vt_clear(v); break;
}
}
// EL -- erase in line. The same three modes, bounded to the current row.
void
vt_erase_line(struct vt *v, int mode)
{
switch (mode) {
case 0: erase_run(v, v->cx, v->cy, v->cols - v->cx); break;
case 1: erase_run(v, 0, v->cy, v->cx + 1); break;
default: erase_run(v, 0, v->cy, v->cols); break;
}
}
void
vt_clear(struct vt *v)
{
for (int r = 0; r < v->rows; r++)
blank_row(v, r);
v->cx = v->cy = 0;
vt_repaint(v);
}
// ---------------------------------------------------------------------------
// The escape parser
//
// Moved here from console.c along with the state it needs. It was a set of
// file-statics there -- one parser for one screen -- and a parser is per
// terminal for the same reason a cursor is: a program halfway through a CSI
// sequence on tty2 has said nothing about tty1.
//
// The serial line does NOT go through any of this. On the other end of it is
// a real terminal emulator that understands ANSI far better than this ever
// will, so escapes are passed to it verbatim and interpreted only for the
// framebuffer. Two consumers, two right answers.
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// Unicode -> glyph
//
// The font's upper half is CP437, not Latin-1, so a codepoint cannot be used
// as an index. It looks like it can -- font.h's own comments say so, labelling
// each glyph with the Unicode character of the same number -- but the bitmaps
// disagree: index 0xE9 draws a capital theta, and rendering U+00E9 there turns
// "cafe" into "caf" followed by a theta. Every accented character came out as
// an unrelated symbol, consistently enough to look almost deliberate.
//
// So: a table. Entry i covers codepoint 0x80 + i, and 0 means "this font has
// no glyph for that". The C1 range (0x80-0x9F) has no printable characters at
// all, hence the leading run of zeros.
// ---------------------------------------------------------------------------
static const uchar latin1_to_cp437[128] = {
/* 0x80-0x9F: C1 controls, nothing to draw */
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/* 0xA0 */ 0x20, 0xAD, 0x9B, 0x9C, 0, 0x9D, 0, 0x15,
/* 0xA8 */ 0, 0, 0xA6, 0xAE, 0xAA, 0x2D, 0, 0,
/* 0xB0 */ 0xF8, 0xF1, 0xFD, 0, 0, 0xE6, 0x14, 0xFA,
/* 0xB8 */ 0, 0, 0xA7, 0xAF, 0xAC, 0xAB, 0, 0xA8,
/* 0xC0 */ 0, 0, 0, 0, 0x8E, 0x8F, 0x92, 0x80,
/* 0xC8 */ 0, 0x90, 0, 0, 0, 0, 0, 0,
/* 0xD0 */ 0, 0xA5, 0, 0, 0, 0, 0x99, 0,
/* 0xD8 */ 0, 0, 0, 0, 0x9A, 0, 0, 0xE1,
/* 0xE0 */ 0x85, 0xA0, 0x83, 0, 0x84, 0x86, 0x91, 0x87,
/* 0xE8 */ 0x8A, 0x82, 0x88, 0x89, 0x8D, 0xA1, 0x8C, 0x8B,
/* 0xF0 */ 0, 0xA4, 0x95, 0xA2, 0x93, 0, 0x94, 0xF6,
/* 0xF8 */ 0, 0x97, 0xA3, 0x96, 0x81, 0, 0, 0x98,
};
// The handful of characters above U+00FF that CP437 does have. Box drawing
// and block elements matter because they are what every text-mode program
// draws frames and progress bars out of.
struct cp_pair { uint32 cp; uchar glyph; };
static const struct cp_pair cp437_extra[] = {
{ 0x2022, 0x07 }, /* bullet */
{ 0x2500, 0xC4 }, { 0x2502, 0xB3 }, /* light horizontal/vertical */
{ 0x250C, 0xDA }, { 0x2510, 0xBF },
{ 0x2514, 0xC0 }, { 0x2518, 0xD9 },
{ 0x251C, 0xC3 }, { 0x2524, 0xB4 },
{ 0x252C, 0xC2 }, { 0x2534, 0xC1 }, { 0x253C, 0xC5 },
{ 0x2550, 0xCD }, { 0x2551, 0xBA }, /* double */
{ 0x2554, 0xC9 }, { 0x2557, 0xBB },
{ 0x255A, 0xC8 }, { 0x255D, 0xBC },
{ 0x2580, 0xDF }, { 0x2584, 0xDC }, { 0x2588, 0xDB },
{ 0x258C, 0xDD }, { 0x2590, 0xDE },
{ 0x2591, 0xB0 }, { 0x2592, 0xB1 }, { 0x2593, 0xB2 },
{ 0x25A0, 0xFE }, /* black square */
{ 0x221A, 0xFB }, { 0x221E, 0xEC }, /* root, infinity */
{ 0x2260, 0, }, { 0x2264, 0xF3 }, { 0x2265, 0xF2 },
{ 0x2248, 0xF7 }, { 0x2261, 0xF0 },
};
// Returns the glyph to draw for a codepoint, or 0 if there is none.
static int
glyph_for(uint32 cp)
{
if (cp < 0x80)
return (int)cp; // ASCII is CP437's lower half
if (cp < 0x100)
return latin1_to_cp437[cp - 0x80];
for (unsigned i = 0; i < NELEM(cp437_extra); i++)
if (cp437_extra[i].cp == cp)
return cp437_extra[i].glyph;
return 0;
}
// SGR. Simpler than it was, because a cell stores a palette index rather than
// an RGB value: "bright" is +8 and "default" is a named index, where before
// both had to be recovered by searching the palette for a matching colour.
static void
vt_sgr(struct vt *v)
{
// "ESC[m" with no parameters means ESC[0m -- reset -- and ECMA-48 says so
// for every CSI: an omitted parameter takes its default, and SGR's is 0.
//
// This loop used to start at a count of zero and therefore do nothing, so a
// bare reset was silently dropped. Programs emit it constantly: fastfetch
// writes "\x1b[32m1%\x1b[m", and with the reset ignored everything after
// the first coloured character stayed green forever. Worse with background
// colours -- its palette swatch sets a white background and resets, so the
// whole console went white-on-white and stayed there, which looks like a
// corrupted framebuffer rather than a missing branch.
int nparm = v->esc_nparm ? v->esc_nparm : 1; // esc_parm[0] is already 0
for (int i = 0; i < nparm; i++) {
int p = v->esc_parm[i];
if (p == 0) {
v->fg = VT_FG_DEFAULT;
v->bg = VT_BG_DEFAULT;
v->bold = 0;
v->attr = 0;
} else if (p == 1) {
v->bold = 1;
if (v->fg < 8) v->fg += 8; // brighten a colour already chosen
} else if (p == 7) {
v->attr |= VT_ATTR_REVERSE;
} else if (p == 27) {
v->attr &= ~VT_ATTR_REVERSE;
} else if (p == 22) {
v->bold = 0;
if (v->fg >= 8 && v->fg < 16) v->fg -= 8;
} else if (p >= 30 && p <= 37) {
v->fg = (uint8)((p - 30) + (v->bold ? 8 : 0));
} else if (p == 39) {
v->fg = VT_FG_DEFAULT;
} else if (p >= 40 && p <= 47) {
v->bg = (uint8)(p - 40);
} else if (p == 49) {
v->bg = VT_BG_DEFAULT;
} else if (p >= 90 && p <= 97) {
v->fg = (uint8)((p - 90) + 8);
} else if (p >= 100 && p <= 107) {
v->bg = (uint8)((p - 100) + 8);
}
}
}
// One final byte of a CSI sequence, with esc_parm[] already filled in.
static void
vt_csi(struct vt *v, int final)
{
int col = v->cx, row = v->cy;
int n = v->esc_nparm > 0 ? v->esc_parm[0] : 0;
int n1 = n ? n : 1; // most sequences default to 1
switch (final) {
case 'A': vt_cursor_set(v, col, row - n1); break;
case 'B': vt_cursor_set(v, col, row + n1); break;
case 'C': vt_cursor_set(v, col + n1, row); break;
case 'D': vt_cursor_set(v, col - n1, row); break;
case 'E': vt_cursor_set(v, 0, row + n1); break;
case 'F': vt_cursor_set(v, 0, row - n1); break;
case 'G': vt_cursor_set(v, n1 - 1, row); break;
case 'd': vt_cursor_set(v, col, n1 - 1); break;
case 'H': case 'f': {
int r = v->esc_nparm > 0 && v->esc_parm[0] ? v->esc_parm[0] : 1;
int c = v->esc_nparm > 1 && v->esc_parm[1] ? v->esc_parm[1] : 1;
vt_cursor_set(v, c - 1, r - 1); // ANSI counts from 1
break;
}
case 'J': vt_erase_display(v, n); break;
case 'K': vt_erase_line(v, n); break;
case 'm': vt_sgr(v); break;
case 's': v->saved_cx = col; v->saved_cy = row; break;
case 'u': vt_cursor_set(v, v->saved_cx, v->saved_cy); break;
// Cursor visibility (DECTCEM) and the other private modes. There is no
// hardware cursor being drawn, so there is nothing to show or hide --
// swallowing them silently is correct, and far better than printing
// "?25l" into the middle of someone's output.
case 'h': case 'l': break;
default: break; // unknown: drop it, do not print
}
}
// Feed one output byte to a terminal. The serial side has already had the
// raw byte; this is the framebuffer's interpretation of it.
void
vt_feed(struct vt *v, int c)
{
switch (v->esc_state) {
case VE_ESC:
if (c == '[') { v->esc_state = VE_CSI;
v->esc_nparm = 0; v->esc_private = 0;
for (int i = 0; i < VT_MAXPARM; i++) v->esc_parm[i] = 0;
return; }
if (c == ']') { v->esc_state = VE_OSC; return; }
v->esc_state = VE_NORMAL;
return;
case VE_OSC:
// Consume to BEL or to ESC \. A terminal that does not follow OSC 8 must
// still swallow it, or the URL is printed as text -- which is what
// "Disk (]8;;file:///\]8;;\): 4.6 MiB" was: fastfetch wrapping a path in
// a hyperlink, and this console spelling it out.
if (c == 0x07) { v->esc_state = VE_NORMAL; return; }
if (c == 0x1b) { v->esc_state = VE_OSC_ESC; return; }
return;
case VE_OSC_ESC:
v->esc_state = (c == '\\') ? VE_NORMAL : VE_OSC;
return;
case VE_CSI:
if (c == '?') { v->esc_private = 1; return; }
if (c >= '0' && c <= '9') {
if (v->esc_nparm == 0) v->esc_nparm = 1;
if (v->esc_nparm <= VT_MAXPARM)
v->esc_parm[v->esc_nparm - 1] = v->esc_parm[v->esc_nparm - 1] * 10 + (c - '0');
return;
}
if (c == ';') {
if (v->esc_nparm < VT_MAXPARM) v->esc_nparm++;
return;
}
v->esc_state = VE_NORMAL;
if (!v->esc_private)
vt_csi(v, c);
return;
}
// VE_NORMAL
if (c == 0x1b) { v->esc_state = VE_ESC; return; }
// UTF-8 continuation. A codepoint the font cannot draw becomes '?' -- the
// one thing it must not become is a *different* character, which is exactly
// what indexing the font by codepoint did.
if (v->u8_need > 0) {
if ((c & 0xC0) != 0x80) { // malformed: abandon the sequence
v->u8_need = 0;
vt_putc(v, '?');
return;
}
v->u8_cp = (v->u8_cp << 6) | (c & 0x3F);
if (--v->u8_need > 0)
return;
int g = glyph_for(v->u8_cp);
vt_putc(v, g ? g : '?');
return;
}
if (c >= 0xF0) { v->u8_cp = c & 0x07; v->u8_need = 3; return; }
else if (c >= 0xE0) { v->u8_cp = c & 0x0F; v->u8_need = 2; return; }
else if (c >= 0xC0) { v->u8_cp = c & 0x1F; v->u8_need = 1; return; }
else if (c >= 0x80) { vt_putc(v, '?'); return; } // stray continuation
vt_putc(v, c);
}
// ---------------------------------------------------------------------------
// Switching
// ---------------------------------------------------------------------------
int
vt_switch(int i)
{
if (i < 0 || i >= NVT)
return -1;
if (!vt_ready)
return -1;
if (i == vt_active)
return 0;
vt_active = i;
// Repaint from the grid. Nothing was saved on the way out because nothing
// needed to be: the outgoing terminal's grid has been current all along,
// which is the whole reason the grid exists.
vt_repaint(&vts[i]);
return 0;
}
int
vt_index(struct vt *v)
{
return v ? v->index : 0;
}