SchOS/cmd/ping/main.c
Nexoniarz a1c965da1e include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"`
said nothing about where irq.h was or what it belonged to, and errno.h,
stat.h and fcntl.h at the top shadowed the system's for any host tool
built with -I./include. They are in folders now -- arch/ core/ fs/
dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and
every include names the folder, as Linux's do: "core/proc.h".

Done mechanically and checked the hard way: the kernel built from this
tree disassembles identically to the one built from the tree before
it. The full image boots, and userland is the same set of programs.
Paths in docs and comments follow; docs/guides/layout.md has a table
of what is where, and tools/fix-includes.py rewrites old-style
includes from the folders in the tree, for code written before this.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
2026-10-23 15:05:12 +02:00

270 lines
7.3 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
//
// ping -- ICMP echo, over a SchOS ping socket.
//
// This is a first-party program rather than toybox's ping, and the reason is
// worth recording because it is not "ours is better". toybox's ping reads its
// replies with recvmsg(2) and asks for the TTL through an IP_RECVTTL control
// message, and SchOS has neither: no recvmsg, no ancillary data. Both are owed
// -- recvmsg is item 1 of docs/plan/foundations.md, where it is wanted for
// SCM_RIGHTS -- and neither should be rushed to make one applet run.
//
// So this uses sendto/recvfrom, which the kernel does have, and proves the ICMP
// socket end to end in the meantime. When recvmsg lands, toybox's ping will
// work and this can go.
//
// A "ping socket" is socket(AF_INET, SOCK_DGRAM, IPPROTO_ICMP): the kernel owns
// the IP header and the caller reads and writes the ICMP message alone. See
// inet_icmp_recv_cb in kernel/net/inet.c.
#include "core/types.h"
#include "uapi/user.h"
#include "net/socket.h"
#define ICMP_ECHO 8
#define ICMP_ECHOREPLY 0
#define DEFAULT_COUNT 4
#define PAYLOAD 56 // what every other ping sends
struct icmphdr {
uchar type;
uchar code;
ushort checksum;
ushort id;
ushort seq;
};
// lib/ is raw syscall stubs -- no libc, so not even memset. Everything here is
// hand-rolled for the same reason cmd/schinit is.
static void
zero(void *p, int n)
{
char *b = p;
while (n-- > 0) *b++ = 0;
}
static void
puts_(const char *s)
{
int n = 0;
while (s[n]) n++;
write(1, (void *)s, n);
}
static void
putn_(int v)
{
char buf[12];
int i = 0, neg = 0;
if (v < 0) { neg = 1; v = -v; }
if (v == 0) buf[i++] = '0';
while (v) { buf[i++] = (char)('0' + v % 10); v /= 10; }
if (neg) buf[i++] = '-';
while (i--) write(1, &buf[i], 1);
}
// The Internet checksum: one's complement of the one's complement sum of every
// 16-bit word. Computed over the ICMP message with the checksum field zeroed,
// which is why it is filled in last.
static ushort
cksum(const void *p, int n)
{
const uchar *b = p;
uint sum = 0;
int i;
for (i = 0; i + 1 < n; i += 2)
sum += (uint)((b[i] << 8) | b[i + 1]);
if (i < n)
sum += (uint)(b[i] << 8);
while (sum >> 16)
sum = (sum & 0xFFFF) + (sum >> 16);
return (ushort)(~sum & 0xFFFF);
}
static ushort
hton16(ushort v)
{
return (ushort)((v >> 8) | (v << 8));
}
// Dotted quad to a network-byte-order address. Returns 0 on a malformed one,
// which is indistinguishable from 0.0.0.0 and is fine: nobody pings that.
static uint
parse_ip(const char *s, int *ok)
{
uint out = 0;
int part, i, digits;
*ok = 0;
for (i = 0; i < 4; i++) {
part = 0; digits = 0;
while (*s >= '0' && *s <= '9') {
part = part * 10 + (*s - '0');
if (part > 255) return 0;
s++; digits++;
}
if (digits == 0) return 0;
out |= (uint)part << (8 * i); // little-endian host, so LSB first
if (i < 3) {
if (*s != '.') return 0;
s++;
}
}
if (*s != '\0') return 0;
*ok = 1;
return out;
}
static void
print_ip(uint addr)
{
for (int i = 0; i < 4; i++) {
putn_((int)((addr >> (8 * i)) & 0xFF));
if (i < 3) puts_(".");
}
}
int
main(int argc, char *argv[])
{
char target[64];
int count = DEFAULT_COUNT;
int ok, sent = 0, recvd = 0;
if (argc < 2) {
puts_("usage: ping <host> [count]\n");
exit();
}
// "localhost" without a resolver. The kernel has no DNS client reachable
// from userland, and the one name worth special-casing is the one that
// always means the same thing.
const char *host = argv[1];
if (host[0] == 'l' && host[1] == 'o' && host[2] == 'c' &&
host[3] == 'a' && host[4] == 'l' && host[5] == 'h' &&
host[6] == 'o' && host[7] == 's' && host[8] == 't' && host[9] == 0)
host = "127.0.0.1";
{ int i = 0; while (host[i] && i < 63) { target[i] = host[i]; i++; } target[i] = 0; }
uint addr = parse_ip(target, &ok);
if (!ok) {
puts_("ping: not a dotted-quad address: ");
puts_(argv[1]);
puts_("\nping: there is no resolver yet; use an address\n");
exit();
}
if (argc > 2) {
count = 0;
for (const char *p = argv[2]; *p >= '0' && *p <= '9'; p++)
count = count * 10 + (*p - '0');
if (count <= 0) count = DEFAULT_COUNT;
}
int fd = socket(AF_INET, SOCK_DGRAM, IPPROTO_ICMP);
if (fd < 0) {
puts_("ping: socket: ");
putn_(fd);
puts_("\n");
exit();
}
puts_("PING ");
print_ip(addr);
puts_(" ");
putn_(PAYLOAD);
puts_(" bytes of data.\n");
ushort id = (ushort)getpid();
for (int seq = 1; seq <= count; seq++) {
char out[sizeof(struct icmphdr) + PAYLOAD];
struct icmphdr *ih = (struct icmphdr *)out;
zero(out, (int)sizeof(out));
ih->type = ICMP_ECHO;
ih->code = 0;
ih->id = hton16(id);
ih->seq = hton16((ushort)seq);
for (int i = 0; i < PAYLOAD; i++)
out[sizeof(*ih) + i] = (char)('a' + (i % 26));
ih->checksum = 0;
// The checksum is stored as it is computed: cksum() already works in
// network order, so byte-swapping it here would send a wrong one.
ih->checksum = hton16(cksum(out, (int)sizeof(out)));
struct sockaddr_in sa;
zero(&sa, (int)sizeof(sa));
sa.sin_family = AF_INET;
sa.sin_port = 0;
sa.sin_addr = addr;
int t0 = uptime();
int n = sendto(fd, out, (int)sizeof(out), 0,
(struct sockaddr *)&sa, sizeof(sa));
if (n < 0) {
puts_("ping: sendto: ");
putn_(n);
puts_("\n");
break;
}
sent++;
// Wait for a reply, but not forever. uptime() counts 10 ms ticks, so
// 100 of them is one second -- the same timeout every ping uses.
char in[256];
int got = -1, waited = 0;
struct sockaddr_in from;
int fromlen = sizeof(from);
while (waited < 100) {
got = recvfrom(fd, in, (int)sizeof(in), 0,
(struct sockaddr *)&from, &fromlen);
if (got > 0) break;
sleep(1);
waited = uptime() - t0;
}
if (got <= 0) {
puts_("Request timeout for icmp_seq ");
putn_(seq);
puts_("\n");
continue;
}
struct icmphdr *rh = (struct icmphdr *)in;
if (rh->type != ICMP_ECHOREPLY || hton16(rh->id) != id) {
puts_("ping: reply for somebody else, ignored\n");
continue;
}
recvd++;
putn_(got);
puts_(" bytes from ");
print_ip(from.sin_addr);
puts_(": icmp_seq=");
putn_((int)hton16(rh->seq));
puts_(" time=");
putn_((uptime() - t0) * 10);
puts_(" ms\n");
if (seq < count)
sleep(100); // one second between packets
}
close(fd);
puts_("--- ");
print_ip(addr);
puts_(" ping statistics ---\n");
putn_(sent);
puts_(" packets transmitted, ");
putn_(recvd);
puts_(" received, ");
putn_(sent ? (sent - recvd) * 100 / sent : 0);
puts_("% packet loss\n");
exit();
}