| Filename | Latest commit message | Latest commit date |
|---|---|---|
The failure this is against is not scope creep. It is abandonment by promotion:
a thing gets built to the point where it works, the next thing becomes more
interesting, and the first is left in a corner -- in the tree, not finished, not
deleted, and not in any list. Enough of those and the tree stops matching its
own documentation.
docs/plan/1.0.md now holds the register, and it is the only place anything
half-built is listed. Four sections, because the kinds are genuinely different:
built and connected to nothing (the text layer, a font from disk, socket
activation, wait_vblank); started and stopped part-way (foundations 2-5, hybrid
H2, Schcom v0, a released PCI device that nothing brings back); named in a "what
it does not do" and still true; and frozen -- scoped, unstarted, not to be
started. The rule is that nothing enters except by being finished or deleted,
and that adding a row requires closing one.
1.0.md already said "two things in flight, never three". It was right and it was
not being followed.
Then the corners themselves, because a register written over a tree full of them
is just a longer list:
- cmd/init is deleted. Nothing had execed /bin/init since initcode.S changed
to /bin/schinit; it was built and installed on every image as an unreachable
fallback, and an unreachable fallback rots rather than saves.
- projects/schwm/ and projects/schde/ are deleted. Both said "to be deleted"
in their own first paragraph, which proves only that a directory marked for
deletion is not deleted by being marked. README-only, no code lost, and the
arguments each made are moved into wayland.md where they are still true.
- projects/schcom/schcom and schcom-demo were tracked binaries. Untracked, and
.gitignore'd.
Three code comments and one document described a boot that has not happened
since
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| .. | ||
| Makefile | ||
| proto.h | ||
| README.md | ||
| schcom-demo.c | ||
| schcom.c | ||
Schcom — the SchOS Compositor
Owns the display. Every pixel that reaches the screen goes through it.
Clients do not draw to the framebuffer; they draw into their own buffers and hand them over. Schcom decides what is on top of what, composites the result, and presents it. It also owns input: it reads the raw event devices and sends each event to whichever client should have it.
That is the whole job. Window placement is not part of it — that is SchWM's, and Schcom exposes a protocol for it rather than implementing policy itself.
Status
v0 runs. A client connects, is given a shared buffer, draws into it and
commits; the result is composited and presented. Verified end to end by
make schcom-test, which boots SchOS, runs the compositor and a client, then
screendumps the framebuffer and asserts the pixels from the host — the
compositor's own report that it composited something proves nothing. It runs
two overlapping clients and checks that the newer one wins in the overlap: a
compositor that cannot order two surfaces cannot host a window manager.
What exists:
- framebuffer output through
/dev/fb0and the fbdev ioctls, double-buffered - a versioned protocol over a Unix socket, with a handshake that must come first
- shared-memory buffers, one per surface, owned by the compositor
- surface / attach / commit semantics: nothing is shown mid-draw
- input from
/dev/input/eventN, routed to the topmost surface - clients that die are cleaned up, including their shm segments
- multiple clients, composited bottom-to-top in creation order
What does not exist yet: damage tracking beyond "repaint everything", multiple outputs, subsurfaces, and any focus model beyond "topmost". Those are additions rather than rewrites, which is the reason for committing to the surface/commit model now instead of growing into it later.
Building
Not part of the OS build. Needs make ports first, for the sysroot's libc:
make projects # builds and stages into sysroot/bin
make # rebuilds the image so the binaries are on it
make schcom-test # boots it and checks the pixels
What it needs from the kernel
| Need | State |
|---|---|
Shared memory (shmget/shmat/shmdt) |
done |
mmap of /dev/fb0 |
done |
| Framebuffer geometry via the fbdev ioctls | done |
| Unix domain sockets | done |
| Raw input events — key down/up with modifiers | done |
SCM_RIGHTS |
done — sendmsg/recvmsg, see docs/architecture/networking.md |
| A shareable memory object | missing. A Wayland buffer is a descriptor for memory; a System V segment id is not one. Item 2 of docs/plan/foundations.md, and the one thing now standing between this directory and a Wayland compositor. |
| Mode setting and double buffering | partial — virtio-gpu binds, no modeset API yet |
The v0 protocol below is superseded and the code is frozen. It runs, and it is kept because it is the only thing in the tree that has ever composited anything — but nothing more will be added to it. SchWM and SchDE are referred to throughout and both have been deleted; read those mentions as "the policy module" and "a layer-shell client". See
docs/plan/wayland.md.
Design notes
- Buffers are shared memory, not pipes. A pipe means copying every frame; at 800×600×32 that is 1.9 MB per frame per client.
- The compositor owns the segment, not the client. It has to survive a client crashing mid-frame, and it must not be something a client can resize underneath the compositor.
- One protocol, versioned from the start. SchWM and SchDE are separate programs, so this is a real compatibility surface on day one. Every message carries its own length, so an unknown message is skipped rather than desynchronising the stream — that is what lets a v0 compositor survive a v1 client.
- Policy belongs to SchWM. If Schcom starts deciding where windows go, the
split has already failed.
CREATE_SURFACEcarries x/y today only because there is no SchWM yet to ask.
On Wayland
Decided: Schcom moves onto Wayland, replacing the protocol below while keeping the architecture. See
docs/plan/wayland.md.
The protocol is deliberately Wayland-shaped — surfaces rather than windows,
buffers attached and made visible only on commit, and the compositor telling
clients when to draw. Wayland is MIT-licensed, so it can be linked against
without any conflict with Apache-2.0 (see docs/licensing.md), and
supporting it later is intended.
The one place v0 knowingly diverges: a buffer handle is a System V shared memory
id passed as an integer, where Wayland passes a file descriptor over
SCM_RIGHTS. struct schcom_surface carries a handle_kind field precisely so
that switching would be a new value rather than a protocol break.
That field could not have saved us. Wayland's wl_shm_create_pool passes a
descriptor with no alternative form, so our protocol being the flexible one
was never the flexibility that was needed — and for a long time this README
claimed SCM_RIGHTS was done when there was no sendmsg/recvmsg in the
kernel at all. An entire GUI plan was drawn on top of that line.
It is true now. Item 1 of
docs/plan/foundations.md is built and
tested; what a buffer still needs is item 2, a shareable memory object, because
a descriptor for a System V segment is not a thing that exists.