SchOS/include/uapi/stat.h
Nexoniarz a1c965da1e include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"`
said nothing about where irq.h was or what it belonged to, and errno.h,
stat.h and fcntl.h at the top shadowed the system's for any host tool
built with -I./include. They are in folders now -- arch/ core/ fs/
dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and
every include names the folder, as Linux's do: "core/proc.h".

Done mechanically and checked the hard way: the kernel built from this
tree disassembles identically to the one built from the tree before
it. The full image boots, and userland is the same set of programs.
Paths in docs and comments follow; docs/guides/layout.md has a table
of what is where, and tools/fix-includes.py rewrites old-style
includes from the folders in the tree, for code written before this.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
2026-10-23 15:05:12 +02:00

31 lines
1.2 KiB
C

#pragma once
#include "core/types.h"
#define T_DIR 1 // Directory
#define T_FILE 2 // File
#define T_DEV 3 // Device
#define T_SYMLINK 4 // Divesymlink
#define T_EXTENT 5 // bmap & itrunc
// A bound AF_UNIX socket. The node is a *marker*: it is what makes a socket
// findable by path, stat()able and unlink()able, and it holds no data. The
// live binding lives in kernel/net/unix.c and is matched by (dev, inum), not
// by this node's contents -- so a socket file left behind by a crash is
// exactly what Linux leaves behind, a dead file that connect() refuses until
// something binds to it again.
#define T_SOCK 6
struct stat {
int32 type; // File type (T_DIR, T_FILE, or T_DEV)
int32 dev; // File system's disk device ID
uint64 ino; // Inode number
int32 nlink; // Number of hard links to file
uint32 pad; // Padding for 64-bit alignment
uint64 size; // Size of file in bytes
uint rwmode; // Permissions
uint supermode; // Mode
uint showmode; // Visiblity
uint atime; // Last access time
uint mtime; // Last modification time
uint ctime; // Last metadata-change time
uint addrs[12+3]; // Block Addresses
};