- Anonymous memory can be reserved without being backed: large mappings, MAP_NORESERVE and PROT_NONE are recorded and each page appears, zeroed, on first touch -- from trap() for the program, from uva2ka() for the kernel on its behalf. WebKit reserves 4 GB at start and touches a sliver; backing it all failed with ENOMEM and Epiphany aborted. - r8169: the 8168G generation and later (the laptop's 8168H, XID 541) are taken from the firmware's out-of-band mode, get their PLL powered, the receive gate opened, and their PHY reached through the OCP window. The PHY's power-down bit is cleared; the old code kept it while restarting autonegotiation. Untested on the hardware so far. - The network thread follows each device's link into lwIP. The link was read once at attach, 0.02 s into boot; real autonegotiation takes seconds, so on hardware the interface stayed down for good. - Twelve terminals, switched with Ctrl+Alt+F1..F12 by default: the keys X uses, so the console and the desktop agree. AltGr+F-key is gone from the defaults (chvt -c altgr+F brings it back). - SO_PASSCRED on Unix sockets, with SCM_CREDENTIALS delivered by recvmsg. WebKit sets it on its IPC sockets and aborted when refused. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
1052 lines
32 KiB
C
1052 lines
32 KiB
C
// Unix domain sockets.
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//
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// A connected pair is two buffers, not one. Writing to a socket appends to
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// its *peer's* buffer and reading drains its own, which is what makes a
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// socket bidirectional where a pipe is not, without needing two of anything.
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//
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// **One lock covers the whole table**, rather than a lock per socket. A pipe
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// gets away with a lock per pipe because every operation touches exactly one
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// object; a socket operation touches two, and two-object locking needs an
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// ordering rule that every path obeys or it deadlocks. Worse, the wakeup
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// races are subtle: a reader that tests `peer_closed` under its own lock while
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// the closer sets it under the peer's has no interlock at all, and sleeps
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// through the wakeup that was meant for it. With one lock the condition and
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// the sleep are atomic with respect to every writer of that condition, which
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// is the property sleep/wakeup actually requires. Thirty-two sockets carrying
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// GUI messages will not notice the contention.
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//
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// **Names are held in a table here, not in the filesystem.** A real Unix
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// socket appears in a directory listing as a special file, and binding one
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// creates that node. Doing that properly means a new inode type threaded
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// through both filesystems, iget, dirlookup and stat -- a VFS change, not a
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// socket change. The table gives every behaviour that matters: a client
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// finds a server by a name it agreed in advance, which is the whole job.
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// What is lost is `ls -l /tmp/schcom` showing an `s`, and `unlink()` of a
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// socket path failing with ENOENT. Both are worth fixing when the VFS next
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// gets opened up; neither blocks anything.
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#include "core/types.h"
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#include "core/defs.h"
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#include "core/param.h"
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#include "arch/mmu.h"
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#include "core/proc.h"
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#include "fs/fs.h"
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#include "core/spinlock.h"
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#include "core/sleeplock.h"
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#include "fs/file.h"
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#include "uapi/posix.h"
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#include "uapi/errno.h"
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#define _KERNEL_SOCKET_INTERNALS
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#include "net/socket.h"
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#include "core/sbuf.h"
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#include "core/dbg.h"
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static struct {
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struct spinlock lock;
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struct socket sock[NSOCK];
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} stab;
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// Defined with the rest of the descriptor-passing code below; declared here
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// because sockclose is the one caller that cannot be moved after it.
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static void scm_drain(struct socket *s);
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// The socket table.
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//
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// Two columns here are the ones worth having: `buf`, because a peer that has
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// stopped reading is invisible until its buffer is full and the writer blocks;
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// and `scm`, because a descriptor sent over a socket and never received holds
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// a kernel reference open, and there is no garbage collector for it -- see
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// "What it does not do" in docs/architecture/networking.md.
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static void
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sock_dump(struct sbuf *out, const char *arg)
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{
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(void)arg;
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struct socket *s;
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int used = 0;
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sb_puts(out, " slot dom state ref buf peer scm name\n");
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acquire(&stab.lock);
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for (s = stab.sock; s < stab.sock + NSOCK; s++) {
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if (s->state == SS_FREE && s->ref == 0)
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continue;
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used++;
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sb_putu_pad(out, (int)(s - stab.sock), 6);
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sb_puts(out, " ");
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sb_pad(out, s->domain == AF_UNIX ? "unix" :
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s->domain == AF_INET ? "inet" :
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s->domain == AF_NETLINK ? "nl" : "?", 7);
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sb_pad(out, s->state == SS_FREE ? "free" :
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s->state == SS_UNBOUND ? "unbound" :
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s->state == SS_BOUND ? "bound" :
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s->state == SS_LISTENING ? "listening" :
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s->state == SS_CONNECTED ? "connected" : "?", 11);
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sb_putu_pad(out, s->ref, 3);
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sb_putu_pad(out, s->nwrite - s->nread, 7);
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sb_puts(out, " ");
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if (s->peer)
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sb_putu_pad(out, (int)(s->peer - stab.sock), 4);
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else
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sb_puts(out, s->peer_closed ? "gone" : " -");
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sb_putu_pad(out, s->nscm, 5);
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sb_puts(out, " ");
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if (s->name[0])
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sb_puts(out, s->name);
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else if (s->nqueue)
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sb_putu(out, s->nqueue);
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sb_putc(out, '\n');
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}
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release(&stab.lock);
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if (!used)
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sb_puts(out, " (no sockets)\n");
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sb_puts(out, "\n buf is bytes written and not yet read; scm is descriptors\n"
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" sent and not yet received, which nothing reclaims.\n");
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}
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void
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sockinit(void)
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{
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initlock(&stab.lock, "socktab");
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dbg_register("sock", sock_dump,
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"the socket table, with buffered bytes and descriptors in flight");
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}
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// Caller holds stab.lock.
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static struct socket *
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alloc_locked(int type)
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{
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struct socket *s;
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for(s = stab.sock; s < stab.sock + NSOCK; s++){
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if(s->state == SS_FREE && s->ref == 0){
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memset(s, 0, sizeof(*s));
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s->ref = 1;
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s->type = type;
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s->state = SS_UNBOUND;
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if(myproc()){
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s->cred_pid = myproc()->pid;
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s->cred_uid = myproc()->euid;
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s->cred_gid = myproc()->egid;
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}
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return s;
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}
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}
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return 0;
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}
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// Find a socket listening on this name. Caller holds stab.lock.
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static struct socket *
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find_listener_ino(uint dev, uint64 ino)
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{
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struct socket *s;
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for(s = stab.sock; s < stab.sock + NSOCK; s++)
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if(s->state == SS_LISTENING && s->bind_dev == dev && s->bind_ino == ino)
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return s;
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return 0;
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}
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// Detach s from its peer and tell the peer about it. Caller holds stab.lock.
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static void
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orphan_peer(struct socket *s)
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{
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struct socket *peer = s->peer;
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if(peer == 0)
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return;
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peer->peer_closed = 1;
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peer->peer = 0;
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s->peer = 0;
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// Both channels, because the peer may be blocked reading (waiting for data
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// that will now never come) or writing (waiting for room in a buffer nobody
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// will ever drain).
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wakeup(&peer->nread);
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wakeup(&peer->nwrite);
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}
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void
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sockclose(struct socket *s)
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{
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int i;
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if(s == 0)
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return;
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// An AF_INET socket's state lives in inet.c behind the lwIP lock, so its
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// teardown happens there. The table entry below is freed either way.
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if(s->domain == AF_INET){
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acquire(&stab.lock);
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int last = (--s->ref <= 0);
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if(last)
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s->state = SS_FREE;
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release(&stab.lock);
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if(last && s->inet){
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inet_close(s->inet);
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s->inet = 0;
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}
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return;
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}
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struct socket *q[NBACKLOG];
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int nq;
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acquire(&stab.lock);
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if(--s->ref > 0){
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release(&stab.lock);
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return;
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}
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// A listener that goes away takes its unaccepted connections with it. Each
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// queued entry is the *server* side of a connection whose client is already
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// live and may be writing into it; that client has to be told, or it hangs
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// on a socket that will never be read.
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//
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// Taking the backlog out here rather than walking it below is what lets the
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// drain happen with the lock dropped. At this point the reference count is
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// zero and the state is not yet SS_FREE, so nothing can find these sockets
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// and alloc_locked will not reuse them either.
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nq = s->nqueue;
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for(i = 0; i < nq; i++)
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q[i] = s->queue[i];
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s->nqueue = 0;
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release(&stab.lock);
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// Descriptors that were sent to these sockets and never received have to be
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// closed rather than leaked -- the kernel is holding the only reference.
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scm_drain(s);
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for(i = 0; i < nq; i++)
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if(q[i])
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scm_drain(q[i]);
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acquire(&stab.lock);
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orphan_peer(s);
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for(i = 0; i < nq; i++){
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if(q[i] == 0)
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continue;
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orphan_peer(q[i]);
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q[i]->state = SS_FREE;
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q[i]->ref = 0;
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}
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s->state = SS_FREE;
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s->ref = 0;
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wakeup(&s->nqueue); // an accept() blocked on this listener
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release(&stab.lock);
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poll_kick(); // the peer's poll() sees the hangup now
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}
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void
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sockdup(struct socket *s)
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{
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acquire(&stab.lock);
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s->ref++;
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release(&stab.lock);
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}
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// ---------------------------------------------------------------------------
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// Socket options
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//
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// Only the options that are genuinely honoured appear here; everything else is
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// answered ENOPROTOOPT by the switch's default. That is deliberate and it is a
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// change of policy: both calls used to succeed unconditionally, which is the
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// worst of the three possible answers. A caller told "no" adapts; a caller told
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// "yes" falsely proceeds on the strength of it -- setting SO_RCVTIMEO and then
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// blocking forever in a read it believes will time out.
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//
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// The flags are recorded here as well as pushed into lwIP so that getsockopt
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// has one answer rather than two, and so that an AF_UNIX socket -- which has no
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// pcb and for which none of these mean anything -- can still give back what was
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// set, as POSIX requires.
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int
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sockopt_set(struct socket *s, int level, int name, int val)
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{
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int r = 0;
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acquire(&stab.lock);
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if (level == SOL_SOCKET) {
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switch (name) {
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case SO_REUSEADDR: s->o_reuseaddr = !!val; break;
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case SO_KEEPALIVE: s->o_keepalive = !!val; break;
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case SO_BROADCAST: s->o_broadcast = !!val; break;
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case 16: s->o_passcred = !!val; break; // SO_PASSCRED
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// Accepted and left at the size we have. Not the same lie as before:
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// Linux is explicitly free to clamp these, and sockopt_get below reports
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// the real figure rather than the requested one.
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case SO_SNDBUF:
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case SO_RCVBUF: release(&stab.lock); return 0;
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default: release(&stab.lock); return -ENOPROTOOPT;
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}
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} else if (level == IPPROTO_TCP && name == TCP_NODELAY) {
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if (s->type != SOCK_STREAM) { release(&stab.lock); return -EINVAL; }
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s->o_nodelay = !!val;
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} else {
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release(&stab.lock);
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return -ENOPROTOOPT;
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}
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int inet = (s->domain == AF_INET);
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void *h = s->inet;
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release(&stab.lock);
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// Outside the table lock: inet_setopt takes the lwIP lock, which is a
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// sleeplock, and the same ordering rule the rest of this file follows.
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if (inet && h)
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r = inet_setopt(h, level, name, val);
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return r;
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}
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int
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sockopt_get(struct socket *s, int level, int name, int *out)
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{
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int r = 0;
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acquire(&stab.lock);
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if (level == IPPROTO_TCP && name == TCP_NODELAY) {
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*out = s->o_nodelay;
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} else if (level != SOL_SOCKET) {
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r = -ENOPROTOOPT;
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} else {
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switch (name) {
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case SO_TYPE: *out = s->type; break;
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case SO_ACCEPTCONN: *out = (s->state == SS_LISTENING); break;
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case SO_REUSEADDR: *out = s->o_reuseaddr; break;
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case SO_KEEPALIVE: *out = s->o_keepalive; break;
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case SO_BROADCAST: *out = s->o_broadcast; break;
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case 16: *out = s->o_passcred; break; // SO_PASSCRED
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// The real buffer, not a number somebody asked for.
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case SO_SNDBUF:
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case SO_RCVBUF: *out = SOCKBUF; break;
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// An honest zero rather than the blanket one it replaces: connect() here
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// is blocking and reports failure as its own return value, so there is no
|
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// deferred error for SO_ERROR to carry. It becomes a real field the day a
|
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// non-blocking connect exists.
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case SO_ERROR: *out = 0; break;
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default: r = -ENOPROTOOPT; break;
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}
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}
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release(&stab.lock);
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return r;
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}
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const char *
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sockname(struct socket *s)
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{
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return s->name;
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}
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// ---------------------------------------------------------------------------
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// Descriptor passing
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//
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// docs/plan/hybrid.md mechanism 1, and item 1 of foundations.md. The kernel
|
|
// holds a reference on every descriptor in flight, which is what makes the
|
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// sender free to close its own copy the instant sendmsg returns -- and what
|
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// makes dropping a socket with descriptors still queued a thing that has to be
|
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// handled rather than a thing that happens to work.
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//
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// **What this does not have is a garbage collector.** A descriptor for an
|
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// AF_UNIX socket, sent over that same socket and never received, holds a
|
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// reference to the socket that holds the reference to it; neither side's close
|
|
// can reach zero and the pair leaks until reboot. Linux carries several hundred
|
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// lines to break exactly these cycles. Nothing on either plan passes a socket
|
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// over a socket -- Wayland passes memory and the driver work passes devices --
|
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// so this is a known, bounded leak (thirty-two sockets) and not a silent one.
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// ---------------------------------------------------------------------------
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|
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// Close every descriptor still queued on s.
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//
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// Called with the socket already unreachable but *not yet marked free*, and
|
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// without stab.lock: fileclose can sleep. Popping one at a time keeps the
|
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// kernel stack out of it -- a snapshot of every batch would be half a page.
|
|
static void
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scm_drain(struct socket *s)
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|
{
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|
struct file *f;
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int i, j;
|
|
|
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for(;;){
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f = 0;
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acquire(&stab.lock);
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for(i = 0; i < s->nscm && f == 0; i++)
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for(j = 0; j < s->scm[i].n; j++)
|
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if(s->scm[i].f[j]){
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f = s->scm[i].f[j];
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s->scm[i].f[j] = 0;
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break;
|
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}
|
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if(f == 0){
|
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s->nscm = 0;
|
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release(&stab.lock);
|
|
return;
|
|
}
|
|
release(&stab.lock);
|
|
fileclose(f);
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Data
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Read bytes, and the descriptors that came with them.
|
|
//
|
|
// `fout` is an array of SCM_MAXFD slots, or 0. **Zero is not "ignore them"**:
|
|
// a plain read(2) of a message carrying descriptors *closes* them, because the
|
|
// alternative is holding kernel references for a receiver that has already
|
|
// proved it is not looking. That is what Linux does and it is the only choice
|
|
// that cannot leak.
|
|
int
|
|
sockread_fds(struct socket *s, char *addr, int n, struct file **fout, int *nfout)
|
|
{
|
|
struct file *taken[SCM_MAXFD];
|
|
int got = 0;
|
|
int i;
|
|
|
|
if(nfout)
|
|
*nfout = 0;
|
|
|
|
if(n < 0)
|
|
return -EINVAL;
|
|
if(s->domain == AF_INET)
|
|
return inet_read(s->inet, addr, n);
|
|
|
|
// Netlink never blocks: the answer was generated when the request was sent,
|
|
// so an empty buffer means the caller has already drained this dump rather
|
|
// than that more is coming. Blocking here would hang a getifaddrs() that
|
|
// asked one question too many.
|
|
if(s->domain == AF_NETLINK){
|
|
acquire(&stab.lock);
|
|
uint have = s->nwrite - s->nread;
|
|
if(have == 0){
|
|
release(&stab.lock);
|
|
return -EAGAIN;
|
|
}
|
|
if((uint)n > have)
|
|
n = (int)have;
|
|
memmove(addr, s->data + s->nread, (uint)n);
|
|
s->nread += (uint)n;
|
|
release(&stab.lock);
|
|
return n;
|
|
}
|
|
|
|
acquire(&stab.lock);
|
|
while(s->nread == s->nwrite && !s->peer_closed){
|
|
if(myproc()->killed || s->state == SS_FREE){
|
|
release(&stab.lock);
|
|
return -EINTR;
|
|
}
|
|
sleep(&s->nread, &stab.lock);
|
|
}
|
|
|
|
// A message carrying descriptors is a boundary. This read either starts
|
|
// exactly on one -- and takes them -- or is cut short so that it stops
|
|
// before it, leaving the next read to start there.
|
|
if(s->nscm > 0){
|
|
if(s->scm[0].pos == s->nread){
|
|
got = s->scm[0].n;
|
|
for(i = 0; i < got; i++)
|
|
taken[i] = s->scm[0].f[i];
|
|
for(i = 1; i < s->nscm; i++)
|
|
s->scm[i - 1] = s->scm[i];
|
|
s->nscm--;
|
|
}
|
|
// Positions strictly increase -- a message with descriptors carries at
|
|
// least one byte -- so after taking one the next is genuinely ahead.
|
|
if(s->nscm > 0 && (uint)n > s->scm[0].pos - s->nread)
|
|
n = (int)(s->scm[0].pos - s->nread);
|
|
}
|
|
|
|
for(i = 0; i < n; i++){
|
|
if(s->nread == s->nwrite)
|
|
break;
|
|
addr[i] = s->data[s->nread++ % SOCKBUF];
|
|
}
|
|
|
|
// Waking the writer matters even when nothing was read: it may be blocked
|
|
// on a full buffer that this call has just made room in.
|
|
wakeup(&s->nwrite);
|
|
release(&stab.lock);
|
|
poll_kick(); // a writer polling for room
|
|
|
|
// Outside the lock, because fileclose can sleep.
|
|
if(fout){
|
|
for(int j = 0; j < got; j++)
|
|
fout[j] = taken[j];
|
|
if(nfout)
|
|
*nfout = got;
|
|
} else {
|
|
for(int j = 0; j < got; j++)
|
|
fileclose(taken[j]);
|
|
}
|
|
return i;
|
|
}
|
|
|
|
int
|
|
sockread(struct socket *s, char *addr, int n)
|
|
{
|
|
return sockread_fds(s, addr, n, 0, 0);
|
|
}
|
|
|
|
// Write bytes, optionally handing `nf` descriptors over with them.
|
|
//
|
|
// The kernel takes its own reference on each before it gets here, so the
|
|
// sender may close its copies as soon as this returns. A return of *any*
|
|
// positive count means the descriptors were queued; a negative return means
|
|
// they were not, and are still the caller's to close. There is no third case,
|
|
// which is deliberate -- the attach happens under the same lock hold as the
|
|
// first byte, so no reader can slip between them.
|
|
int
|
|
sockwrite_fds(struct socket *s, char *addr, int n, struct file **f, int nf)
|
|
{
|
|
struct socket *dst;
|
|
int i;
|
|
|
|
if(n < 0)
|
|
return -EINVAL;
|
|
if(nf > 0 && (s->domain != AF_UNIX || n == 0))
|
|
return -EINVAL;
|
|
if(s->domain == AF_INET)
|
|
return inet_write(s->inet, addr, n);
|
|
|
|
// A netlink request is answered immediately, into this socket's own buffer
|
|
// rather than a peer's -- there is no peer. Doing the work here is what lets
|
|
// the read that follows never block, which matters because musl reads with
|
|
// MSG_DONTWAIT and treats a short read as the end of the dump.
|
|
if(s->domain == AF_NETLINK){
|
|
acquire(&stab.lock);
|
|
s->nread = s->nwrite = 0;
|
|
int got = netlink_request(addr, (uint)n, s->data, SOCKBUF);
|
|
if(got > 0)
|
|
s->nwrite = (uint)got;
|
|
release(&stab.lock);
|
|
return n; /* the request was consumed whole */
|
|
}
|
|
|
|
acquire(&stab.lock);
|
|
|
|
// Data goes into the peer's buffer, because that is where the peer will
|
|
// look for it. Same contract as a pipe with no reader: a signal, then an
|
|
// error. A process that writes to a dead connection and is not told about
|
|
// it spins forever believing it is making progress.
|
|
if(s->peer == 0 || s->wr_shut){
|
|
release(&stab.lock);
|
|
sigsend(myproc()->pid, SIGPIPE);
|
|
return -EPIPE;
|
|
}
|
|
|
|
// Refuse early and cleanly rather than part-way through the bytes. A sender
|
|
// that is this far ahead of its receiver is not helped by a partial message.
|
|
if(nf > 0 && s->peer->nscm >= NSCM){
|
|
release(&stab.lock);
|
|
return -ENOBUFS;
|
|
}
|
|
|
|
for(i = 0; i < n; i++){
|
|
// Re-read every iteration: the peer can go away while we sleep below.
|
|
dst = s->peer;
|
|
while(dst && dst->nwrite == dst->nread + SOCKBUF){
|
|
if(myproc()->killed){
|
|
release(&stab.lock);
|
|
return i > 0 ? i : -EINTR;
|
|
}
|
|
wakeup(&dst->nread);
|
|
sleep(&dst->nwrite, &stab.lock);
|
|
dst = s->peer;
|
|
}
|
|
if(dst == 0){
|
|
release(&stab.lock);
|
|
sigsend(myproc()->pid, SIGPIPE);
|
|
return i > 0 ? i : -EPIPE; // a short write is still a write
|
|
}
|
|
// The descriptors ride at the position of the first byte, pinned here --
|
|
// between the room check above and the store below, with the lock held
|
|
// throughout, so the position cannot be read past before it exists.
|
|
if(i == 0 && nf > 0){
|
|
if(dst->nscm >= NSCM){
|
|
release(&stab.lock);
|
|
return -ENOBUFS;
|
|
}
|
|
struct scm_fds *b = &dst->scm[dst->nscm++];
|
|
b->pos = dst->nwrite;
|
|
b->n = nf;
|
|
for(int j = 0; j < nf; j++)
|
|
b->f[j] = f[j];
|
|
}
|
|
dst->data[dst->nwrite++ % SOCKBUF] = addr[i];
|
|
}
|
|
|
|
wakeup(&s->peer->nread);
|
|
release(&stab.lock);
|
|
// poll() and epoll waiters, now rather than at the next tick: an X client
|
|
// and its server talk over these, a request and a reply at a time.
|
|
poll_kick();
|
|
return i;
|
|
}
|
|
|
|
int
|
|
sockwrite(struct socket *s, char *addr, int n)
|
|
{
|
|
return sockwrite_fds(s, addr, n, 0, 0);
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Connection setup
|
|
// ---------------------------------------------------------------------------
|
|
|
|
struct socket *
|
|
socknew(int domain, int type, int proto)
|
|
{
|
|
struct socket *s;
|
|
|
|
if(domain != AF_UNIX && domain != AF_INET && domain != AF_NETLINK)
|
|
return 0;
|
|
// AF_UNIX is stream-only here; AF_INET has datagrams too, and inet_new is
|
|
// what decides whether it can serve the type asked for.
|
|
if(domain == AF_UNIX && type != SOCK_STREAM)
|
|
return 0;
|
|
// AF_NETLINK carries whole messages and musl asks for SOCK_RAW; SOCK_DGRAM is
|
|
// accepted too because Linux does. NETLINK_ROUTE is the only protocol served
|
|
// -- see kernel/net/netlink.c, which answers RTM_GETLINK and RTM_GETADDR and
|
|
// nothing else.
|
|
if(domain == AF_NETLINK){
|
|
if(type != SOCK_RAW && type != SOCK_DGRAM)
|
|
return 0;
|
|
if(proto != NETLINK_ROUTE)
|
|
return 0;
|
|
}
|
|
|
|
acquire(&stab.lock);
|
|
s = alloc_locked(type);
|
|
if(s)
|
|
s->domain = domain;
|
|
release(&stab.lock);
|
|
if(s == 0)
|
|
return 0;
|
|
|
|
if(domain == AF_INET){
|
|
// Outside the table lock: inet_new takes the lwIP lock, which is a
|
|
// sleeplock, and sleeping while holding a spinlock is a panic.
|
|
s->inet = inet_new(type, proto);
|
|
if(s->inet == 0){
|
|
sockclose(s);
|
|
return 0;
|
|
}
|
|
}
|
|
return s;
|
|
}
|
|
|
|
// A connected pair with no name and no listener, for socketpair(2).
|
|
int
|
|
sockpair(struct socket **pa, struct socket **pb)
|
|
{
|
|
struct socket *a, *b;
|
|
|
|
acquire(&stab.lock);
|
|
if((a = alloc_locked(SOCK_STREAM)) == 0){
|
|
release(&stab.lock);
|
|
return -ENFILE;
|
|
}
|
|
if((b = alloc_locked(SOCK_STREAM)) == 0){
|
|
a->state = SS_FREE;
|
|
a->ref = 0;
|
|
release(&stab.lock);
|
|
return -ENFILE;
|
|
}
|
|
// The domain was never set here, and nothing noticed for as long as every
|
|
// data path asked only whether it was AF_INET or AF_NETLINK -- a socketpair
|
|
// socket answered "neither" by being zero. SCM_RIGHTS asks the other
|
|
// question, "is this AF_UNIX", and zero is the wrong answer to that one.
|
|
a->domain = AF_UNIX;
|
|
b->domain = AF_UNIX;
|
|
a->peer = b; a->state = SS_CONNECTED;
|
|
b->peer = a; b->state = SS_CONNECTED;
|
|
release(&stab.lock);
|
|
|
|
*pa = a;
|
|
*pb = b;
|
|
return 0;
|
|
}
|
|
|
|
// bind(2) for AF_UNIX. The caller has already created the filesystem node and
|
|
// hands over its identity; see sys_bind() in kernel/sys/sys_net.c for why the
|
|
// creation lives there and not here.
|
|
//
|
|
// The name used to live only in this table, so `bind()` created nothing --
|
|
// there was no file to stat(), no `s` in `ls -l`, and nothing to unlink. A
|
|
// Wayland client finds its compositor by bind()ing a real path, and
|
|
// libwayland locks the file beside it; a name table can express neither.
|
|
//
|
|
// **The node is a marker, not the binding.** It holds no data. What makes a
|
|
// socket findable is that connect() resolves the path to an inode and looks
|
|
// for the socket bound to *that inode*, so any spelling of the path arrives
|
|
// at the same place -- which a string comparison could never manage.
|
|
int
|
|
sockbind(struct socket *s, const char *path, uint dev, uint64 ino)
|
|
{
|
|
if(path[0] == '\0')
|
|
return -EINVAL;
|
|
|
|
acquire(&stab.lock);
|
|
if(s->state != SS_UNBOUND){
|
|
release(&stab.lock);
|
|
return -EINVAL;
|
|
}
|
|
safestrcpy(s->name, path, UNIX_PATH_MAX);
|
|
s->bind_dev = dev;
|
|
s->bind_ino = ino;
|
|
s->state = SS_BOUND;
|
|
release(&stab.lock);
|
|
return 0;
|
|
}
|
|
|
|
// The abstract namespace: a sun_path that starts with a NUL names no file.
|
|
// Linux keeps these names in the socket layer, and Xorg binds one before its
|
|
// /tmp/.X11-unix path -- which this used to read as the empty path, resolve
|
|
// to the directory it was called from and refuse with EADDRINUSE, so Xorg
|
|
// reported "server already running" and exited.
|
|
//
|
|
// The name becomes a key on a device number no filesystem has, and the rest
|
|
// is the inode machinery unchanged: connect() finds the listener bound to
|
|
// (SOCK_ABSTRACT_DEV, key). The name goes when the socket does, because
|
|
// nothing else holds it.
|
|
int
|
|
sockbind_abstract(struct socket *s, uint64 key)
|
|
{
|
|
acquire(&stab.lock);
|
|
if(s->state != SS_UNBOUND){
|
|
release(&stab.lock);
|
|
return -EINVAL;
|
|
}
|
|
for(struct socket *o = stab.sock; o < stab.sock + NSOCK; o++)
|
|
if(o != s && o->state != SS_FREE && o->state != SS_UNBOUND &&
|
|
o->bind_dev == SOCK_ABSTRACT_DEV && o->bind_ino == key){
|
|
release(&stab.lock);
|
|
return -EADDRINUSE;
|
|
}
|
|
s->name[0] = '\0'; // getsockname reports it unnamed, not as a path
|
|
s->bind_dev = SOCK_ABSTRACT_DEV;
|
|
s->bind_ino = key;
|
|
s->state = SS_BOUND;
|
|
release(&stab.lock);
|
|
return 0;
|
|
}
|
|
|
|
// The path for getsockname (peer 0) or getpeername (peer 1) of an AF_UNIX
|
|
// socket. Empty for an unnamed one -- a client that never bound, or an
|
|
// abstract name, which the caller reports as the family alone.
|
|
int
|
|
sockname_inet(struct socket *s, int peer, uint *addr, ushort *port)
|
|
{
|
|
return inet_name(s->inet, peer, addr, port);
|
|
}
|
|
|
|
int
|
|
sockname_unix(struct socket *s, int peer, char *path)
|
|
{
|
|
acquire(&stab.lock);
|
|
struct socket *o = peer ? s->peer : s;
|
|
if(o == 0){
|
|
release(&stab.lock);
|
|
return -ENOTCONN;
|
|
}
|
|
safestrcpy(path, o->name, UNIX_PATH_MAX);
|
|
release(&stab.lock);
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
socklisten(struct socket *s, int backlog)
|
|
{
|
|
if(s->domain == AF_INET)
|
|
return inet_listen(s->inet, backlog);
|
|
|
|
(void)backlog; // the queue is a fixed NBACKLOG either way
|
|
|
|
acquire(&stab.lock);
|
|
if(s->state != SS_BOUND && s->state != SS_LISTENING){
|
|
release(&stab.lock);
|
|
return -EINVAL;
|
|
}
|
|
s->state = SS_LISTENING;
|
|
release(&stab.lock);
|
|
return 0;
|
|
}
|
|
|
|
// Returns the server-side socket of a new connection with a reference already
|
|
// held, or 0 on error.
|
|
struct socket *
|
|
sockaccept(struct socket *s)
|
|
{
|
|
struct socket *c;
|
|
int i;
|
|
|
|
if(s->domain == AF_INET){
|
|
// The connection lwIP hands back needs a table entry of its own, because
|
|
// everything above this layer works in `struct socket` and knows nothing
|
|
// about lwIP.
|
|
void *h = inet_accept(s->inet);
|
|
if(h == 0)
|
|
return 0;
|
|
acquire(&stab.lock);
|
|
c = alloc_locked(s->type);
|
|
if(c){
|
|
c->domain = AF_INET;
|
|
c->state = SS_CONNECTED;
|
|
}
|
|
release(&stab.lock);
|
|
if(c == 0){
|
|
inet_close(h);
|
|
return 0;
|
|
}
|
|
c->inet = h;
|
|
return c;
|
|
}
|
|
|
|
acquire(&stab.lock);
|
|
if(s->state != SS_LISTENING){
|
|
release(&stab.lock);
|
|
return 0;
|
|
}
|
|
|
|
while(s->nqueue == 0){
|
|
if(myproc()->killed || s->state != SS_LISTENING){
|
|
release(&stab.lock);
|
|
return 0;
|
|
}
|
|
sleep(&s->nqueue, &stab.lock);
|
|
}
|
|
|
|
c = s->queue[0];
|
|
for(i = 0; i + 1 < s->nqueue; i++)
|
|
s->queue[i] = s->queue[i+1];
|
|
s->nqueue--;
|
|
release(&stab.lock);
|
|
|
|
return c;
|
|
}
|
|
|
|
// connect(2) for AF_UNIX. The listener is the socket bound to the inode the
|
|
// path resolved to -- the caller did the resolving, for the same reason
|
|
// sockbind() does not create the node.
|
|
int
|
|
sockconnect(struct socket *s, uint dev, uint64 ino)
|
|
{
|
|
struct socket *srv, *peer;
|
|
|
|
acquire(&stab.lock);
|
|
if(s->state != SS_UNBOUND && s->state != SS_BOUND){
|
|
release(&stab.lock);
|
|
return -EINVAL;
|
|
}
|
|
srv = find_listener_ino(dev, ino);
|
|
if(srv == 0){
|
|
release(&stab.lock);
|
|
return -ECONNREFUSED;
|
|
}
|
|
if(srv->nqueue >= NBACKLOG){
|
|
release(&stab.lock);
|
|
return -EAGAIN;
|
|
}
|
|
|
|
// Every connection needs a socket at each end. The listener is not one of
|
|
// them -- it stays listening, and accept() hands back this new one.
|
|
peer = alloc_locked(s->type);
|
|
if(peer == 0){
|
|
release(&stab.lock);
|
|
return -ENFILE;
|
|
}
|
|
|
|
peer->peer = s;
|
|
peer->state = SS_CONNECTED;
|
|
peer->cred_pid = srv->cred_pid;
|
|
peer->cred_uid = srv->cred_uid;
|
|
peer->cred_gid = srv->cred_gid;
|
|
s->peer = peer;
|
|
s->state = SS_CONNECTED;
|
|
|
|
srv->queue[srv->nqueue++] = peer;
|
|
wakeup(&srv->nqueue); // an accept() may be blocked on this
|
|
|
|
release(&stab.lock);
|
|
poll_kick(); // or a listener in poll(), as Xorg's is
|
|
|
|
// Deliberately does *not* wait for accept(). On Unix a queued connection is
|
|
// already established: the client may write, and the bytes sit in the
|
|
// server-side buffer until somebody accepts and reads them. Blocking here
|
|
// instead would deadlock any server that connects to itself, and would make
|
|
// a busy server's backlog useless.
|
|
return 0;
|
|
}
|
|
|
|
// shutdown(2). There is one buffer per direction and no per-direction flag,
|
|
// so a half-close is approximated: SHUT_RD stops this end reading anything
|
|
// further, and SHUT_WR/SHUT_RDWR give the peer end-of-file. What programs
|
|
// actually use shutdown for -- "I have finished sending, read until EOF and
|
|
// then reply" -- works; what is missing is the ability to keep reading after
|
|
// SHUT_WR, since the connection is torn down rather than half-closed.
|
|
int
|
|
sock_shutdown(struct socket *s, int how)
|
|
{
|
|
if(s->domain == AF_INET)
|
|
return inet_shutdown(s->inet, how);
|
|
|
|
acquire(&stab.lock);
|
|
if(s->state != SS_CONNECTED){
|
|
release(&stab.lock);
|
|
return -ENOTCONN;
|
|
}
|
|
|
|
if(how == SHUT_RD || how == SHUT_RDWR){
|
|
s->peer_closed = 1;
|
|
wakeup(&s->nread);
|
|
}
|
|
if(how == SHUT_RDWR)
|
|
orphan_peer(s);
|
|
else if(how == SHUT_WR){
|
|
// Half-close: the peer sees EOF once it has read what is there, and the
|
|
// link stays, so its reply still reaches us. Cutting the link here made
|
|
// the reply a SIGPIPE -- busybox wget does exactly this to ssl_client.
|
|
s->wr_shut = 1;
|
|
if(s->peer){
|
|
s->peer->peer_closed = 1;
|
|
wakeup(&s->peer->nread);
|
|
}
|
|
}
|
|
release(&stab.lock);
|
|
poll_kick();
|
|
return 0;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Readiness, for poll/select
|
|
// ---------------------------------------------------------------------------
|
|
|
|
int
|
|
sockreadable(struct socket *s)
|
|
{
|
|
if(s->domain == AF_INET)
|
|
return inet_readable(s->inet);
|
|
if(s->state == SS_LISTENING)
|
|
return s->nqueue > 0;
|
|
return s->nread != s->nwrite || s->peer_closed;
|
|
}
|
|
|
|
// The peer is gone and everything it sent has been read.
|
|
int
|
|
sock_hup(struct socket *s)
|
|
{
|
|
if(s->domain == AF_INET)
|
|
return inet_hup(s->inet);
|
|
|
|
if(s->state == SS_LISTENING)
|
|
return 0;
|
|
return s->peer == 0 && s->nread == s->nwrite;
|
|
}
|
|
|
|
/* ------------------------------------------------------------------ */
|
|
/* AF_INET addressing */
|
|
/* */
|
|
/* Separate entry points rather than an overloaded sockbind, because */
|
|
/* the two families do not name the same kind of thing: one takes a */
|
|
/* path, the other an address and a port. The syscall layer picks by */
|
|
/* the family in the sockaddr the caller passed. */
|
|
/* ------------------------------------------------------------------ */
|
|
|
|
int
|
|
sockbind_in(struct socket *s, uint addr, ushort port)
|
|
{
|
|
if(s->domain != AF_INET)
|
|
return -EAFNOSUPPORT;
|
|
|
|
int r = inet_bind(s->inet, addr, port);
|
|
if(r == 0){
|
|
acquire(&stab.lock);
|
|
s->state = SS_BOUND;
|
|
release(&stab.lock);
|
|
}
|
|
return r;
|
|
}
|
|
|
|
int
|
|
sockconnect_in(struct socket *s, uint addr, ushort port)
|
|
{
|
|
if(s->domain != AF_INET)
|
|
return -EAFNOSUPPORT;
|
|
|
|
int r = inet_connect(s->inet, addr, port);
|
|
if(r == 0){
|
|
acquire(&stab.lock);
|
|
s->state = SS_CONNECTED;
|
|
release(&stab.lock);
|
|
}
|
|
return r;
|
|
}
|
|
|
|
// Which family a socket belongs to. An accessor because kernel/sys/sys_net.c is
|
|
// the translation layer and deliberately does not see inside struct socket --
|
|
// it works in descriptors and user addresses, not in the socket's guts.
|
|
int
|
|
sock_domain(struct socket *s)
|
|
{
|
|
return s ? s->domain : 0;
|
|
}
|
|
|
|
// recvfrom and sendto, which differ from read and write only in carrying an
|
|
// address. Both live here rather than in sys_net.c for the same reason as
|
|
// sock_domain: the syscall layer must not know which side of the socket union
|
|
// is live.
|
|
//
|
|
// `port` comes back in host byte order, matching what sockbind_in and
|
|
// sockconnect_in take. The syscall layer converts on the way out, in the one
|
|
// place that also builds the sockaddr.
|
|
int
|
|
sockrecvfrom(struct socket *s, char *buf, int n, uint *addr, ushort *port)
|
|
{
|
|
if(n < 0)
|
|
return -EINVAL;
|
|
if(s->domain == AF_INET)
|
|
return inet_recvfrom(s->inet, buf, n, addr, port);
|
|
|
|
// A Unix socket has no address of this shape. Saying so by leaving the
|
|
// caller's address untouched, rather than inventing one, is what lets
|
|
// recvfrom report an address length of zero -- which is exactly what a
|
|
// program reading from an unnamed peer expects.
|
|
return sockread(s, buf, n);
|
|
}
|
|
|
|
int
|
|
socksendto(struct socket *s, char *buf, int n, uint addr, ushort port)
|
|
{
|
|
if(n < 0)
|
|
return -EINVAL;
|
|
if(s->domain == AF_INET)
|
|
return inet_sendto(s->inet, buf, n, addr, port);
|
|
if(addr)
|
|
return -EAFNOSUPPORT; // an AF_INET destination on an AF_UNIX socket
|
|
return sockwrite(s, buf, n);
|
|
}
|
|
|
|
int
|
|
sock_passcred(struct socket *s)
|
|
{
|
|
return s->domain != AF_INET && s->o_passcred;
|
|
}
|
|
|
|
// SO_PEERCRED: the credentials recorded for the far end of a connected Unix
|
|
// socket. -1 if there is no far end.
|
|
int
|
|
sock_peercred(struct socket *s, int *pid, uint *uid, uint *gid)
|
|
{
|
|
int r = -1;
|
|
|
|
acquire(&stab.lock);
|
|
if(s->domain != AF_INET && s->peer){
|
|
*pid = s->peer->cred_pid;
|
|
*uid = s->peer->cred_uid;
|
|
*gid = s->peer->cred_gid;
|
|
r = 0;
|
|
}
|
|
release(&stab.lock);
|
|
return r;
|
|
}
|