/dev/tty1..tty6, Alt+F1..F6 or `chvt N`. Each is an independent terminal --
its own screen, cursor, line discipline, foreground process group and
session. Two shells on two terminals are unrelated processes that share a
keyboard and a screen.
What made it possible is a backing store. The console drew straight into the
framebuffer and scrolled by moving pixels, which works exactly as long as
nothing else wants the screen: there was nowhere to put terminal 2 while
terminal 1 was visible, and nothing to repaint terminal 1 from. Each terminal
owns a grid of cells now and the framebuffer shows whichever grid is active,
so vt_switch() is set-index, repaint, return -- nothing is saved on the way
out because the outgoing grid has been current all along.
The rule the layer is built on: a terminal does not know whether it is
visible. Writes land in the grid, the cursor moves, the grid scrolls, all
unconditionally; drawing is one question asked at the bottom of vt.c. Every
alternative spreads "am I on screen" through the escape parser, and then a
terminal switched away from mid-sequence comes back wrong.
Everything that was a single global is per-terminal now: tty_fg_pgrp (deleted),
termios, the input ring, the escape parser, the UTF-8 decoder, and the cursor
-- which also stops being pixels in gfx.c and becomes cells in the terminal.
TIOCSCTTY was `return 0` and now records proc->ctty, which is what /dev/tty
resolves through; /dev/tty was an alias for /dev/console with the same minor,
and they are different questions.
kbd.c names Alt+F1..F6 as KEY_ALT_F1+n, above 0xFF on purpose -- every byte
value is already a character or a UTF-8 continuation, and a chord colliding
with one would be typed into the terminal instead of switching away from it.
What the chord means is decided in console.c, where the terminals are.
VT_ACTIVATE / VT_WAITACTIVE / VT_GETSTATE / VT_OPENQRY, Linux's numbers.
The argument to ACTIVATE is by value, not a pointer -- same shape as TCFLSH.
Two bugs found by screenshotting the result rather than reading the log:
- zsh emits 0x0F to leave alt-charset mode, because that is what the `linux`
terminfo says rmacs is, and the console drew CP437 glyph 0x0F: a sun, in
the prompt, on every line. A terminal never draws a C0 control character.
- SGR 7 was unimplemented, so zsh's partial-line marker rendered as a bare
'#' instead of a reversed block. Reverse video swaps the colours at draw
time, not at store time, so turning it off restores what was underneath.
Verified by screendump: tty1 and tty2 show different screens, and switching
back repaints tty1's earlier content from its grid. schfs-check passes.
docs/architecture/terminals.md, including what it does not do -- no
scrollback, no reflow, no VT_PROCESS mode for a display server to veto a
switch, which Schcom will need before it owns Alt+F7.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
245 lines
9.8 KiB
C
245 lines
9.8 KiB
C
#include "types.h"
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#include "defs.h"
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#include "vt.h"
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#include "param.h"
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#include "memlayout.h"
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#include "mmu.h"
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#include "proc.h"
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#include "x86.h"
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#include "irq.h"
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#include "dma.h"
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static void startothers(void);
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static void mpmain(void) __attribute__((noreturn));
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extern char end[]; // first address after kernel loaded from ELF file
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// Set by stage2main.c (boot/bios/stage2main.c, SCHBOOT_VERBOSE_FLAG) when the
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// user picks "Boot SchOS (verbose)" from the F8 boot menu; read once here,
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// before anything else, so subsystem init can log its own steps.
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int boot_verbose;
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// Must match SCHBOOT_VERBOSE_FLAG in boot/bios/stage2main.c exactly: just past
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// the VBE info block, not 0x7000 (startothers() below uses that address for
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// the AP boot trampoline).
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#include "schboot.h"
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// Bootstrap processor starts running C code here.
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// Allocate a real stack and switch to it, first
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// doing some setup required for memory allocator to work.
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int
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kmain(uint32 fb_addr)
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{
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boot_verbose = *(uchar*)P2V(SCHBOOT_VERBOSE_FLAG);
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uartearlyinit();
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if (boot_verbose) cprintf("verbose boot: uartearlyinit done\n");
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// The DMA arena is carved off the top of physical memory *before* kalloc is
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// given the rest, because a device needs physically contiguous memory and
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// kalloc's free list makes no such promise -- two pages from it are adjacent
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// only by chance. Taking it first is the only way to be sure the region
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// exists; asking for it later would mean asking kalloc for something it
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// fundamentally cannot provide. See include/dma.h.
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// Before anything touches PHYSTOP, which is now a variable read from the
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// firmware's memory map rather than a constant asserting 224 MB exists.
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e820_init();
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kinit1(end, P2V(PHYSTOP - DMA_ARENA_BYTES));
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if (boot_verbose) cprintf("verbose boot: kinit1 done\n");
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dma_init(P2V(PHYSTOP - DMA_ARENA_BYTES), P2V(PHYSTOP));
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if (boot_verbose) cprintf("verbose boot: dma_init done\n");
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kvmalloc();
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if (boot_verbose) cprintf("verbose boot: kvmalloc done\n");
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// ACPI first, the legacy MP table only if it finds nothing. Modern firmware
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// publishes a complete MADT and an MP table with one processor in it, so
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// asking the older interface first means never seeing more than one CPU.
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// See kernel/arch/x86_64/acpi.c.
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if (!acpi_init())
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mpinit();
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if (boot_verbose) cprintf("verbose boot: cpu enumeration done\n");
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lapicinit();
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if (boot_verbose) cprintf("verbose boot: lapicinit done\n");
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tvinit();
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if (boot_verbose) cprintf("verbose boot: tvinit done\n");
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seginit();
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if (boot_verbose) cprintf("verbose boot: seginit done\n");
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ioapicinit();
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if (boot_verbose) cprintf("verbose boot: ioapicinit done\n");
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irq_init(); // must precede any driver init that registers a handler
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if (boot_verbose) cprintf("verbose boot: irq_init done\n");
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// Before the keyboard and mouse, which start producing events the moment
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// their handlers are registered.
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inputinit();
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if (boot_verbose) cprintf("verbose boot: inputinit done\n");
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// Before consoleinit, because the console writes to a terminal and there
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// has to be one. vt_init reads the framebuffer geometry, so it also has to
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// come after whatever attached a scanout.
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vt_init();
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if (boot_verbose) cprintf("verbose boot: vt_init done\n");
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consoleinit();
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if (boot_verbose) cprintf("verbose boot: consoleinit done\n");
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uartinit();
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if (boot_verbose) cprintf("verbose boot: uartinit done\n");
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mouseinit();
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if (boot_verbose) cprintf("verbose boot: mouseinit done\n");
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// The devices that are simply known to be on a PC rather than enumerated by
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// any bus, and the framebuffer the loader left running. Registered before
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// pci_init() so that /proc/devices lists them first, which puts the machine's
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// fixed furniture above whatever happened to be plugged into it -- and
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// because the display has to work long before any bus is walked.
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//
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// main() names no display driver. Whichever one owns the boot framebuffer
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// publishes it there as this kernel's scanout, and the console and crash
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// screen draw on that; see include/gfx.h.
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//
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// No splash drawing here on purpose. The loader owns the splash, logo and
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// all, and bringing the framebuffer up deliberately does not clear it -- so
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// it stays on the display right through to console_takeover(). Painting it
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// again from here would land in the last few hundred milliseconds of boot
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// and change nothing.
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platform_register_devices(fb_addr);
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pci_init();
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if (boot_verbose) cprintf("verbose boot: pci_init done\n");
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pinit();
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if (boot_verbose) cprintf("verbose boot: pinit done\n");
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binit();
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if (boot_verbose) cprintf("verbose boot: binit done\n");
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fileinit();
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if (boot_verbose) cprintf("verbose boot: fileinit done\n");
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sockinit();
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if (boot_verbose) cprintf("verbose boot: sockinit done\n");
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// After the timer is running, so boot_epoch can subtract the uptime so far,
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// and before userspace, so the very first timestamp any program takes is
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// already real. Reading the RTC is slow, which is exactly why it happens once
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// here rather than on every gettimeofday().
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time_init();
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ideinit();
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if (boot_verbose) cprintf("verbose boot: ideinit done\n");
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ramdiskinit();
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if (boot_verbose) cprintf("verbose boot: ramdiskinit done\n");
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// Start the application processors.
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//
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// This was broken from the beginning of the project and is fixed as of
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// 2026-08-08. Five distinct bugs, each hidden behind the one before it, and
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// all of them invisible under QEMU because it publishes only one processor in
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// the legacy MP table -- see kernel/arch/x86_64/acpi.c. VMware published the
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// real count, which is why the triple fault only ever appeared there.
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//
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// 1. entry64high had no AP branch at all; the check was a comment saying it
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// had never been written. Every AP fell into the boot processor's path,
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// took the BSP's stack, and ran kmain() a second time.
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// 2. seginit() called kalloc() for its per-CPU page. kalloc locks, locking
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// reads `cpu`, and `cpu` is what seginit() was about to set up.
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// 3. kernel_fs_base was one global for all CPUs, and trapasm.S read it on
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// every entry from user mode, so both CPUs shared one per-CPU block.
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// 4. `cpu` and `proc` were __thread. That means per *thread*, so the compiler
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// cached the thread pointer across calls -- but %fs here is per *CPU*, and
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// a kernel thread changes CPU at every sched(). See include/proc.h.
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// 5. The new per-CPU slots collided with syscall_entry's scratch word at
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// %fs:(8), which is the same memory as %gs:8.
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//
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int smp_start_aps = 1;
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if (smp_start_aps) {
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startothers();
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if (boot_verbose) cprintf("verbose boot: startothers done\n");
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} else if (ncpu > 1) {
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cprintf("smp: %d cpus found, running on 1 (AP startup is broken)\n", ncpu);
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}
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kinit2();
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if (boot_verbose) cprintf("verbose boot: kinit2 done\n");
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sinit();
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if (boot_verbose) cprintf("verbose boot: sinit done\n");
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// The TCP/IP stack, after sinit because it starts a kernel thread and
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// kthread_create needs the process table to be usable. It returns
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// immediately: everything it does happens in that thread, which cannot run
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// until mpmain() below enters the scheduler.
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netinit();
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if (boot_verbose) cprintf("verbose boot: netinit done\n");
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mpmain();
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}
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// Other CPUs jump here from entryother.S.
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void
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mpenter(void)
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{
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switchkvm();
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seginit();
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lapicinit();
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mpmain();
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}
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// Enable SSE/FXSAVE so user binaries can use XMM registers.
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static void
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enable_sse(void)
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{
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uint64 cr0, cr4;
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asm volatile("mov %%cr0, %0" : "=r"(cr0));
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cr0 &= ~(1UL << 2); // clear CR0.EM (no FP emulation)
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cr0 |= (1UL << 1); // set CR0.MP (monitor coprocessor)
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asm volatile("mov %0, %%cr0" :: "r"(cr0));
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asm volatile("mov %%cr4, %0" : "=r"(cr4));
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cr4 |= (1UL << 9); // CR4.OSFXSR — OS handles FXSAVE/FXRSTOR
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cr4 |= (1UL << 10); // CR4.OSXMMEXCPT — OS handles SSE exceptions
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asm volatile("mov %0, %%cr4" :: "r"(cr4));
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}
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// Common CPU setup code.
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static void
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mpmain(void)
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{
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cprintf("cpu%d: starting\n", cpunum());
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enable_sse(); // allow user XMM/SSE instructions
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idtinit(); // load idt register
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syscallinit(); // syscall set up
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xchg(&mycpu()->started, 1); // tell startothers() we're up
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scheduler(); // start running processes
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}
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void entry32mp(void);
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// Start the non-boot (AP) processors.
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static void
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startothers(void)
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{
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extern uchar _binary_entryother_start[], _binary_entryother_size[];
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uchar *code;
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struct cpu *c;
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char *stack;
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// Write entry code to unused memory at 0x7000.
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// The linker has placed the image of entryother.S in
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// _binary_entryother_start.
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code = P2V(0x7000);
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memmove(code, _binary_entryother_start,
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(addr_t)_binary_entryother_size);
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for(c = cpus; c < cpus+ncpu; c++){
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if(c == cpus+cpunum()) // We've started already.
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continue;
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// Tell entryother.S what stack to use, where to enter, and what
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// pgdir to use. We cannot use kpgdir yet, because the AP processor
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// is running in low memory, so we use entrypgdir for the APs too.
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// The AP's per-CPU page, allocated here rather than by the AP itself.
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// seginit() explains why: an AP cannot call kalloc() before %fs is set up,
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// because kalloc locks and locking reads the per-CPU pointer.
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if (c->local == 0) {
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c->local = kalloc();
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memset(c->local, 0, PGSIZE);
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}
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stack = kalloc();
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*(uint32*)(code-4) = 0x8000; // enough stack to get us to entry64mp
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*(uint32*)(code-8) = v2p(entry32mp);
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*(uint64*)(code-16) = (uint64) (stack + KSTACKSIZE);
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lapicstartap(c->apicid, V2P(code));
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// wait for cpu to finish mpmain()
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while(c->started == 0)
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;
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// Counted here, on the boot processor, after the AP has actually reported
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// in -- not by the AP itself. This is serialised by the loop, so it needs
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// no atomic, and it cannot overcount a processor that started and died.
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ncpu_online++;
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}
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}
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