SchOS/ldls/host/inspect.c
Nexoniarz 26bca020b6 licence: SchOS is GPL-2.0-or-later, no longer Apache-2.0
Nexoniarz is the sole author and SchOS was never published under
Apache-2.0, so this is a straight relicence. LICENSE is the FSF GPLv2 text,
every first-party SPDX header moves to GPL-2.0-or-later, and NOTICE,
README.md, docs/licensing.md and the site say so. projects/schfs-linux
follows the rest of the tree.

The GPL gives copyleft: a fork has to ship its source. It also lifts the
old "Linux drivers, never" rule, since GPL-2.0-only code combines with
GPL-2.0-or-later. "Or later" leaves room for GPLv3, but one binary still
has to pick one version, so docs/licensing.md now keeps Apache-2.0 and
GPLv3 code out of the kernel to keep Linux code possible there. BSD
4-clause code goes from "avoid" to "no", because the advertising clause
is GPL-incompatible.

LDLS still ships no .ko. That boundary is now project policy rather than
a legal requirement, and ldls.md, devices.md and licensing.md section 6
say so. refmod declares license=GPL, and ldls-check passes (27 checks).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 08:48:45 +02:00

230 lines
7.8 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
//
// ldls-inspect -- what is in a relocatable object, and what it wants.
//
// docs/architecture/ldls.md, "The loader", run on the machine doing the building rather
// than inside SchOS. That is the same arrangement `mkschfs` has with the
// kernel, for the same reason: the interesting failures here are format
// failures, and a format failure found on the host costs a second instead of a
// boot.
//
// It loads and relocates for real -- into a buffer at a pretended address --
// so that "it parses" and "it can actually be laid out and relocated" are not
// confused with each other. Nothing is executed.
//
// ldls-inspect 8139too.ko
//
// **No module is committed to this tree**, and none ever will be; see
// docs/architecture/ldls.md rule 1. `make ldls-check` runs this against an object
// built from ldls/test/refmod.c, which is ours.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../ko.h"
static unsigned char *
slurp(const char *path, unsigned long long *len)
{
FILE *f = fopen(path, "rb");
unsigned char *buf;
long n;
if (!f)
return 0;
if (fseek(f, 0, SEEK_END) != 0) { fclose(f); return 0; }
n = ftell(f);
if (n <= 0) { fclose(f); return 0; }
rewind(f);
buf = malloc((size_t)n);
if (!buf) { fclose(f); return 0; }
if (fread(buf, 1, (size_t)n, f) != (size_t)n) {
free(buf); fclose(f); return 0;
}
fclose(f);
*len = (unsigned long long)n;
return buf;
}
// At L0 nothing is known, so the resolver knows nothing -- and that is the
// point rather than a placeholder. Every name it refuses becomes a line in the
// work queue.
static int
resolve_nothing(void *ctx, const char *name, unsigned long long *out)
{
(void)ctx; (void)name; (void)out;
return -1;
}
// Resolve every name to one plausible address, so relocation runs to the end.
//
// This answers a different question from the list of undefined symbols, and it
// is the one that decides whether the loader is finished: does this module
// contain a relocation type the loader does not handle? With nothing resolved
// that can never be reached, because the first unknown name stops everything.
//
// The address is near the module rather than anywhere, because PC32 and PLT32
// have to reach it -- a fake symbol two gigabytes away would fail the range
// check and say something true about the fake rather than about the loader.
static int
resolve_to_stub(void *ctx, const char *name, unsigned long long *out)
{
(void)name;
*out = *(unsigned long long *)ctx;
return 0;
}
static const char *
flags_of(const struct ko_section *s)
{
static char b[8];
int n = 0;
b[n++] = (s->flags & KO_SHF_ALLOC) ? 'a' : '-';
b[n++] = (s->flags & KO_SHF_WRITE) ? 'w' : '-';
b[n++] = (s->flags & KO_SHF_EXECINSTR) ? 'x' : '-';
b[n] = 0;
return b;
}
int
main(int argc, char **argv)
{
struct ko k;
unsigned char *img, *mem;
unsigned long long len, span;
const char *lic;
int i, quiet = 0, stub = 0, nsec;
struct ko_section *sec;
if (argc < 2) {
fprintf(stderr, "usage: ldls-inspect [-q] [-r] <object.ko>\n");
return 2;
}
if (strcmp(argv[1], "-q") == 0) { quiet = 1; argv++; argc--; }
if (argc > 1 && strcmp(argv[1], "-r") == 0) { stub = 1; argv++; argc--; }
if (argc < 2) { fprintf(stderr, "usage: ldls-inspect [-q] <object>\n"); return 2; }
img = slurp(argv[1], &len);
if (!img) {
fprintf(stderr, "ldls-inspect: cannot read %s\n", argv[1]);
return 1;
}
// Exactly what this object needs, so there is no limit to run into.
nsec = ko_sections_needed(img, len);
if (nsec < 0) {
fprintf(stderr, "ldls-inspect: %s: not an ELF64 relocatable object\n",
argv[1]);
return 1;
}
sec = calloc((size_t)(nsec ? nsec : 1), sizeof(struct ko_section));
if (!sec) { fprintf(stderr, "ldls-inspect: out of memory\n"); return 1; }
if (ko_open(&k, img, len, sec, nsec) < 0) {
fprintf(stderr, "ldls-inspect: %s: %s\n", argv[1], ko_err(&k));
return 1;
}
printf("%s\n", argv[1]);
printf(" %llu bytes, %d sections, %d symbols\n",
(unsigned long long)len, k.nsh, k.nsym);
// The licence first, and deliberately so. It is the one property that
// decides whether this object may be on this machine at all, it is a string
// in the file, and nothing has to be loaded to read it.
lic = ko_modinfo(&k, "license");
printf(" module %s\n", ko_name(&k) ? ko_name(&k) : "(not a kernel module)");
printf(" license %s\n", lic ? lic : "(none declared)");
if (ko_modinfo(&k, "description"))
printf(" describes %s\n", ko_modinfo(&k, "description"));
span = ko_span(&k);
printf(" loads to %llu bytes\n", span);
if (!quiet) {
printf("\n sections that take space at run time\n");
for (i = 0; i < k.nsh; i++) {
const struct ko_section *s = &k.sec[i];
if (!s->alloc || s->size == 0)
continue;
printf(" %-24s %s %8llu align %llu%s\n",
s->name, flags_of(s), s->size, s->align,
s->type == KO_SHT_NOBITS ? " (zeroed)" : "");
}
}
// Lay it out and relocate at a plausible address, so that the report covers
// the parts that only fail once something has an address.
mem = malloc(span ? (size_t)span : 1);
if (!mem) { fprintf(stderr, "ldls-inspect: out of memory\n"); return 1; }
if (ko_layout(&k, mem, span, 0x40000000ULL) < 0) {
fprintf(stderr, "ldls-inspect: layout: %s\n", ko_err(&k));
return 1;
}
// What the loader is being asked to handle, exactly.
ko_reltypes(&k);
printf("\n relocations: %u\n", k.nrel);
{
static const struct { unsigned int t; const char *n; } known[] = {
{ KO_R_X86_64_64, "R_X86_64_64" },
{ KO_R_X86_64_PC32, "R_X86_64_PC32" },
{ KO_R_X86_64_PLT32, "R_X86_64_PLT32" },
{ KO_R_X86_64_32, "R_X86_64_32" },
{ KO_R_X86_64_32S, "R_X86_64_32S" },
{ KO_R_X86_64_PC64, "R_X86_64_PC64" },
{ KO_R_X86_64_NONE, "R_X86_64_NONE" },
};
unsigned int accounted = 0;
for (i = 0; i < (int)(sizeof(known) / sizeof(known[0])); i++) {
if (!k.reltype[known[i].t])
continue;
printf(" %-16s %u\n", known[i].n, k.reltype[known[i].t]);
accounted += k.reltype[known[i].t];
}
for (i = 0; i < 64; i++) {
unsigned int t = (unsigned int)i;
if (!k.reltype[i] || t == KO_R_X86_64_64 || t == KO_R_X86_64_PC32 ||
t == KO_R_X86_64_PLT32 || t == KO_R_X86_64_32 ||
t == KO_R_X86_64_32S || t == KO_R_X86_64_PC64 ||
t == KO_R_X86_64_NONE)
continue;
printf(" type %-11d %u <-- the loader does not handle this\n",
i, k.reltype[i]);
}
if (k.reltype_other)
printf(" type >= 64 %u <-- the loader does not handle this\n",
k.reltype_other);
(void)accounted;
}
printf("\n undefined symbols: %d%s\n", k.nundef,
k.undef_lost ? " (and more than the loader will hold)" : "");
for (i = 0; i < k.nundef; i++)
printf(" %s\n", k.undef[i]);
// With a resolver that knows nothing this must fail, and the first name it
// names is the first thing L1 has to provide. Reaching the end instead means
// the object needed nothing at all, which a real module never does.
if (stub) {
unsigned long long at = 0x40000000ULL + 0x200000ULL;
if (ko_relocate(&k, resolve_to_stub, &at) == 0)
printf("\n relocated in full against stubs -- every relocation type in\n"
" this object is one the loader handles\n");
else
printf("\n relocation failed: %s\n", ko_err(&k));
} else if (ko_relocate(&k, resolve_nothing, 0) == 0) {
printf("\n relocated with an empty symbol table -- it needs nothing\n");
} else {
printf("\n stops at: %s\n", ko_err(&k));
printf(" (try -r to resolve everything to a stub and reach the end)\n");
}
free(mem);
free(sec);
free(img);
return 0;
}