Removes the "-unix" element and with it any trademark exposure to The
Open Group.
The split follows the ecosystem layout: SchOS is the system, and the
kernel has its own name. Kernel-identity strings are the only places
that take SchIFT -- uname(2) sysname, /proc/version, and the two licence
sentences that say "kernel" outright. That is what every Unix does here:
`uname -s` on Linux reports the kernel, not the distribution. Everything
a user reads as the product -- panic screen, boot menu, error prefixes,
docs, LICENSE, NOTICE -- is SchOS.
schunix.img is schos.img, the logo assets and the musl TLS patch are
renamed, and __SCHUNIX__ is __SCHOS__ (the define and the patch that
consumes it moved together).
Two things the rename broke, both found by the bootcheck suite:
- shmtest wrote "SCHUNIX-MMAP-OK" with a hardcoded length of 15 and
compared it back by hand-counted offsets (m[3]=='U', m[14]=='K').
The shorter marker left the write running two bytes past the literal
and the compare reading past the data, failing a file-backed mmap
that was working correctly. Now written and compared through one
constant with sizeof.
- bootcheck asserted a 31-byte file after appending to
"hello-from-schunix"; the shorter string makes it 29.
Both are the same mistake: a string literal whose length is written out
somewhere else. Full suite green -- base, Tty, Ps, Sock, Fb, Usb, Evdev.
57 lines
3.1 KiB
C
57 lines
3.1 KiB
C
#pragma once
|
|
|
|
// SchOS visual identity — one palette, shared by everything that draws.
|
|
//
|
|
// This header exists because there were three unrelated designs and the seams
|
|
// showed. The bootloader splash was deep purple with gold text, deliberately
|
|
// matching the *panic* screen; the kernel console was cream with near-black
|
|
// text; the panic screen was the purple both were copying. So a normal boot
|
|
// looked like a crash, then abruptly became an amber terminal, and none of the
|
|
// three looked like the same product.
|
|
//
|
|
// The rule now: **normal states are calm and dark; only failure is loud.**
|
|
// Boot, console and shell share SCH_BG/SCH_FG. The panic screen keeps the
|
|
// full-bleed purple entirely to itself, which is what makes it mean something.
|
|
//
|
|
// Included by boot/stage2main.c (freestanding, pre-kernel), kernel/dev/vga.c,
|
|
// kernel/core/console.c and kernel/core/panic.c. Plain #defines only — no
|
|
// types, no code — because stage2 is compiled 32-bit against a different
|
|
// world than the kernel.
|
|
//
|
|
// Colours are 0xRRGGBB. vga_draw_pixel packs them for whatever depth the
|
|
// framebuffer actually is.
|
|
|
|
// --- the product ---------------------------------------------------------
|
|
// Near-black with a slight blue cast rather than pure #000: pure black on an
|
|
// LCD reads as "the machine is off", and every serious platform sits a few
|
|
// points above it.
|
|
#define SCH_BG 0x0C0E13
|
|
#define SCH_FG 0xE6E8EC // primary text
|
|
#define SCH_DIM 0x707784 // secondary text, hints, version strings
|
|
#define SCH_ACCENT 0x7C5CFF // the one accent: violet, keeping the
|
|
// project's purple lineage without the
|
|
// eye-searing chroma of the old splash
|
|
#define SCH_ACCENT_DIM 0x2A2440 // unused track behind a progress bar
|
|
#define SCH_OK 0x4ADE80 // reserved: success states
|
|
#define SCH_WARN 0xFBBF24 // reserved: warnings that are not panics
|
|
|
|
// --- failure -------------------------------------------------------------
|
|
// PSOGM. Deliberately unlike anything above, because its whole job is to be
|
|
// unmistakable. See kernel/core/panic.c.
|
|
//
|
|
// These are the values panic.c actually renders. It used to carry a second,
|
|
// different set of PSOGM_* defines of its own, so the two disagreed about what
|
|
// the crash screen looked like and this header was quietly fiction. There was
|
|
// also a PSOGM_TITLE in gold here, left over from a splash design that no
|
|
// longer exists -- the screen is one background and two weights of text, on
|
|
// purpose, because a crash screen with an accent colour is a crash screen
|
|
// someone was enjoying designing.
|
|
#define PSOGM_BG 0x4B1D9A // the purple
|
|
#define PSOGM_FG 0xFFFFFF // the face, the headline, the values
|
|
#define PSOGM_DIM 0xC3AEEC // labels and the closing lines
|
|
|
|
// The one exception to "two weights of text": the QR card has to be a light
|
|
// panel with dark modules, because that is what a scanner needs. It reads as a
|
|
// label stuck onto the screen, which is roughly what it is.
|
|
#define PSOGM_CARD 0xFFFFFF
|
|
#define PSOGM_INK 0x000000
|