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The scheduler was xv6's round-robin: run everything RUNNABLE in slot order and yield on every timer tick. Slot order is not fairness, a process alone on a CPU paid a full context switch a hundred times a second to be handed straight back to itself, and there was no way to say that one thing mattered more than another. Every process now carries vruntime, the CPU time it has used divided by its weight, and the scheduler runs the runnable process with the smallest. Fairness and interactivity both fall out of that one rule; nice is a weight, 1.25x per level as UNIX has always had it. A slice is 20 ms shared among the runnable processes, never below 2 ms, and the timer tick preempts only once it is spent. A process waking from a long sleep is brought up to min_vruntime less one period, so it is scheduled promptly without being owed everything it slept through; fork inherits vruntime, so forking does not reset a debt. getpriority/setpriority are real, with Linux's offset of 20 on the return; /proc/<pid>/schedstat and the ctxt_switches lines of status report what the scheduler did. docs/architecture/scheduler.md has the reasoning, including why the run queue is still a scan of ptable. This was written in an earlier session and left uncommitted. Finished here: a signal waking a sleeper goes through the same vruntime floor as wakeup() does, and sched_yield() yields -- it returned 0 doing nothing, harmless while every tick was a yield and a spin of a whole slice once ticks stopped being one. Checked under QEMU on 1 and 4 CPUs: a nice 10 loop beside a nice 0 one gets about a tenth of a shared CPU, and a command typed meanwhile answers in 26 ms. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4 |
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| .. | ||
| architecture | ||
| branding | ||
| guides | ||
| history | ||
| niveus | ||
| plan | ||
| Website | ||
| licensing.md | ||
| README.md | ||
SchOS documentation
Four kinds of document, kept in four directories, because they answer four different questions and go stale at four different rates.
| architecture/ | What SchOS is | Present tense. Describes what is built and working. |
| plan/ | What SchOS will be | Future tense. Everything here is unbuilt. |
| guides/ | How to work on it | Imperative. Build it, test it, add to it. |
| history/ | Why it is the way it is | Past tense. Bugs whose cause is not visible from the fix. |
Plus two that belong to no category and apply to everything: licensing.md — read it before copying anyone else's code in — and branding/, which holds the marks and the rules for using them.
The rule that keeps this from rotting
When something is finished, it moves from
plan/toarchitecture/and is rewritten as a description of the thing rather than a record of building it.
A completed item is not a ticked checkbox. A ticked checkbox says the work happened; it does not say what the work produced, and six months later the checkbox is the only thing left and it explains nothing.
So finishing a piece of work has three steps, and the third is not optional:
- The code works and is tested.
- The plan entry is deleted.
- A description exists in
architecture/written for somebody who was not there — what it does, what shape it has, what it costs, and what it still does not do.
This is not bookkeeping. The tree has already proved it necessary: the network stack was finished, verified end to end, and for a month afterwards the only description of it anywhere was a checkbox in a roadmap, four levels of indentation deep, written in the past tense of somebody arguing for the work rather than explaining the result.
The "what it does not do" section is the one that pays. Every description in
architecture/ ends with one. A document that only lists a subsystem's
strengths is marketing, and the reader who most needs the document is the one
about to trip over a limitation nobody wrote down.
Start here
New to the tree → architecture/README.md, the system layer by layer, then guides/layout.md for where the files are.
Trying to build it → guides/building.md.
Wondering what happens next → plan/1.0.md, which is the finish line and the register of everything half-built. Then plan/README.md for the order.
About to start something new → the register, first. Nothing new starts while it has rows in it, and a row leaves only by being finished or deleted.
Something is broken and it feels familiar → history/. There is a good chance it is in there.
architecture/ — what SchOS is
| README | The system, layer by layer. Read first. |
| boot.md | Firmware to the first userspace process. |
| kernel.md | SchIFT: memory, processes, scheduling, traps, signals, SMP. |
| syscalls.md | The call table, and the Linux personality that lets real software run. |
| filesystem.md | The VFS, the buffer cache, procfs, mounts. |
| schfs.md | SchFS: the copy-on-write root filesystem. |
| devices.md | The device model, driver binding, the class vtables. |
| usb.md | xHCI, the USB core, and the class drivers. |
| graphics.md | Framebuffer, text rendering, console, and the crash screen. |
| terminals.md | The six virtual terminals, and how one is switched to. |
| networking.md | Drivers, lwIP, sockets — Unix and INET. |
| init.md | schinit, PID 1 as a role, and the job manifests. |
plan/ — what SchOS will be
| README | The three current decisions and the order they happen in. |
| 1.0.md | The finish line, and the freeze. What 1.0 contains, what is deferred, and the register of every half-built thing in the tree. |
| foundations.md | The kernel work everything else is blocked on. |
| wayland.md | The GUI stack, and what gets deleted to make room. |
| hybrid.md | Moving drivers out of the kernel. |
| schapi.md | The long-term API layering, and the compatibility promise. |
| roadmap.md | Everything else still open. |
guides/ — how to work on it
| building.md | Prerequisites and the build, per host. |
| testing.md | The harnesses, and what each one actually proves. |
| layout.md | Repository map, and how to add a program or a port. |
| adding-a-driver.md | Writing one, binding it, publishing its class vtable. |
| hardware-report.md | hwreport: describing a machine onto a USB stick, for whoever fixes it. |
branding/ — the marks
| README | Shift, the one mark: what it is for, the colour rule, why an icon and a mascot were removed, and why a raster is committed next to its SVG. |
history/ — why it is the way it is
| README | What belongs in here and what does not. |
| kernel.md | Bugs whose cause was nowhere near their symptom. |
| schfs.md | The filesystem's own, from the same period as its design. |
| moving-to-linux.md | The Windows-to-Fedora move, kept for the parts that recur. |
Writing one of these
Four conventions, all of them observable in the existing files:
State the cost. Every design choice gave something up. A document that does not say what is a document that will be argued with later by somebody who only sees the downside.
Prefer the measured number to the remembered one. "500 of 3565 files carry the advertising clause" is worth more than "some do", and it was worth the minute it took to count.
Write down the bug that shaped it. Half the non-obvious code in this tree is non-obvious because something failed once. If a design is strange, the strangeness is load-bearing and the reader deserves to know why before changing it.
No dates in headings. A date in a heading turns a description into a
changelog, and the description is the thing with a long life. Dates belong in
history/, where they mean something.