SchOS/kernel/dev/vt.c
Nexoniarz 60d06658f0 gfx: draw the console in RAM, and write it to the card write-combined
On the first real machine with a discrete card (an RTX 3060, 800x600 from
the UEFI GOP) the console was slow enough to photograph mid-scroll, and the
boot died on CPU 1's "cpu1: starting": CPU 0 spun 200M times on the console
lock while CPU 1 held it, scrolling, and called it a deadlock.

The framebuffer is device memory in the uncached 3-4 GB page of the direct
map. QEMU's stdvga is RAM underneath, so nothing showed there; on a card,
gfx_scroll_up's memmove read the whole screen back across the bus one byte
at a time, and every anti-aliased glyph read back each pixel it blended.

So the console now draws into a copy of the screen in RAM (vmap_alloc: kalloc
pages behind a page table of their own, since nothing needs it contiguous),
and gfx_flush() copies the changed rectangle onto the card through an
ioremap_wc() mapping -- PAT entry 4 set to write-combining on every CPU.
Flushes happen where drawing ends: a message, a terminal write, an echo, a
terminal switch. Scrolling moves eight bytes at a time instead of one.

/dev/fb0 reads and writes the card itself, as before. The early console's
fb_info now carries the physical address it always should have.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
2026-10-22 23:46:58 +02:00

907 lines
30 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
//
// Virtual terminals. See include/vt.h for why this exists at all; the short
// version is that switching needs a backing store, and the console drew
// straight into the framebuffer.
//
// The rule this file is built on: **a terminal does not know whether it is
// visible.** Writes land in the grid, the cursor moves, the grid scrolls --
// all of it unconditionally. Drawing is a separate question asked once, at
// the bottom, and answered by comparing against vt_active. Every alternative
// spreads "am I on screen" through the escape parser, and then a terminal
// that was switched away mid-sequence comes back wrong.
#include "types.h"
#include "defs.h"
#include "param.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "posix.h"
#include "theme.h"
#include "gfx.h"
#include "vt.h"
int vt_active = 0;
// The grids. Static rather than allocated: there is no contiguous multi-page
// allocator, a grid is 72 KB, and six of them are a fixed cost the kernel can
// pay once at link time instead of failing to pay at run time.
static struct vtcell vt_storage[NVT][VT_MAXCOLS * VT_MAXROWS];
static struct vt vts[NVT];
static int vt_ready;
// The sixteen ANSI colours, then the two theme defaults. Moved here from
// console.c, where they were the only palette because there was only one
// terminal to paint.
static const uint32 palette[VT_NCOLOUR] = {
0x000000, 0xAA0000, 0x00AA00, 0xAA5500, // black red green yellow(brown)
0x0000AA, 0xAA00AA, 0x00AAAA, 0xAAAAAA, // blue magenta cyan white
0x555555, 0xFF5555, 0x55FF55, 0xFFFF55, // bright versions
0x5555FF, 0xFF55FF, 0x55FFFF, 0xFFFFFF,
SCH_FG, // VT_FG_DEFAULT
SCH_BG, // VT_BG_DEFAULT
};
uint32
vt_rgb(uint8 idx)
{
return palette[idx < VT_NCOLOUR ? idx : VT_FG_DEFAULT];
}
static struct vtcell *
cell_at(struct vt *v, int col, int row)
{
return &v->cells[row * v->cols + col];
}
static int
is_active(struct vt *v)
{
return vt_ready && v->index == vt_active;
}
// Paint one cell from the grid. The single place that turns stored state into
// pixels, so anything that changes a cell can simply call this and not think
// about whether the terminal is visible.
static void
show(struct vt *v, int col, int row)
{
if (!is_active(v))
return;
struct vtcell *k = cell_at(v, col, row);
// Reverse video swaps the two colours at draw time rather than at store
// time, so turning it off restores what was underneath instead of leaving
// the swapped pair behind.
if (k->attr & VT_ATTR_REVERSE)
gfx_draw_cell(col, row, k->ch, vt_rgb(k->bg), vt_rgb(k->fg));
else
gfx_draw_cell(col, row, k->ch, vt_rgb(k->fg), vt_rgb(k->bg));
}
static void
blank_row(struct vt *v, int row)
{
for (int c = 0; c < v->cols; c++) {
struct vtcell *k = cell_at(v, c, row);
k->ch = ' ';
k->fg = v->fg;
k->bg = v->bg;
k->attr = 0;
}
}
// ---------------------------------------------------------------------------
// Setup
// ---------------------------------------------------------------------------
// The termios every terminal starts with. This was a single file-static in
// console.c called `tio`; it is per-terminal now because ICANON and ECHO
// describe a terminal, and a program that turns off echo on tty2 has said
// nothing whatever about tty1.
static void
termios_defaults(struct termios *t)
{
memset(t, 0, sizeof(*t));
t->c_iflag = ICRNL;
t->c_oflag = OPOST | ONLCR;
t->c_cflag = CS8 | CREAD;
t->c_lflag = ISIG | ICANON | ECHO | ECHOE;
t->c_cc[VINTR] = 'C' & 0x1f;
t->c_cc[VQUIT] = '\\' & 0x1f;
t->c_cc[VERASE] = '\x7f';
t->c_cc[VKILL] = 'U' & 0x1f;
t->c_cc[VEOF] = 'D' & 0x1f;
t->c_cc[VSUSP] = 'Z' & 0x1f;
t->c_cc[VWERASE]= 'W' & 0x1f;
t->c_cc[VMIN] = 1;
t->c_ispeed = 15;
t->c_ospeed = 15;
}
// The screen size, clamped to what a grid can hold.
//
// 80x24 when there is no framebuffer yet -- which is the usual case when
// vt_init runs, because the display driver is found on the PCI bus and the
// terminals are set up before the bus is walked. vt_resize() corrects it the
// moment a scanout arrives.
static void
measure(int *out_cols, int *out_rows)
{
int cols = gfx_cols(), rows = gfx_rows();
if (cols <= 0) cols = 80;
if (rows <= 0) rows = 24;
if (cols > VT_MAXCOLS) cols = VT_MAXCOLS;
if (rows > VT_MAXROWS) rows = VT_MAXROWS;
*out_cols = cols;
*out_rows = rows;
}
void
vt_init(void)
{
int cols, rows;
// Idempotent. A verbose boot brings the terminals up early, before the PCI
// bus is walked, so that the kernel log has somewhere to go; main() then
// calls this again in its usual place. The second call must not wipe six
// screens of boot messages.
if (vt_ready) {
vt_resize();
return;
}
measure(&cols, &rows);
for (int i = 0; i < NVT; i++) {
struct vt *v = &vts[i];
memset(v, 0, sizeof(*v));
v->index = i;
v->cols = cols;
v->rows = rows;
v->cells = vt_storage[i];
v->fg = VT_FG_DEFAULT;
v->bg = VT_BG_DEFAULT;
v->esc_state = VE_NORMAL;
// pgid 1, which is init's, so the first shell on each terminal already
// sees itself as the foreground job rather than stopping with SIGTTIN.
v->fg_pgrp = 1;
termios_defaults(&v->tio);
for (int r = 0; r < rows; r++)
blank_row(v, r);
}
vt_active = 0;
vt_ready = 1;
}
// The real screen has arrived. Re-measure and re-lay the grids.
//
// This exists because of the order the kernel comes up in: terminals are
// initialised before the PCI bus is walked, so the display driver attaches its
// scanout *after* vt_init has already sized every grid from a framebuffer that
// was not there yet. Without this the grids stayed 80x24 on a 160x50 screen --
// text stopped two thirds of the way down, `ls` formatted for a width the grid
// did not have and split words across the wrap, and zsh's cursor tracking was
// wrong on every line.
//
// Content is not preserved. Reflowing a grid into a different width is a real
// problem and there is nothing here worth reflowing: this runs during boot,
// before console_takeover(), when every grid is still blank.
void
vt_resize(void)
{
int cols, rows;
if (!vt_ready)
return; // vt_init has not run; it will measure itself
measure(&cols, &rows);
if (cols == vts[0].cols && rows == vts[0].rows)
return; // same screen, nothing to do
for (int i = 0; i < NVT; i++) {
struct vt *v = &vts[i];
v->cols = cols;
v->rows = rows;
if (v->cx >= cols) v->cx = cols - 1;
if (v->cy >= rows) v->cy = rows - 1;
for (int r = 0; r < rows; r++)
blank_row(v, r);
}
vt_repaint(vt_current());
}
struct vt *
vt_get(int i)
{
if (i < 0) i = 0;
if (i >= NVT) i = NVT - 1;
return &vts[i];
}
struct vt *
vt_current(void)
{
return &vts[vt_active];
}
// ---------------------------------------------------------------------------
// Output
// ---------------------------------------------------------------------------
void
vt_repaint(struct vt *v)
{
if (!is_active(v))
return;
for (int r = 0; r < v->rows; r++)
for (int c = 0; c < v->cols; c++) {
struct vtcell *k = cell_at(v, c, r);
if (k->attr & VT_ATTR_REVERSE)
gfx_draw_cell(c, r, k->ch, vt_rgb(k->bg), vt_rgb(k->fg));
else
gfx_draw_cell(c, r, k->ch, vt_rgb(k->fg), vt_rgb(k->bg));
}
}
void
vt_scroll(struct vt *v)
{
// The grid moves whether or not anyone is watching. If they are, the
// framebuffer is scrolled with a memmove rather than repainted cell by
// cell -- a full repaint of a 160x50 screen is a million pixel writes, and
// a shell printing a long file would spend all its time in this function.
memmove(v->cells, cell_at(v, 0, 1),
(uint64)(v->rows - 1) * v->cols * sizeof(struct vtcell));
blank_row(v, v->rows - 1);
if (is_active(v)) {
gfx_scroll_up(vt_rgb(v->bg));
// The exposed row was blanked in v->bg; gfx_scroll_up painted it the same
// colour, so there is nothing further to draw.
}
if (v->cy > 0)
v->cy--;
}
void
vt_cursor_set(struct vt *v, int col, int row)
{
// Clamped rather than validated: an escape sequence is untrusted input from
// any program that can write to the terminal, and "CUP to row 9999" should
// land on the last row rather than off the end of the grid.
if (col < 0) col = 0;
if (row < 0) row = 0;
if (col >= v->cols) col = v->cols - 1;
if (row >= v->rows) row = v->rows - 1;
v->cx = col;
v->cy = row;
v->wrap_pending = 0; // an explicit move is not a wrap
}
void
vt_cursor_get(struct vt *v, int *col, int *row)
{
if (col) *col = v->cx;
if (row) *row = v->cy;
}
static void
put_blank_at(struct vt *v, int col, int row)
{
struct vtcell *k = cell_at(v, col, row);
k->ch = ' ';
k->fg = v->fg;
k->bg = v->bg;
k->attr = 0;
show(v, col, row);
}
// Take the deferred wrap, if one is owed. Called before anything that needs
// the cursor to be at a real position.
static void
wrap_now(struct vt *v)
{
if (!v->wrap_pending)
return;
v->wrap_pending = 0;
v->cx = 0;
v->cy++;
while (v->cy >= v->rows)
vt_scroll(v);
}
void
vt_putc(struct vt *v, int glyph)
{
switch (glyph) {
case '\n':
v->wrap_pending = 0;
v->cx = 0;
v->cy++;
break;
case '\r':
v->wrap_pending = 0;
v->cx = 0;
break;
// Backspace moves the cursor. It does **not** erase.
//
// This blanked the cell it moved onto, which is what a line-discipline erase
// does, not what the BS control character does. A program that wants to rub
// a character out sends `\b \b` -- backspace, space, backspace -- and the
// separation matters because programs also use plain `\b` simply to go back.
//
// zsh does, on every edit of a line you have already typed. Inserting a
// character in the middle, it sends:
//
// echo alpha \b\b zha \b\b
//
// -- move back two, rewrite the tail, then move back two again to leave the
// cursor where the user expects it. Against a destructive backspace that
// last pair deleted the `ha` it had just drawn, so the line appeared to lose
// its tail while the buffer was perfectly correct. Which is exactly how it
// looked: type in the middle of a line and the end of it vanishes.
case '\b':
v->wrap_pending = 0;
if (v->cx > 0)
v->cx--;
break;
// DEL is ignored, as it is on a real terminal. It is not a movement and it
// is not an erase; it exists to be discarded on a paper tape.
case 0x7f:
break;
case '\t':
// To the next multiple of eight, blanking as it goes so a tab overwrites
// rather than skipping over stale characters. Without a case here '\t'
// reaches the font as glyph 9, which in CP437 is a hollow circle: pressing
// Tab printed a circle.
wrap_now(v);
do {
put_blank_at(v, v->cx, v->cy);
v->cx++;
} while (v->cx % 8 != 0 && v->cx < v->cols);
if (v->cx >= v->cols) { v->cx = v->cols - 1; v->wrap_pending = 1; }
break;
default: {
// A C0 control character that got this far has no handled meaning, and a
// terminal never *draws* one. The font has a picture for every byte below
// 0x20 and none of those pictures is what the sender meant: zsh emits
// 0x0F to leave alt-charset mode, because that is what the `linux`
// terminfo says rmacs is, and CP437 glyph 0x0F is a sun. It appeared in
// the prompt on every line.
if (glyph < 0x20)
return;
// No upper bound any more. The cell holds a codepoint, so a character the
// font may not have is stored as itself and the font decides -- which is
// the difference between a terminal that cannot show Ą and one whose font
// happens not to. It used to be clamped to 255 and replaced with '?' here,
// before any font was ever consulted.
if (glyph < 0)
return;
wrap_now(v); // the previous glyph filled the line
struct vtcell *k = cell_at(v, v->cx, v->cy);
k->ch = (uint32)glyph;
k->fg = v->fg;
k->bg = v->bg;
k->attr = (uint8)v->attr;
show(v, v->cx, v->cy);
// Filling the last column does not move to the next line. It owes a wrap,
// and pays it when the next glyph arrives -- which is what makes a line
// that is exactly as wide as the screen take one row instead of two, and
// what lets a program write to the bottom-right cell without scrolling.
if (v->cx + 1 >= v->cols)
v->wrap_pending = 1;
else
v->cx++;
break;
}
}
while (v->cy >= v->rows)
vt_scroll(v);
}
// Fill a run of cells with the current background, wrapping at the right edge.
//
// The grid is updated cell by cell -- it has to be -- but the *drawing* is
// done as rectangles, one per row span. Blanking a cell through the glyph
// path writes 128 pixels through the generic pixel routine; blanking a whole
// row as one fill writes the same pixels with the bounds checks hoisted out,
// and the console erases to end of screen on every shell prompt. At 160x50
// that is the difference between a million checked pixel writes per prompt and
// fifty row fills.
static void
erase_run(struct vt *v, int col, int row, int count)
{
int active = is_active(v);
while (count > 0 && row < v->rows) {
int n = v->cols - col; // to the end of this row
if (n > count)
n = count;
// Only draw what actually changes.
//
// This is the whole reason a terminal keeps a grid. `ESC[J` -- erase to
// end of screen -- arrives after every shell prompt, and almost every
// time the screen below the cursor is *already* blank in exactly the
// colours it is being asked to blank to. Drawing it anyway means writing
// four megabytes to a framebuffer that runs at about 128 MB/s, which is
// 32 ms of nothing, on every prompt, and zsh redraws the prompt on every
// keystroke.
//
// The grid already knows. Comparing is free; writing is not.
int dirty = 0;
for (int i = 0; i < n; i++) {
struct vtcell *k = cell_at(v, col + i, row);
if (k->ch != ' ' || k->fg != v->fg || k->bg != v->bg || k->attr != 0)
dirty = 1;
k->ch = ' ';
k->fg = v->fg;
k->bg = v->bg;
k->attr = 0;
}
if (active && dirty)
gfx_fill_rect(col * gfx_char_w(), row * gfx_char_h(),
n * gfx_char_w(), gfx_char_h(), vt_rgb(v->bg));
count -= n;
col = 0;
row++;
}
}
// ED -- erase in display. 0: cursor to end, 1: start to cursor, 2: all.
void
vt_erase_display(struct vt *v, int mode)
{
switch (mode) {
case 0: erase_run(v, v->cx, v->cy, (v->rows - v->cy) * v->cols - v->cx); break;
case 1: erase_run(v, 0, 0, v->cy * v->cols + v->cx + 1); break;
default: vt_clear(v); break;
}
}
// EL -- erase in line. The same three modes, bounded to the current row.
void
vt_erase_line(struct vt *v, int mode)
{
switch (mode) {
case 0: erase_run(v, v->cx, v->cy, v->cols - v->cx); break;
case 1: erase_run(v, 0, v->cy, v->cx + 1); break;
default: erase_run(v, 0, v->cy, v->cols); break;
}
}
// Insert and delete characters within a line: ESC[n@ and ESC[nP.
//
// These were missing, and what was missing with them was **editing a line you
// have already typed**. `TERM=linux` declares `ich1=\E[@` and `dch1=\E[P`, so a
// line editor that inserts a character in the middle sends one of these and
// then writes the character -- and against a terminal that silently drops the
// escape, the text after the cursor is overwritten instead of shifted. What
// that looks like is the end of the line disappearing as you type into it,
// with the *buffer* perfectly correct, which is a maddening pair of symptoms
// because the program is doing nothing wrong.
//
// The row is shifted in the grid and then repainted from the cursor to the end
// of the line. No attempt at a hardware scroll: a line is at most a couple of
// hundred cells and this happens once per keystroke.
static void
vt_shift_line(struct vt *v, int n, int insert)
{
int row = v->cy, start = v->cx, width = v->cols;
int i;
if (n < 1)
n = 1;
if (n > width - start)
n = width - start;
if (insert) {
for (i = width - 1; i >= start + n; i--)
*cell_at(v, i, row) = *cell_at(v, i - n, row);
for (i = start; i < start + n; i++) {
struct vtcell *k = cell_at(v, i, row);
k->ch = ' '; k->fg = v->fg; k->bg = v->bg; k->attr = 0;
}
} else {
for (i = start; i < width - n; i++)
*cell_at(v, i, row) = *cell_at(v, i + n, row);
for (i = width - n; i < width; i++) {
struct vtcell *k = cell_at(v, i, row);
k->ch = ' '; k->fg = v->fg; k->bg = v->bg; k->attr = 0;
}
}
for (i = start; i < width; i++)
show(v, i, row);
}
// ESC[nX -- erase n characters where they stand, without moving anything.
static void
vt_erase_chars(struct vt *v, int n)
{
if (n < 1)
n = 1;
if (n > v->cols - v->cx)
n = v->cols - v->cx;
erase_run(v, v->cx, v->cy, n);
}
void
vt_clear(struct vt *v)
{
int dirty = 0;
for (int r = 0; r < v->rows; r++) {
for (int c = 0; c < v->cols; c++) {
struct vtcell *k = cell_at(v, c, r);
if (k->ch != ' ' || k->fg != v->fg || k->bg != v->bg || k->attr != 0) {
dirty = 1;
break;
}
}
if (dirty)
break;
}
for (int r = 0; r < v->rows; r++)
blank_row(v, r);
v->cx = v->cy = 0;
v->wrap_pending = 0;
// A screen fill, not a repaint. vt_repaint draws every cell through the
// glyph path -- eight thousand of them -- to produce a screen that is
// entirely one colour.
if (is_active(v) && dirty)
gfx_clear(vt_rgb(v->bg));
}
// ---------------------------------------------------------------------------
// The escape parser
//
// Moved here from console.c along with the state it needs. It was a set of
// file-statics there -- one parser for one screen -- and a parser is per
// terminal for the same reason a cursor is: a program halfway through a CSI
// sequence on tty2 has said nothing about tty1.
//
// The serial line does NOT go through any of this. On the other end of it is
// a real terminal emulator that understands ANSI far better than this ever
// will, so escapes are passed to it verbatim and interpreted only for the
// framebuffer. Two consumers, two right answers.
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// Unicode -> glyph
//
// The font's upper half is CP437, not Latin-1, so a codepoint cannot be used
// as an index. It looks like it can -- font.h's own comments say so, labelling
// each glyph with the Unicode character of the same number -- but the bitmaps
// disagree: index 0xE9 draws a capital theta, and rendering U+00E9 there turns
// "cafe" into "caf" followed by a theta. Every accented character came out as
// an unrelated symbol, consistently enough to look almost deliberate.
//
// So: a table. Entry i covers codepoint 0x80 + i, and 0 means "this font has
// no glyph for that". The C1 range (0x80-0x9F) has no printable characters at
// all, hence the leading run of zeros.
// ---------------------------------------------------------------------------
static const uchar latin1_to_cp437[128] = {
/* 0x80-0x9F: C1 controls, nothing to draw */
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
/* 0xA0 */ 0x20, 0xAD, 0x9B, 0x9C, 0, 0x9D, 0, 0x15,
/* 0xA8 */ 0, 0, 0xA6, 0xAE, 0xAA, 0x2D, 0, 0,
/* 0xB0 */ 0xF8, 0xF1, 0xFD, 0, 0, 0xE6, 0x14, 0xFA,
/* 0xB8 */ 0, 0, 0xA7, 0xAF, 0xAC, 0xAB, 0, 0xA8,
/* 0xC0 */ 0, 0, 0, 0, 0x8E, 0x8F, 0x92, 0x80,
/* 0xC8 */ 0, 0x90, 0, 0, 0, 0, 0, 0,
/* 0xD0 */ 0, 0xA5, 0, 0, 0, 0, 0x99, 0,
/* 0xD8 */ 0, 0, 0, 0, 0x9A, 0, 0, 0xE1,
/* 0xE0 */ 0x85, 0xA0, 0x83, 0, 0x84, 0x86, 0x91, 0x87,
/* 0xE8 */ 0x8A, 0x82, 0x88, 0x89, 0x8D, 0xA1, 0x8C, 0x8B,
/* 0xF0 */ 0, 0xA4, 0x95, 0xA2, 0x93, 0, 0x94, 0xF6,
/* 0xF8 */ 0, 0x97, 0xA3, 0x96, 0x81, 0, 0, 0x98,
};
// The handful of characters above U+00FF that CP437 does have. Box drawing
// and block elements matter because they are what every text-mode program
// draws frames and progress bars out of.
struct cp_pair { uint32 cp; uchar glyph; };
static const struct cp_pair cp437_extra[] = {
{ 0x2022, 0x07 }, /* bullet */
{ 0x2500, 0xC4 }, { 0x2502, 0xB3 }, /* light horizontal/vertical */
{ 0x250C, 0xDA }, { 0x2510, 0xBF },
{ 0x2514, 0xC0 }, { 0x2518, 0xD9 },
{ 0x251C, 0xC3 }, { 0x2524, 0xB4 },
{ 0x252C, 0xC2 }, { 0x2534, 0xC1 }, { 0x253C, 0xC5 },
{ 0x2550, 0xCD }, { 0x2551, 0xBA }, /* double */
{ 0x2554, 0xC9 }, { 0x2557, 0xBB },
{ 0x255A, 0xC8 }, { 0x255D, 0xBC },
{ 0x2580, 0xDF }, { 0x2584, 0xDC }, { 0x2588, 0xDB },
{ 0x258C, 0xDD }, { 0x2590, 0xDE },
{ 0x2591, 0xB0 }, { 0x2592, 0xB1 }, { 0x2593, 0xB2 },
{ 0x25A0, 0xFE }, /* black square */
{ 0x221A, 0xFB }, { 0x221E, 0xEC }, /* root, infinity */
{ 0x2260, 0, }, { 0x2264, 0xF3 }, { 0x2265, 0xF2 },
{ 0x2248, 0xF7 }, { 0x2261, 0xF0 },
};
// Returns the glyph to draw for a codepoint, or 0 if there is none.
static int
glyph_for(uint32 cp)
{
if (cp < 0x80)
return (int)cp; // ASCII is CP437's lower half
if (cp < 0x100)
return latin1_to_cp437[cp - 0x80];
for (unsigned i = 0; i < NELEM(cp437_extra); i++)
if (cp437_extra[i].cp == cp)
return cp437_extra[i].glyph;
return 0;
}
// SGR. Simpler than it was, because a cell stores a palette index rather than
// an RGB value: "bright" is +8 and "default" is a named index, where before
// both had to be recovered by searching the palette for a matching colour.
static void
vt_sgr(struct vt *v)
{
// "ESC[m" with no parameters means ESC[0m -- reset -- and ECMA-48 says so
// for every CSI: an omitted parameter takes its default, and SGR's is 0.
//
// This loop used to start at a count of zero and therefore do nothing, so a
// bare reset was silently dropped. Programs emit it constantly: fastfetch
// writes "\x1b[32m1%\x1b[m", and with the reset ignored everything after
// the first coloured character stayed green forever. Worse with background
// colours -- its palette swatch sets a white background and resets, so the
// whole console went white-on-white and stayed there, which looks like a
// corrupted framebuffer rather than a missing branch.
int nparm = v->esc_nparm ? v->esc_nparm : 1; // esc_parm[0] is already 0
for (int i = 0; i < nparm; i++) {
int p = v->esc_parm[i];
if (p == 0) {
v->fg = VT_FG_DEFAULT;
v->bg = VT_BG_DEFAULT;
v->bold = 0;
v->attr = 0;
} else if (p == 1) {
v->bold = 1;
if (v->fg < 8) v->fg += 8; // brighten a colour already chosen
} else if (p == 7) {
v->attr |= VT_ATTR_REVERSE;
} else if (p == 27) {
v->attr &= ~VT_ATTR_REVERSE;
} else if (p == 22) {
v->bold = 0;
if (v->fg >= 8 && v->fg < 16) v->fg -= 8;
} else if (p >= 30 && p <= 37) {
v->fg = (uint8)((p - 30) + (v->bold ? 8 : 0));
} else if (p == 39) {
v->fg = VT_FG_DEFAULT;
} else if (p >= 40 && p <= 47) {
v->bg = (uint8)(p - 40);
} else if (p == 49) {
v->bg = VT_BG_DEFAULT;
} else if (p >= 90 && p <= 97) {
v->fg = (uint8)((p - 90) + 8);
} else if (p >= 100 && p <= 107) {
v->bg = (uint8)((p - 100) + 8);
}
}
}
// One final byte of a CSI sequence, with esc_parm[] already filled in.
static void
vt_csi(struct vt *v, int final)
{
int col = v->cx, row = v->cy;
int n = v->esc_nparm > 0 ? v->esc_parm[0] : 0;
int n1 = n ? n : 1; // most sequences default to 1
switch (final) {
case 'A': vt_cursor_set(v, col, row - n1); break;
case 'B': vt_cursor_set(v, col, row + n1); break;
case 'C': vt_cursor_set(v, col + n1, row); break;
case 'D': vt_cursor_set(v, col - n1, row); break;
case 'E': vt_cursor_set(v, 0, row + n1); break;
case 'F': vt_cursor_set(v, 0, row - n1); break;
case 'G': vt_cursor_set(v, n1 - 1, row); break;
case 'd': vt_cursor_set(v, col, n1 - 1); break;
case 'H': case 'f': {
int r = v->esc_nparm > 0 && v->esc_parm[0] ? v->esc_parm[0] : 1;
int c = v->esc_nparm > 1 && v->esc_parm[1] ? v->esc_parm[1] : 1;
vt_cursor_set(v, c - 1, r - 1); // ANSI counts from 1
break;
}
case 'J': vt_erase_display(v, n); break;
case 'K': vt_erase_line(v, n); break;
case '@': vt_shift_line(v, n1, 1); break; // ICH -- insert characters
case 'P': vt_shift_line(v, n1, 0); break; // DCH -- delete characters
case 'X': vt_erase_chars(v, n1); break; // ECH -- erase characters
case 'm': vt_sgr(v); break;
case 's': v->saved_cx = col; v->saved_cy = row; break;
case 'u': vt_cursor_set(v, v->saved_cx, v->saved_cy); break;
// Cursor visibility (DECTCEM) and the other private modes. There is no
// hardware cursor being drawn, so there is nothing to show or hide --
// swallowing them silently is correct, and far better than printing
// "?25l" into the middle of someone's output.
case 'h': case 'l': break;
default: break; // unknown: drop it, do not print
}
}
// Feed one output byte to a terminal. The serial side has already had the
// raw byte; this is the framebuffer's interpretation of it.
static void
vt_feed_1(struct vt *v, int c)
{
switch (v->esc_state) {
case VE_ESC:
if (c == '[') { v->esc_state = VE_CSI;
v->esc_nparm = 0; v->esc_private = 0;
for (int i = 0; i < VT_MAXPARM; i++) v->esc_parm[i] = 0;
return; }
if (c == ']') { v->esc_state = VE_OSC; return; }
v->esc_state = VE_NORMAL;
return;
case VE_OSC:
// Consume to BEL or to ESC \. A terminal that does not follow OSC 8 must
// still swallow it, or the URL is printed as text -- which is what
// "Disk (]8;;file:///\]8;;\): 4.6 MiB" was: fastfetch wrapping a path in
// a hyperlink, and this console spelling it out.
if (c == 0x07) { v->esc_state = VE_NORMAL; return; }
if (c == 0x1b) { v->esc_state = VE_OSC_ESC; return; }
return;
case VE_OSC_ESC:
v->esc_state = (c == '\\') ? VE_NORMAL : VE_OSC;
return;
case VE_CSI:
if (c == '?') { v->esc_private = 1; return; }
if (c >= '0' && c <= '9') {
if (v->esc_nparm == 0) v->esc_nparm = 1;
if (v->esc_nparm <= VT_MAXPARM)
v->esc_parm[v->esc_nparm - 1] = v->esc_parm[v->esc_nparm - 1] * 10 + (c - '0');
return;
}
if (c == ';') {
if (v->esc_nparm < VT_MAXPARM) v->esc_nparm++;
return;
}
v->esc_state = VE_NORMAL;
if (!v->esc_private)
vt_csi(v, c);
return;
}
// VE_NORMAL
if (c == 0x1b) { v->esc_state = VE_ESC; return; }
// UTF-8 continuation. A codepoint the font cannot draw becomes '?' -- the
// one thing it must not become is a *different* character, which is exactly
// what indexing the font by codepoint did.
if (v->u8_need > 0) {
if ((c & 0xC0) != 0x80) { // malformed: abandon the sequence
v->u8_need = 0;
vt_putc(v, '?');
return;
}
v->u8_cp = (v->u8_cp << 6) | (c & 0x3F);
if (--v->u8_need > 0)
return;
// The codepoint itself, not a CP437 approximation of it. glyph_for() is
// still here for the bitmap fallback, but the grid no longer needs it:
// what reaches the font is what the program sent.
vt_putc(v, (int)v->u8_cp);
return;
}
if (c >= 0xF0) { v->u8_cp = c & 0x07; v->u8_need = 3; return; }
else if (c >= 0xE0) { v->u8_cp = c & 0x0F; v->u8_need = 2; return; }
else if (c >= 0xC0) { v->u8_cp = c & 0x1F; v->u8_need = 1; return; }
else if (c >= 0x80) { vt_putc(v, '?'); return; } // stray continuation
vt_putc(v, c);
}
// ---------------------------------------------------------------------------
// Switching
// ---------------------------------------------------------------------------
int
vt_switch(int i)
{
if (i < 0 || i >= NVT)
return -1;
if (!vt_ready)
return -1;
if (i == vt_active)
return 0;
vt_active = i;
// Repaint from the grid. Nothing was saved on the way out because nothing
// needed to be: the outgoing terminal's grid has been current all along,
// which is the whole reason the grid exists.
vt_repaint(&vts[i]);
gfx_flush();
return 0;
}
int
vt_index(struct vt *v)
{
return v ? v->index : 0;
}
// May the kernel act on the switch chord?
//
// Not if the terminal on screen is in VT_PROCESS: a program has said it will
// handle switching itself, and the whole point of saying so is that the chord
// belongs to it now. This is the documented Unix answer to "my application
// wants that key", and it is the one a display server will use -- Schcom, on
// the terminal it owns, so that Ctrl+Alt+Shift+F2 reaches its own compositor
// bindings instead of yanking the screen out from under it.
//
// What this does *not* do yet: deliver relsig/acqsig and wait for VT_RELDISP.
// Linux signals the owning process on every switch request and blocks until it
// answers, which is how a display server gets to release the GPU first. There
// is nothing here that needs to release anything, so the kernel simply stops
// switching rather than negotiating. When Schcom needs the handshake, this is
// where it goes, and struct vt_mode already carries the fields for it.
int
vt_kernel_switches(void)
{
return vt_current()->mode != VT_PROCESS;
}
// Step to the previous or next terminal that is actually in use.
//
// Skipping the idle ones matters: six terminals with two shells on them means
// four blank screens between the things you wanted, and cycling past them is
// worse than not having the key. "In use" is `opened`, the same count
// VT_GETSTATE reports, so what the key does and what `chvt` says are the same
// fact.
//
// If nothing else is open this stays put rather than wrapping to a blank one.
int
vt_cycle(int dir)
{
if (!vt_ready)
return -1;
for (int step = 1; step <= NVT; step++) {
int i = vt_active + dir * step;
while (i < 0) i += NVT;
while (i >= NVT) i -= NVT;
if (i == vt_active)
break;
if (vts[i].opened > 0)
return vt_switch(i);
}
return 0; // nowhere else to go; not an error
}
void
vt_feed(struct vt *v, int c)
{
vt_feed_1(v, c);
}