SchOS/kernel/dev/mouse.c
Nexoniarz 817d666068 gfx: the console and the crash screen stop drawing on a driver by name
Same disease as the network stack, one subsystem over. kernel/dev/vga.c
was three things wearing one name: the owner of the framebuffer, a
bitmap drawing library, and the text console. Only the first is a
driver, and because they shared a file they shared a prefix -- so
panic.c drew the crash screen with vga_fill_rect, console.c printed with
vga_putc, /dev/fb0 handed out vga_fb_phys, and every one of those files
named a display driver it had no business knowing about.

Split three ways:

  - kernel/drivers/gpu/vga/vga_fb.c owns the VBE framebuffer -- the mode
    the loader programmed and handed over, the aperture, and the display
    class vtable. It is a driver and now lives with the driver that
    finds the card on the bus.
  - kernel/dev/gfx.c draws: pixels, shapes, glyphs, the cursor, scroll,
    the ANSI erase operations. It names no driver. The framebuffer
    arrives through gfx_attach_scanout(), so a driver publishes what it
    owns and this file draws on it without knowing what it is.
  - include/gfx.h is the interface, and says why it is deliberately not
    the display class: that one is about frames -- acquire, present,
    vblank -- and the crash screen has to work when nothing else does.

main() no longer calls a display driver. platform_register_devices()
takes the framebuffer address and brings up whatever owns it, which is
where driver names belong; kernel/drivers/registry.c is the file whose
entire job is naming every driver in the kernel.

virtio-gpu got the e1000 treatment as well: instances in an array, the
instance hung on dev->priv by an `attached` hook, and every op reading
it rather than a file-static. It refused the second adapter outright
before, which is not hypothetical -- integrated plus discrete is an
ordinary laptop. The VGA driver deliberately has no such hook, and says
so: there is one framebuffer the loader programmed however many
VGA-class controllers the bus turns up, and a second one publishing the
same scanout is the truth rather than a bug.

Private headers moved next to their drivers: include/virtio.h and
include/xhci.h each had exactly one includer. include/ is for headers
the rest of the kernel needs.

Deleted rather than moved: consoleinit() programmed the sixteen ANSI
colours into the VGA DAC and disabled text-mode blink, by writing ports
0x3C0-0x3C9 from the console. The comment three lines above the colour
table already said this does nothing in a 32bpp linear mode -- there is
no palette to index -- so it was both dead and in the wrong file.

Verified, and this is a refactor so the evidence is that nothing moved:
  - bootcheck -Fb -Net: 59 [ok], no failures. That covers the console
    through every command, /dev/fb0's geometry, writing pixels through
    write() and mapping the framebuffer through mmap.
  - make crashshot: the crash screen renders exactly as before --
    shapes, glyphs, logo and QR code -- which is the whole of gfx.c
    exercised at once, in a panic, with the scanout attached by a driver.
  - make schcom-test: five pixel assertions from the host oracle still
    pass, so the display class and the compositor above it are unmoved.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-15 17:04:10 +02:00

253 lines
No EOL
5.3 KiB
C

#include "types.h"
#include "defs.h"
#include "gfx.h"
#include "irq.h"
#include "x86.h"
#include "traps.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "fs.h"
#include "file.h"
#define KBD_S_STAT 0x64
#define KBD_S_DATA 0x60
#define KBD_C_WRITE 0xD4
#define MOUSE_ACK 0xFA
struct {
struct spinlock lock;
int x;
int y;
uint8 buttons;
} mouse_state;
static void
mouse_wait(int type)
{
int timeout = 100000;
if(type == 0){
while(timeout-- && !(inb(KBD_S_STAT) & 0x01));
} else {
while(timeout-- && (inb(KBD_S_STAT) & 0x02));
}
}
static void
mouse_write(uchar data)
{
mouse_wait(1);
outb(KBD_S_STAT, KBD_C_WRITE);
mouse_wait(1);
outb(KBD_S_DATA, data);
}
static uchar
mouse_read(void)
{
mouse_wait(0);
return inb(KBD_S_DATA);
}
static void
mouse_irq(void *arg)
{
(void)arg;
mouseintr();
}
// Move the pointer. Caller holds mouse_state.lock.
//
// Positive dy is *down*, matching both the screen and USB HID. The PS/2
// packet reports the opposite, which is why its caller negates first --
// there is one pointer and two protocols disagreeing about which way is up,
// and the conversion belongs at the edge rather than in here.
static void
mouse_move_locked(int dx, int dy)
{
mouse_state.x += dx;
mouse_state.y += dy;
// Clamp to the screen that actually exists. These were the literals 800 and
// 600, which was correct while that was the only mode the loader could set.
// It is a boot-time choice now (press R), and at 1280x800 the pointer simply
// stopped two thirds of the way across -- which reads as the cursor drifting
// away from the host's, rather than as a clamp.
int maxx = (int)gfx_width();
int maxy = (int)gfx_height();
if(maxx <= 0) maxx = 800;
if(maxy <= 0) maxy = 600;
if(mouse_state.x < 0) mouse_state.x = 0;
if(mouse_state.y < 0) mouse_state.y = 0;
if(mouse_state.x >= maxx) mouse_state.x = maxx - 1;
if(mouse_state.y >= maxy) mouse_state.y = maxy - 1;
}
// The same pointer, moved by something that is not the PS/2 port. USB HID
// uses this; anything else that produces motion events should too.
void
mouse_inject(int dx, int dy, int buttons)
{
acquire(&mouse_state.lock);
mouse_state.buttons = buttons;
mouse_move_locked(dx, dy);
release(&mouse_state.lock);
input_mouse(dx, dy, buttons);
}
// Put the pointer somewhere, rather than nudging it.
//
// The clamp is the same as the relative path's, and for the same reason: the
// screen size is a boot-time choice now. The coordinates arrive already scaled
// to pixels -- the HID driver does that, because it is the only place that
// knows the device's logical range.
void
mouse_set_abs(int x, int y, int buttons)
{
int maxx = (int)gfx_width();
int maxy = (int)gfx_height();
if(maxx <= 0) maxx = 800;
if(maxy <= 0) maxy = 600;
if(x < 0) x = 0;
if(y < 0) y = 0;
if(x >= maxx) x = maxx - 1;
if(y >= maxy) y = maxy - 1;
acquire(&mouse_state.lock);
mouse_state.buttons = buttons;
mouse_state.x = x;
mouse_state.y = y;
release(&mouse_state.lock);
input_mouse_abs(x, y, buttons);
}
void
mouseintr(void)
{
static uchar buf[3];
static int phase = 0;
uchar status;
status = inb(KBD_S_STAT);
if(!(status & 0x01) || !(status & 0x20)){
return;
}
uchar data = inb(KBD_S_DATA);
acquire(&mouse_state.lock);
if(phase == 0 && !(data & 0x08)){
release(&mouse_state.lock);
return;
}
buf[phase++] = data;
if(phase == 3){
phase = 0;
mouse_state.buttons = buf[0] & 0x07;
int dx = (buf[0] & 0x10) ? (int)buf[1] - 256 : buf[1];
int dy = (buf[0] & 0x20) ? (int)buf[2] - 256 : buf[2];
// The overflow bits mean the delta saturated and is meaningless; moving
// by it would throw the pointer across the screen.
if(!(buf[0] & 0x40) && !(buf[0] & 0x80))
mouse_move_locked(dx, -dy);
else
dx = dy = 0;
release(&mouse_state.lock);
// Outside the lock: input_report takes its own, and holding two at once
// is how a lock ordering rule gets invented by accident.
input_mouse(dx, -dy, buf[0] & 0x07);
return;
}
release(&mouse_state.lock);
}
int get_mouse_x(void) {
int x;
acquire(&mouse_state.lock);
x = mouse_state.x;
release(&mouse_state.lock);
return x;
}
int get_mouse_y(void) {
int y;
acquire(&mouse_state.lock);
y = mouse_state.y;
release(&mouse_state.lock);
return y;
}
uint8 get_mouse_buttons(void) {
uint8 b;
acquire(&mouse_state.lock);
b = mouse_state.buttons;
release(&mouse_state.lock);
return b;
}
int
mouseread(struct inode *ip, uint64 off, char *dst, int n)
{
struct mouse_data m;
int size = sizeof(struct mouse_data);
if(n < size) {
return -1;
}
m.x = get_mouse_x();
m.y = get_mouse_y();
m.buttons = get_mouse_buttons();
memmove(dst, &m, size);
return size;
}
void
mouseinit(void)
{
initlock(&mouse_state.lock, "mouse");
mouse_state.x = 400;
mouse_state.y = 300;
while(inb(KBD_S_STAT) & 0x01)
inb(KBD_S_DATA);
mouse_wait(1);
outb(KBD_S_STAT, 0xA8);
mouse_wait(1);
outb(KBD_S_STAT, 0x20);
mouse_wait(0);
uchar cb = inb(KBD_S_DATA);
cb |= 0x02;
cb |= 0x01;
cb &= ~0x20;
mouse_wait(1);
outb(KBD_S_STAT, 0x60);
mouse_wait(1);
outb(KBD_S_DATA, cb);
mouse_write(0xF6);
mouse_read();
mouse_write(0xF4);
mouse_read();
irq_register(IRQ_MOUSE, mouse_irq, 0, "ps2-mouse", 0);
}