SchOS/boot
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Nexoniarz bf9ac843f7 schcom: repaint what changed, and stop rendering frames nobody sees
Moving the mouse repainted the whole screen. At 1280x800 that is a
million pixels of desktop fill, every surface re-blitted, and a 4 MB copy
to the framebuffer -- per event. Under emulation the pointer lagged the
mouse by whole seconds, and that was not the emulation's fault: moving a
10x10 cursor does not require touching four megabytes.

Two changes, and the second matters as much as the first.

Damage tracking: one rectangle, unioned from whatever actually changed,
and only those rows are redrawn and copied out. A pointer move damages
where it was and where it is; a commit damages that surface; a client
going away damages what it had. One rectangle rather than a list, because
in practice the changes are a cursor and the window under it, and a list
costs more bookkeeping than it saves.

Draining input: a single mouse movement produces a burst of EV_REL ending
in EV_SYN, and the loop handled one event per poll and repainted. So the
compositor rendered every intermediate position of a cursor that was
never seen at those positions. Both queues are now drained before
anything is painted. handle_input grew a distinct "queue empty" return
for it -- EV_SYN changes nothing but is not the end of the burst, and a
drain that stopped there would leave the rest queued.

Also cuts the loader's resolution prompt from four seconds to one and a
half, on both the BIOS and UEFI paths. Four was mine and it was too long:
it is paid on every unattended boot, and adding four seconds to every
start to offer a menu nobody usually wants makes the common case worse to
serve the rare one.

schcom-test passes, including two overlapping clients and stacking order.
bootcheck 108 [ok].

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 05:54:06 +02:00
..
bios schcom: repaint what changed, and stop rendering frames nobody sees 2026-08-10 05:54:06 +02:00
uefi schcom: repaint what changed, and stop rendering frames nobody sees 2026-08-10 05:54:06 +02:00
README.md boot/uefi: a working UEFI loader, with one known limitation 2026-08-09 17:13:09 +02:00

Booting SchOS

Two firmware paths, kept apart on purpose:

boot/
  bios/    legacy BIOS: MBR, El Torito CD stub, real-mode stage 2
  uefi/    UEFI application (not written yet)

They are separate directories rather than #ifdefs in one because they share almost nothing. A BIOS loader lives in 16-bit real mode, talks to the firmware through software interrupts, and has to walk itself up into long mode. A UEFI loader is a 64-bit PE executable that the firmware has already placed in long mode with paging on, and it asks for services by calling through a table of function pointers. The only things genuinely in common are the logo bitmap, the menu's appearance, and the hand-off contract below.

What the loader must hand the kernel

Whichever path runs, the kernel expects the same things. This is the contract; a second loader is correct exactly when it satisfies it.

Where Notes
Kernel image loaded per its ELF program headers entry at entry64
CPU state see below -- the two paths differ here
Memory map E820_MAP_ADDR, 24-byte entries, count at E820_COUNT_ADDR kernel/arch/x86_64/e820.c reads it
Framebuffer VBE_INFO_ADDR address, pitch, width, height, depth
Verbose flag BOOT_VERBOSE_FLAG_ADDR set by the F8 menu

The addresses are defined once, in include/memlayout.h and boot/bios/stage2main.c. A UEFI loader must fill the same structures — the kernel does not care which firmware produced them, and that is what keeps the split cheap.

Two entry points, because the two firmwares hand over differently

The BIOS path enters the kernel in 32-bit protected mode at the multiboot entry, with EAX holding the framebuffer address; mboot_entry then builds page tables and climbs into long mode itself.

UEFI hands a loader long mode with paging already on. Dropping back to protected mode only to climb out again is a mode switch whose failure mode is a triple fault with no console, so the kernel publishes a second entry instead. kernel/arch/x86_64/entry.S carries a sch64_header — magic SCH64BOO, 8-byte aligned within the first 16 KB, followed by a 64-bit physical address — found by scanning, exactly as the BIOS loader scans for the multiboot magic. include/schboot.h holds the magic so loader and kernel cannot disagree.

What that entry expects:

  • long mode, interrupts off
  • CR3 pointing at tables that identity-map the low 4 GB and map the same 4 GB at 0xffff800000000000. entry64low's first instruction is a movabs to a high address, so identity alone triple faults immediately.
  • RBX = the framebuffer physical address, and never 1 — that value marks an application processor in entry64high.

The kernel loads its own GDT at that entry (entry64uefi), rather than the loader doing it. A loader arriving in long mode is still on the firmware's descriptors, and the first thing the kernel does that depends on its own selectors takes a #GP against a GDT the firmware no longer owns — it surfaced as unexpected trap 13 ... cs=38, a long way from the cause.

e820.c reads a BIOS memory map. UEFI hands out a different structure (EFI_MEMORY_DESCRIPTOR, from GetMemoryMap), so the UEFI loader has to translate it into the same 24-byte entries rather than inventing a second format for the kernel to learn.

The BIOS path today

  1. bios/bootasm.S — the literal MBR sector. Signed to 512 bytes by tools/sign.pl, loads stage 2 from LBA 1 and jumps.
  2. bios/cdboot.S — the same job for optical media, as an El Torito no-emulation image. Separate because the loader never uses INT 13h and so needs a real ATAPI read.
  3. bios/stage2.S — collects the E820 map, sets a VBE mode, enters protected mode.
  4. bios/stage2main.c — the boot menu and splash, then loads the kernel and enters long mode.

STAGE2_SECTORS is defined once, in the Makefile, and passed to both the assembler and the dd that writes the image. It used to be written out by hand in five places and silently truncated the loader when they disagreed.

Why UEFI is worth doing

Everything since roughly 2012 boots UEFI by default, and Secure Boot machines will not run the BIOS path at all without firmware settings most people never touch. The BIOS loader stays regardless: it is what QEMU's default machine and older hardware use, and it costs nothing to keep once the two are separated.