SchOS/docs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Nexoniarz c84d06c5b1 gfx: one glyph blitter, and a terminal cell is a surface
Gate 0's last item, "delete the cell grid" -- done as far as it should be, and
the rest of it retired, which is the part worth explaining.

include/text.h made the case against the grid in four charges: it cannot do
variable-width glyphs, cannot position text off a multiple of eight, cannot
anti-alias, and cannot hold a codepoint above 255. Every one of those was
about the *drawing layer*, and every one is now false -- glyphs carry metrics,
PSOGM positions text at arbitrary pixels, the TrueType path blends 8-bit
coverage, and vtcell.ch is a uint32.

What is left is a grid in vt.c, and deleting that would not modernise the
console; it would stop it being a terminal. VT100 escapes address columns,
TIOCGWINSZ reports rows and columns, and every program that draws a box
assumes both. So the item is checked with its remainder rewritten to say what
was actually wrong, rather than ticked as if the original wording had been
carried out.

**What was actually wrong was the duplicate.** gfx.c walked font_data and
blitted glyphs its own way; text.c did the same job into a struct surface, for
no caller but a sysrq self-test. Two implementations of bearings, coverage and
clipping, which had to agree about a cell size only one of them was told had
changed -- and they did not agree, which is why every line of PSOGM once drew
the next character's bitmap underneath itself.

There is one now, and the mechanism is the pleasing part: the console hands
text_draw_glyph() **the cell as a surface of its own** -- same pixels, same
stride, origin moved and bounds set to that cell. Clipping a tall ascender to
its line is then the same bounds check that clips to the edge of a screen, and
there is no second notion of clipping in the tree. `surface_sub()` is six
lines and replaced fourteen of hand-written comparisons.

The bitmap is reached through font_builtin() like any other provider, so the
early console and the real one are one path with different metrics, and the
`if (!cfont)` branch that walked the array is gone. gfx.c no longer includes
font.h; text.c does, being the only file left that reads it -- which also
retires the note in text.c explaining why it could not.

struct surface gained a bpp, because gfx_draw_pixel handles 16, 24 and 32 and
whatever replaces it has to as well. Zero means 32: a UEFI GOP has no other
format and the loader publishes 32 unconditionally, so callers that do not
care say nothing.

One behaviour change, and it is the documented one: a codepoint the font
cannot draw is now a substituted glyph rather than a blank cell. text.h argues
for that directly -- "a missing glyph that draws nothing makes text silently
shorter and the fault impossible to see".

Verified by screendump: the console renders correctly, PSOGM renders
correctly, and `echo t > /proc/sysrq` still draws its specimen through the
surface path with the back buffer at 32bpp. Both supported configurations: one
boot each, no traps, no panics, socktest and memfdtest green.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-23 17:57:16 +02:00
..
architecture gfx: one glyph blitter, and a terminal cell is a surface 2026-09-23 17:57:16 +02:00
branding smp: a verbose boot triple-faulted, and vgpud drew a test card 2026-09-22 10:50:53 +02:00
guides docs: the tree moved and the documentation did not 2026-09-13 20:05:06 +02:00
history zsh: two more cache answers that claimed capabilities SchOS lacks 2026-09-22 00:36:48 +02:00
niveus site: rebuilt on Niveus, and the palette stops being a copy 2026-09-23 14:40:09 +02:00
plan gfx: one glyph blitter, and a terminal cell is a surface 2026-09-23 17:57:16 +02:00
Website site: "what it has" is a rail you move along, not a wall you skim 2026-09-23 14:45:36 +02:00
licensing.md userland: 268 applets, an editor, names that resolve, and a web server 2026-09-14 19:24:55 +02:00
README.md branding: one mark, and PSOGM draws it 2026-09-21 21:35:58 +02:00

SchOS documentation

Four kinds of document, kept in four directories, because they answer four different questions and go stale at four different rates.

architecture/ What SchOS is Present tense. Describes what is built and working.
plan/ What SchOS will be Future tense. Everything here is unbuilt.
guides/ How to work on it Imperative. Build it, test it, add to it.
history/ Why it is the way it is Past tense. Bugs whose cause is not visible from the fix.

Plus two that belong to no category and apply to everything: licensing.md — read it before copying anyone else's code in — and branding/, which holds the marks and the rules for using them.


The rule that keeps this from rotting

When something is finished, it moves from plan/ to architecture/ and is rewritten as a description of the thing rather than a record of building it.

A completed item is not a ticked checkbox. A ticked checkbox says the work happened; it does not say what the work produced, and six months later the checkbox is the only thing left and it explains nothing.

So finishing a piece of work has three steps, and the third is not optional:

  1. The code works and is tested.
  2. The plan entry is deleted.
  3. A description exists in architecture/ written for somebody who was not there — what it does, what shape it has, what it costs, and what it still does not do.

This is not bookkeeping. The tree has already proved it necessary: the network stack was finished, verified end to end, and for a month afterwards the only description of it anywhere was a checkbox in a roadmap, four levels of indentation deep, written in the past tense of somebody arguing for the work rather than explaining the result.

The "what it does not do" section is the one that pays. Every description in architecture/ ends with one. A document that only lists a subsystem's strengths is marketing, and the reader who most needs the document is the one about to trip over a limitation nobody wrote down.


Start here

New to the tree → architecture/README.md, the system layer by layer, then guides/layout.md for where the files are.

Trying to build it → guides/building.md.

Wondering what happens next → plan/1.0.md, which is the finish line and the register of everything half-built. Then plan/README.md for the order.

About to start something new → the register, first. Nothing new starts while it has rows in it, and a row leaves only by being finished or deleted.

Something is broken and it feels familiar → history/. There is a good chance it is in there.


architecture/ — what SchOS is

README The system, layer by layer. Read first.
boot.md Firmware to the first userspace process.
kernel.md SchIFT: memory, processes, scheduling, traps, signals, SMP.
syscalls.md The call table, and the Linux personality that lets real software run.
filesystem.md The VFS, the buffer cache, procfs, mounts.
schfs.md SchFS: the copy-on-write root filesystem.
devices.md The device model, driver binding, the class vtables.
usb.md xHCI, the USB core, and the class drivers.
graphics.md Framebuffer, text rendering, console, and the crash screen.
terminals.md The six virtual terminals, and how one is switched to.
networking.md Drivers, lwIP, sockets — Unix and INET.
init.md schinit, PID 1 as a role, and the job manifests.

plan/ — what SchOS will be

README The three current decisions and the order they happen in.
1.0.md The finish line, and the freeze. What 1.0 contains, what is deferred, and the register of every half-built thing in the tree.
foundations.md The kernel work everything else is blocked on.
wayland.md The GUI stack, and what gets deleted to make room.
hybrid.md Moving drivers out of the kernel.
schapi.md The long-term API layering, and the compatibility promise.
roadmap.md Everything else still open.

guides/ — how to work on it

building.md Prerequisites and the build, per host.
testing.md The harnesses, and what each one actually proves.
layout.md Repository map, and how to add a program or a port.
adding-a-driver.md Writing one, binding it, publishing its class vtable.

branding/ — the marks

README Shift, the one mark: what it is for, the colour rule, why an icon and a mascot were removed, and why a raster is committed next to its SVG.

history/ — why it is the way it is

README What belongs in here and what does not.
kernel.md Bugs whose cause was nowhere near their symptom.
schfs.md The filesystem's own, from the same period as its design.
moving-to-linux.md The Windows-to-Fedora move, kept for the parts that recur.

Writing one of these

Four conventions, all of them observable in the existing files:

State the cost. Every design choice gave something up. A document that does not say what is a document that will be argued with later by somebody who only sees the downside.

Prefer the measured number to the remembered one. "500 of 3565 files carry the advertising clause" is worth more than "some do", and it was worth the minute it took to count.

Write down the bug that shaped it. Half the non-obvious code in this tree is non-obvious because something failed once. If a design is strange, the strangeness is load-bearing and the reader deserves to know why before changing it.

No dates in headings. A date in a heading turns a description into a changelog, and the description is the thing with a long life. Dates belong in history/, where they mean something.