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yapf.js: decodeTexture (container, yapf-sum checks, code books with context decoding, 16-bit / float planes, GPU block tiles), BC1-BC7 / BC6H block decoding and textureToRGBA for display. Matches the C library on 417 generated files (surfaces bit-exact) and survives fuzzing with clean YapfErrors; fixtures in bindings/js/test-data keep it checked. VS Code preview: pickers for mip, face, layer, frame and slice; storage, normal-map convention and version in the info bar. Figma import: textures converted to 8-bit, 8-bit images stay exact. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01DVrVthWN8GsmgHGUhhsCYm
1.6 KiB
1.6 KiB
YAPF Image Preview for VS Code
Click any .yapf file in VS Code to see the image.
- Checkerboard behind transparent pixels.
- Click to switch between fit to window and 100 %; Ctrl + scroll to zoom (pixels stay sharp when enlarged).
- Opens every YAPF file, version 1 and 2: GPU blocks (BC1–BC7, BC6H) decoded, 16-bit and float textures shown in 8-bit (floats sRGB encoded).
- Pickers for mip level, cube face, array layer, animation frame and volume slice.
- Info bar: size, shape, storage (e.g. GPU BC7, RGB half float), sRGB / linear, normal-map convention, format version, file size, decode time. Damaged files say so (checksum mismatch).
- Reloads automatically when the file changes on disk.
Decoding runs in plain JavaScript inside the preview; no native code.
Install
-
From a release: download
yapf-preview.vsix, then in VS Code run Extensions: Install from VSIX… (orcode --install-extension yapf-preview.vsix). -
From source (needs Node.js):
cd extensions/vscode npm run package # → yapf-preview-1.0.0.vsix code --install-extension yapf-preview-1.0.0.vsix
Should work in VS Code 1.75+ and VS Code–based editors such as VSCodium.
Status
The .vsix packages cleanly, and the preview code was tested in a browser
engine (headless Chromium) with real files: correct pixels, mip picker,
error message for corrupt files; the YAPF 2 preview was tested the same
way (BC7, BC5, BC6H, half float, 16-bit, cube, animation, damaged and
non-YAPF files). It has not yet been run inside VS Code itself.