YAPF/bindings/cpp/README.md
Nexoniarz d7f494a0c9 Language bindings, KDE thumbnails, yapf compare, in-memory encoding
- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it
- yapf.c also compiles as C++
- `yapf compare`: size and decode speed of the original format vs YAPF,
  with a lossless check
- bindings with tested examples: C++ (header-only), C# (P/Invoke),
  Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+),
  Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port;
  Python now encodes in memory
- docs/LANGUAGES.md and examples/ with measured results
- KDE Dolphin thumbnail plugin (KF6, CMake)
- README: honest status for Photoshop / VS Code / Figma (not run in the
  apps yet) and macOS (cross-compiled only), platform table

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:39:56 +02:00

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Markdown

# YAPF for C++
`yapf.hpp` is a header-only C++17 wrapper: RAII, exceptions, `std::vector`.
Add `../../yapf.c` to your project and include the header.
```cpp
#include "yapf.hpp"
yapf::Image img = yapf::Image::load("texture.yapf"); // or Image::decode(bytes)
upload(img.width(), img.height(), img.channels(), img.pixels());
std::vector<uint8_t> file = yapf::Image(256, 256, 4, rgba).encode();
```
`yapf.c` compiles as C or as C++, so you can simply add it to a C++ project
(Visual Studio, CMake, …).
Example: `g++ -O2 -std=c++17 example.cpp -x c++ ../../yapf.c -o example -pthread && ./example`