Shift is the logo, Guru is the icon, SchCotie is the mascot, and the difference
between them is not stylistic. An icon works once, at one size, in one state. A
mascot has to be able to *do* things -- confused, pleased, asleep, seen from
behind -- which is why it costs more and is drawn last. Written down because
this is exactly the kind of decision that gets re-derived badly.
Assets/ becomes docs/branding/, which also fixes two things:
* Filenames had spaces in them, so every reference needed quoting. They are
lowercase and hyphenated now.
* Assets/ held hand-written SVG and generated PNG in one directory, which is
the one rule docs/guides/layout.md states.
The guide records what was previously only in people's heads:
* The constraint everything answers to -- include/logo.h is a 128x128
single-channel coverage mask, so a mark has to survive as a solid shape in
one colour and be recognisable at 24 px. Colour is the last decision, never
the first.
* Guru's purple is load-bearing. PSOGM_BG #4B1D9A is deliberately not the
accent #7C5CFF, and theme.h's rule is that the full-bleed purple belongs
entirely to failure. If Guru appears in accent violet on a sticker, the deep
purple stops meaning "the machine stopped" -- and it is the only colour in
the system that means anything.
* Why shift-mask.svg is a separate file from shift.svg. mklogo.py reads ink as
(255 - luminance) * alpha, so tones survive as coverage and the relationship
inverts: darkest here is brightest on screen. Copying the violet fills would
light the object from below.
* Why a raster is committed beside its SVG. inkscape is not a build
prerequisite, so requiring a vector rasteriser would break the build on most
hosts for a file that changes about once a year.
* That the BSD daemon is copyrighted and SchCotie must be drawn from the
concept rather than from Beastie. A daemon is a Greek daimon and a Unix
background process; neither is ownable. The pitchfork, the sneakers and that
face are.
Format rule: SVG, or PNG at high resolution with no lossy compression, nothing
else. SVG is the source of truth for every mark and a raster is generated from
it, never edited.
include/logo.h regenerates byte-identical from the new path -- only the source
comment differs. The two old wordmark SVGs were deleted outside this session and
are left deleted; their PNGs are kept as superseded-*.png for reference.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
137 lines
6.2 KiB
Markdown
137 lines
6.2 KiB
Markdown
# SchOS documentation
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Four kinds of document, kept in four directories, because they answer four
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different questions and go stale at four different rates.
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| **[architecture/](architecture/)** | *What SchOS is* | Present tense. Describes what is built and working. |
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| **[plan/](plan/)** | *What SchOS will be* | Future tense. Everything here is unbuilt. |
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| **[guides/](guides/)** | *How to work on it* | Imperative. Build it, test it, add to it. |
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| **[history/](history/)** | *Why it is the way it is* | Past tense. Bugs whose cause is not visible from the fix. |
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Plus two that belong to no category and apply to everything:
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**[licensing.md](licensing.md)** — read it before copying anyone else's code in —
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and **[branding/](branding/)**, which holds the marks and the rules for using
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them.
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---
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## The rule that keeps this from rotting
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> **When something is finished, it moves from `plan/` to `architecture/` and is
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> rewritten as a description of the thing rather than a record of building it.**
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A completed item is not a ticked checkbox. A ticked checkbox says the work
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happened; it does not say what the work *produced*, and six months later the
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checkbox is the only thing left and it explains nothing.
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So finishing a piece of work has three steps, and the third is not optional:
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1. The code works and is tested.
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2. The plan entry is deleted.
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3. A description exists in `architecture/` written for somebody who was not
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there — what it does, what shape it has, what it costs, and what it still
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does not do.
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This is not bookkeeping. The tree has already proved it necessary: the network
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stack was finished, verified end to end, and for a month afterwards the only
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description of it anywhere was a checkbox in a roadmap, four levels of
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indentation deep, written in the past tense of somebody arguing for the work
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rather than explaining the result.
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**The "what it does not do" section is the one that pays.** Every description in
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`architecture/` ends with one. A document that only lists a subsystem's
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strengths is marketing, and the reader who most needs the document is the one
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about to trip over a limitation nobody wrote down.
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---
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## Start here
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**New to the tree** → [architecture/README.md](architecture/README.md), the
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system layer by layer, then [guides/layout.md](guides/layout.md) for where the
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files are.
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**Trying to build it** → [guides/building.md](guides/building.md).
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**Wondering what happens next** → [plan/1.0.md](plan/1.0.md), which is the finish line, then [plan/README.md](plan/README.md) for the order.
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**Something is broken and it feels familiar** → [history/](history/). There is a
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good chance it is in there.
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---
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## architecture/ — what SchOS is
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| [README](architecture/README.md) | The system, layer by layer. Read first. |
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| [boot.md](architecture/boot.md) | Firmware to the first userspace process. |
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| [kernel.md](architecture/kernel.md) | SchIFT: memory, processes, scheduling, traps, signals, SMP. |
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| [syscalls.md](architecture/syscalls.md) | The call table, and the Linux personality that lets real software run. |
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| [filesystem.md](architecture/filesystem.md) | The VFS, the buffer cache, procfs, mounts. |
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| [schfs.md](architecture/schfs.md) | SchFS: the copy-on-write root filesystem. |
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| [devices.md](architecture/devices.md) | The device model, driver binding, the class vtables. |
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| [usb.md](architecture/usb.md) | xHCI, the USB core, and the class drivers. |
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| [graphics.md](architecture/graphics.md) | Framebuffer, text rendering, console, and the crash screen. |
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| [networking.md](architecture/networking.md) | Drivers, lwIP, sockets — Unix and INET. |
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| [init.md](architecture/init.md) | `schinit`, PID 1, and the job manifests. |
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## plan/ — what SchOS will be
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| [README](plan/README.md) | The three current decisions and the order they happen in. |
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| [1.0.md](plan/1.0.md) | **The finish line.** What 1.0 contains, and what is explicitly deferred past it. |
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| [foundations.md](plan/foundations.md) | The kernel work everything else is blocked on. |
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| [init.md](plan/init.md) | PID 1 becomes a role rather than a process. |
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| [wayland.md](plan/wayland.md) | The GUI stack, and what gets deleted to make room. |
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| [hybrid.md](plan/hybrid.md) | Moving drivers out of the kernel. |
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| [schapi.md](plan/schapi.md) | The long-term API layering, and the compatibility promise. |
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| [roadmap.md](plan/roadmap.md) | Everything else still open. |
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## guides/ — how to work on it
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| [building.md](guides/building.md) | Prerequisites and the build, per host. |
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| [testing.md](guides/testing.md) | The harnesses, and what each one actually proves. |
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| [layout.md](guides/layout.md) | Repository map, and how to add a program or a port. |
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| [adding-a-driver.md](guides/adding-a-driver.md) | Writing one, binding it, publishing its class vtable. |
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## branding/ — the marks
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| [README](branding/README.md) | Shift the logo, Guru the icon, SchCotie the mascot: what each is for, the colour rule, and why a raster is committed next to its SVG. |
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## history/ — why it is the way it is
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| [README](history/README.md) | What belongs in here and what does not. |
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| [kernel.md](history/kernel.md) | Bugs whose cause was nowhere near their symptom. |
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| [moving-to-linux.md](history/moving-to-linux.md) | The Windows-to-Fedora move, kept for the parts that recur. |
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---
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## Writing one of these
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Four conventions, all of them observable in the existing files:
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**State the cost.** Every design choice gave something up. A document that does
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not say what is a document that will be argued with later by somebody who only
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sees the downside.
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**Prefer the measured number to the remembered one.** "500 of 3565 files carry
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the advertising clause" is worth more than "some do", and it was worth the
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minute it took to count.
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**Write down the bug that shaped it.** Half the non-obvious code in this tree is
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non-obvious because something failed once. If a design is strange, the strangeness
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is load-bearing and the reader deserves to know why before changing it.
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**No dates in headings.** A date in a heading turns a description into a
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changelog, and the description is the thing with a long life. Dates belong in
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`history/`, where they mean something.
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