Guru and SchCotie are gone. Shift is the only mark, and the crash screen draws it where the face used to be. Guru was an icon -- a pictogram with a face, denoting one state -- that lived on the crash screen and nowhere else. Its argument was identity: `:(` is recognisably Microsoft's, and a crash screen is the single screenshot most likely to leave the machine, so it is the worst place to be wearing somebody else's face. That part holds, and it is kept in the branding README because it is the argument against any second mark. What does not follow is that the answer is a *new* mark. Shift already signs the system, it is already what the machine drew on the splash it started with, and a reader who has seen it twice before the crash recognises it faster than a face they have never seen. SchCotie was a mascot, and never existed: the file said so itself under "what this does not cover". A brief for a character nobody is about to draw is not worth carrying. So `draw_guru()` and its SVG-space geometry leave panic.c, the two `guru.svg` files are deleted, and PSOGM calls gfx_draw_logo() -- the same include/logo.h mask the loader splash and the boot console composite. At its native 128 px: there is no resampler in the crash path, and the face was scalable in a place that only ever drew it at one size. The name stays. "Purple Screen of Guru Meditation" is the Amiga nod, which panic.c's own header already called out as a separate thing from the mark. **And taking the screenshot to check it caught a regression from the TTF console work.** `gfx_draw_char()` -- the pixel-positioned path, which only PSOGM uses -- still walked `font_data[c][row]` for `row < CHAR_HEIGHT`. font_data has exactly 16 rows per glyph; CHAR_HEIGHT is the *TrueType* cell height now, about 21. So every line of the crash report drew five rows of the next character's bitmap underneath itself, and it looked like each line had been printed twice. The grid path had been updated when the cell size stopped being a constant; this one had not, because nothing routine draws text in pixel coordinates. Both go through one draw_glyph_px() now, and the bitmap's own geometry is spelled BITMAP_W/BITMAP_H so it cannot be mistaken for a cell size again. Two stale claims corrected while in there, in panic.c's header and in graphics.md: PSOGM has not dimmed-and-floated over the old screen for a while -- it clears to full purple, and the file's own code comment says why -- and there is no longer "a face that is obviously a cartoon". The website's crash section shows the mark in flat white rather than its own violets, which is what the kernel actually draws: PSOGM composites a coverage mask in one colour, and those violets sit close enough to #4B1D9A to half-disappear against it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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The website
Six files and a folder of marks. No build step, no dependencies, no
framework — open index.html and it works, including from a file:// URL.
index.html the front page
download.html get it, write it to a stick, or build it
docs.html the documentation reader
style.css the palette, transcribed from include/theme.h
app.js the front page: the boot log types, sections fade in
docs.js the Markdown renderer and the doc index
Assets/ shift.svg (logo), uberblock.svg (SchFS),
usb.svg (downloads), pride.svg
The download page
download.html links to releases/schos.iso, a path relative to this
directory. Nothing puts a file there — the ISO is 62 MB and does not belong
in the repository — so the link is dead until a build is dropped next to the
site:
make iso
mkdir -p docs/Website/releases && cp schos.iso docs/Website/releases/
The page is written so that this is the only thing that needs doing, and so that nothing on it is a promise the tree cannot keep. In particular the support table says one real machine, under test rather than listing hardware, because one Chromebox is the entire bare-metal record and a compatibility list would be fiction. When that changes, change the table; do not soften the wording.
The dd command is split across two lines on purpose. It was one long line
first, and the card clipped it at conv= — a destructive command that can
scroll half of itself out of view is a good way to take somebody's disk.
The docs reader
docs.html renders the Markdown in docs/ in the site's own theme, with the
index down the left and a table of contents down the right. Links between
documents are rewritten to stay inside the reader, so ../history/schfs.md
in an architecture page navigates rather than downloads.
The parser is about 150 lines in docs.js and handles what docs/ actually
uses: headings, fenced code, tables, lists, quotes, rules and inline marks.
A Markdown library would be larger than everything else here put together.
Every document is escaped before a single tag is emitted — the only HTML that
reaches the page is HTML docs.js wrote.
This one page needs a server. Browsers refuse fetch() on file:// for
the same reason they refuse it cross-origin, so opening docs.html from a
file gives a panel explaining that instead of the docs. Everything else works
from a file. To read them locally:
cd /home/nexoniarz/Dokumenty/Projects/SchOS
python3 -m http.server 8000
# then http://localhost:8000/docs/Website/docs.html
Adding a document means adding one line to the DOCS array in docs.js. The
reader will only load a path that appears there.
The two footer notes
Both pages carry two statements below the licence line, and both are meant to be read rather than skimmed past.
The first is the flag, below. The second is about AI, and it says the thing
worth saying: the tool is not the measure. A project is good when the people
building it understand what was built. That claim is deliberately made next to
a link to history/, because that directory is where it can be checked — the
bugs are written up in full, including the wrong turns and the measurements
that disproved them. An explanation you can follow is the evidence; the byline
is not.
The flag
Assets/pride.svg is in the top bar and in the footer, on both pages, and it
is not seasonal. Support with an end date is marketing; this is a project that
belongs to whoever writes it. It is also deliberately small — the site is
about an operating system, and the flag is a statement, not a subject.
The rules it follows
The palette is not a design decision. It is include/theme.h, copied. A
site describing an operating system should look like the operating system, and
copying the header means the two cannot drift apart by accident.
PSOGM purple appears exactly once. #4B1D9A is on the crash-screen section
and nowhere else, because ../branding/README.md says
it means the machine stopped and that a colour used everywhere means nothing.
If it shows up in a second place, that is a bug in the page.
The typefaces are the ones the OS ships. Roboto for text and JetBrains Mono
for the system voice — both already in ports/, both already in NOTICE. They
are requested from the system rather than downloaded: a font file would be
larger than the entire rest of the site.
The script is optional. If app.js fails to load the page is still
complete and still readable. Everything it does is decoration, and it honours
prefers-reduced-motion by doing none of it.
The boot log is real. The lines in app.js are from an actual boot, not
invented. The timer calibration line is there deliberately; see section 13 of
../history/kernel.md for what it cost.
Editing it
The numbers in the Numbers section are measured, not estimated, and they go stale. To refresh them:
find kernel include -name '*.c' -o -name '*.h' | xargs wc -l | tail -1
grep -c '^SYSCALL' kernel/sys/table.inc
The feature cards carry a tag — runs, in progress, or designed — and the
tag is a promise. Anything marked runs is in the tree and works today. When
that stops being true, change the tag rather than the wording.