SchOS/projects/schcom/README.md
Nexoniarz 181c420f21 schcom: prove two clients and stacking order
The compositor already walked a surface table, but nothing had ever run
two clients at once, so "it composites" rested on a single rectangle.

schcom-test now starts two overlapping clients and checks the overlap
region from the host: the later surface has to win there. A compositor
that cannot order two surfaces cannot host a window manager, and that is
the property SchWM will be built on.

Two bugs in the test itself, both of which would have read as compositor
faults:

  - it waited for the first "committed" line and screenshotted then, so
    the second client had not drawn yet. It waits for both now.
  - one probe point sat at 400,300 -- dead centre of an 800x600 screen,
    which is exactly where the pointer is drawn. Moved clear of it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 04:19:09 +02:00

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# Schcom — the SchOS Compositor
Owns the display. Every pixel that reaches the screen goes through it.
Clients do not draw to the framebuffer; they draw into their own buffers and
hand them over. Schcom decides what is on top of what, composites the result,
and presents it. It also owns input: it reads the raw event devices and sends
each event to whichever client should have it.
That is the whole job. Window *placement* is not part of it — that is SchWM's,
and Schcom exposes a protocol for it rather than implementing policy itself.
## Status
**v0 runs.** A client connects, is given a shared buffer, draws into it and
commits; the result is composited and presented. Verified end to end by
`make schcom-test`, which boots SchOS, runs the compositor and a client, then
screendumps the framebuffer and asserts the pixels **from the host** — the
compositor's own report that it composited something proves nothing. It runs
two overlapping clients and checks that the newer one wins in the overlap: a
compositor that cannot order two surfaces cannot host a window manager.
What exists:
- framebuffer output through `/dev/fb0` and the fbdev ioctls, double-buffered
- a versioned protocol over a Unix socket, with a handshake that must come first
- shared-memory buffers, one per surface, owned by the compositor
- surface / attach / **commit** semantics: nothing is shown mid-draw
- input from `/dev/input/eventN`, routed to the topmost surface
- clients that die are cleaned up, including their shm segments
- **multiple clients**, composited bottom-to-top in creation order
What does not exist yet: damage tracking beyond "repaint everything", multiple
outputs, subsurfaces, and any focus model beyond "topmost". Those are additions
rather than rewrites, which is the reason for committing to the surface/commit
model now instead of growing into it later.
## Building
Not part of the OS build. Needs `make ports` first, for the sysroot's libc:
```sh
make projects # builds and stages into sysroot/bin
make # rebuilds the image so the binaries are on it
make schcom-test # boots it and checks the pixels
```
## What it needs from the kernel
| Need | State |
|---|---|
| Shared memory (`shmget`/`shmat`/`shmdt`) | done |
| `mmap` of `/dev/fb0` | done |
| Framebuffer geometry via the fbdev ioctls | done |
| Unix domain sockets | done |
| Raw input events — key down/up with modifiers | done |
| `SCM_RIGHTS` | done, and **not yet used** — see below |
| Mode setting and double buffering | partial — virtio-gpu binds, no modeset API yet |
## Design notes
- **Buffers are shared memory, not pipes.** A pipe means copying every frame; at
800×600×32 that is 1.9 MB per frame per client.
- **The compositor owns the segment, not the client.** It has to survive a
client crashing mid-frame, and it must not be something a client can resize
underneath the compositor.
- **One protocol, versioned from the start.** SchWM and SchDE are separate
programs, so this is a real compatibility surface on day one. Every message
carries its own length, so an unknown message is skipped rather than
desynchronising the stream — that is what lets a v0 compositor survive a v1
client.
- **Policy belongs to SchWM.** If Schcom starts deciding where windows go, the
split has already failed. `CREATE_SURFACE` carries x/y today only because
there is no SchWM yet to ask.
## On Wayland
The protocol is deliberately Wayland-shaped — surfaces rather than windows,
buffers attached and made visible only on commit, and the compositor telling
clients when to draw. Wayland is **MIT-licensed**, so it can be linked against
without any conflict with Apache-2.0 (see `docs/architecture/licensing.md`), and
supporting it later is intended.
The one place v0 knowingly diverges: a buffer handle is a System V shared memory
id passed as an integer, where Wayland passes a file descriptor over
`SCM_RIGHTS`. The kernel supports `SCM_RIGHTS` already; an integer simply needs
no ancillary-data handling on either side. `struct schcom_surface` carries a
`handle_kind` field precisely so that switching is a new value rather than a
protocol break.