An x86-64 operating system built from xv6, now largely rewritten: SMP, a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF rasteriser, and a Linux-numbered syscall ABI. No history before this point -- the tree was never under version control. This commit exists so the rename that follows has something to undo to.
27 lines
1.2 KiB
Markdown
27 lines
1.2 KiB
Markdown
# SchDE — the Schunix Desktop Environment
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The parts you actually look at: a panel, a launcher, settings, a file
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manager, a terminal.
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SchDE is a set of ordinary Schcom clients plus whatever shared widget code
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they end up needing. Nothing in it is privileged and nothing in it is
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special — if SchDE can do something that a third-party program could not, the
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line has been drawn in the wrong place.
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## Status
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Not started. Last of the three, and deliberately so: there is no point
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designing a panel before there is a compositor to put it on.
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## What it will need that does not exist yet
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- **Text rendering.** Everything here is text, and the console's fixed 8×16
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CP437 grid is not usable for it. See phase 4 of `docs/roadmap.md` — a real
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glyph cache and rasteriser, and layout as a library in `lib/` so the
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terminal and the file manager are not each solving it.
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- **A widget toolkit**, however small. Even a panel needs buttons, labels and
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hit testing.
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- **A terminal emulator.** Note the direction: the *kernel* console parses
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ANSI today because it draws directly to the framebuffer. A GUI terminal is
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a client that parses ANSI itself and renders it with proportional-capable
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text. The two do not share code.
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