"but Virtio GPU is still non functional. it only shows logo" -- and that was a fair reading of it. A second monitor showing a mark for ever is indistinguishable from a second monitor that does not work. The mark was the right answer to the question hybrid.md asked: H2 and H3 needed a screenshot that proved a *userspace process* had drawn something, and that the driver came back after being killed. Both are closed. What was left was a display whose entire output was a logo, on a machine whose console was sitting on the other head. So vgpud mirrors the console onto it. **A copy with a diff.** /dev/fb0 maps the console's framebuffer; the virtio backing store is already mapped, because vgpud allocated it. The backing therefore holds, at all times, exactly what was last sent to the device -- which means it *is* the previous frame, and "what changed" needs no third buffer. Ten times a second: compare rows, skip the ones that match, copy the ones that do not, transfer the one rectangle spanning the rows that changed. Hence present() becoming present_rect(). Moving one line of text through a full-screen transfer of a 1280x800 resource is most of a megabyte of copy for a few hundred bytes of difference, and this loop runs whether or not anything is happening. Mapping /dev/fb0 does not take the screen from the console: the pages are the ones the console draws into, and fb_mapped() only arranges a redraw when the fd is closed. This one never is. Sizes differ, so a head larger than the console centres it on the theme ground the mark already draws, and a smaller head shows the top-left corner -- which is where a terminal puts everything worth seeing. Scaling is the alternative and it is the wrong one; text resampled to a non-integer ratio is text you cannot read. The blocking accept() became poll() with the frame interval as its timeout, because holding the device is no longer the only thing to do. Not the endpoint: a compositor will want this head for itself, and when there is one this goes away. Until then the honest thing for a working display to show is the system that is running on it. **And a bug older than any of it.** schmode reported "cannot reach vgpud on /run/vgpud -- it is not running" about a process that was running perfectly well. Every boot after the first, on any image whose root is writable, and nothing to do with this change -- it reproduces on the previous commit, 3 runs in 4. bind() creates a node at the path, and /run is a directory on the root filesystem rather than a tmpfs. The node outlived the process that bound it and the boot it was bound in, so the next boot's vgpud claimed the device, drew, held it -- and then failed bind() on a name that already existed. A driver nobody could talk to, and an error message naming the wrong cause. It unlinks before binding now, which is what a Unix daemon does. The usual objection, that this lets a second instance steal a live socket, does not apply here: two vgpuds cannot coexist, because the first holds the PCI claim and the second is refused the device long before it reaches bind(). The claim is the mutual exclusion; the socket node never was. Verified by screendumping both heads over QMP: with the console at 1280x800 the two are byte-identical, and after `schmode 1024 768` the virtio head carries the console at the new mode. Three consecutive boots of one image all reach a working control socket, where the previous commit managed one. Both supported configurations: one boot each, no traps, no panics, socktest and memfdtest green. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
405 lines
20 KiB
Markdown
405 lines
20 KiB
Markdown
# Graphics, text and the console
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Four things share this area and they are deliberately separate: the kernel's own
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drawing surface, the compositor's display interface, the text-rendering layer,
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and the crash screen.
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---
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## The two display interfaces, and why there are two
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This distinction causes confusion every time somebody meets it, so it is the
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first thing here.
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| | [`gfx.h`](../../include/gfx.h) | [`display.h`](../../include/display.h) |
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|---|---|---|
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| **What** | The kernel's own drawing surface | The compositor's interface |
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| **About** | Pixels and text | *Frames* |
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| **Operations** | `draw_pixel`, `fill_rect`, `putc`, `text_at` | `acquire`, `present`, `wait_vblank` |
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| **Buffering** | None. Direct writes to the scanout. | Double-buffered |
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| **Users** | The console and PSOGM | Schcom |
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| **Must work when** | **Nothing else in the system does** | Userspace is healthy |
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That last row is the reason they are not one interface. The console and the
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crash screen cannot depend on a back buffer being allocatable, on a driver
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having a working present path, or on anything that could be the thing that just
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broke.
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### `gfx` — the scanout
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A driver that owns a linear framebuffer publishes it with
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`gfx_attach_scanout()`, and everything above draws through `gfx_*` calls.
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This used to be `kernel/dev/vga.c`, and every consumer called it by that name:
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`panic.c` drew the crash screen with `vga_fill_rect`, the console printed with
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`vga_putc`, `/dev/fb0` handed out `vga_fb_phys()`. None of that has anything to
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do with a VGA — it is bitmap drawing over a linear framebuffer, and the only
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VGA-specific part was where the framebuffer came from. A second display driver
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is now a second caller of one function rather than an edit to the crash screen.
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`main()` names no display driver. Whichever one owns the framebuffer the loader
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left running says so before any bus is enumerated, because the console draws
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long before PCI is walked.
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### `display` — the class
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`struct display_ops`, found with `device_find_class(DEVCLASS_DISPLAY)`.
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`acquire()` allocates the back buffer **on first call, never at boot** — it is
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around two megabytes at 800×600, and a machine whose compositor never starts
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should not pay that. A driver that cannot double-buffer returns 0, and the
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caller draws directly and accepts tearing rather than not drawing at all.
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`wait_vblank` is optional for the same reason.
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`echo d > /proc/sysrq` drives the whole path and draws a test pattern.
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## Drivers
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| | |
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|---|---|
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| **VBE framebuffer** (`gpu/vga/`) | Whatever the loader set up. Always present; this is what the splash and the console are drawn on. |
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| **virtio-gpu** (`gpu/virtio_gpu/`) | 2D, written from the OASIS specification. Full path: `GET_DISPLAY_INFO`, `RESOURCE_CREATE_2D`, `RESOURCE_ATTACH_BACKING`, `SET_SCANOUT`, `TRANSFER_TO_HOST_2D`, `RESOURCE_FLUSH`. |
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virtio-gpu is offered the bus **before** the VBE driver, so on a machine with
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both, the device with real mode setting and an explicit flush wins the display
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class. `vga_pci` still claims the stdvga card underneath, which is what the boot
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splash is drawn on — so `-vga std` must stay on the QEMU command line even when
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adding `-device virtio-gpu-pci`, because the loader's splash goes through VBE
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and there is no virtio path that early.
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### A framebuffer at physical zero is not a framebuffer
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That last sentence used to be advice. It is now enforced, because ignoring it
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did not produce a machine with no splash — it produced a **reboot loop**.
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virtio-gpu has no linear aperture, so OVMF's virtio GOP implements `Blt` and
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nothing else. On a machine whose only display is one, the firmware reports a
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width and a height and a `FrameBufferBase` of **zero**. Two places took that at
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face value:
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- `kmain()` tested `if (bi.ptr && …)` — with `bi.ptr` already run through
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`P2V()`, and `P2V(0)` is `KERNBASE`, which is not zero. The guard could not
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fail, and its own comment said *"drawing into address zero is a worse failure
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than staying quiet"*. It now tests the physical value before translating it.
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- `vga_fb_init()` attached the scanout regardless, one layer down.
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Either one wrote four megabytes over physical 0 — the real-mode IVT, the BIOS
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data area, the AP trampoline at `0x7000`, the early page tables — and the
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machine reset before it could print anything, came back to the firmware, and
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did it again.
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Both refuse now and say so. A machine with no usable linear framebuffer gets no
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graphical console, which is the truth about it; the serial line still has
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everything.
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**A virtio-gpu-only machine still does not reach a shell.** It no longer
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corrupts memory and it explains itself, but the console path assumes a
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framebuffer — `vt_init()` reports a terminal of `0 by 0` cells — and that path
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has never been exercised. Supported today is stdvga, with virtio-gpu optional
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beside it.
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`/dev/fb0` speaks the Linux fbdev interface: geometry through the fbdev ioctls,
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and `mmap` of the real framebuffer at its real physical address.
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> `mmap` of `/dev/fb0` is also **the kernel's only chance to notice that the
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> screen no longer belongs to the text console** — after that the drawing
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> happens with no further syscalls. `fb_mapped()` is called there, and
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> `fbclose()` puts it back.
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## What the second head shows
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A machine with both a stdvga and a virtio-gpu has two displays, and `vgpud` —
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the out-of-kernel driver, `cmd/vgpud/main.c` — owns the second one. For a long
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time it drew a test card there: colour bands, gradients, a checkerboard, and
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its own pid in binary along the bottom. That was scaffolding for
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[../plan/hybrid.md](../plan/hybrid.md)'s H2 and H3, where a screenshot had to
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answer *did a userspace process put this here* and *did the driver come back*.
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Both of those are closed, so the test card became the Shift mark. Which was
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honest about ownership and useless about everything else: **a second monitor
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showing a logo for ever is indistinguishable from a second monitor that does
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not work**, and that is exactly what it got called.
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It shows the console now.
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### A copy with a diff
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The console framebuffer is mapped through `/dev/fb0`; the virtio backing store
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is already mapped, because `vgpud` allocated it. So the backing holds, at all
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times, exactly what was last sent to the device — which means it *is* the
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previous frame, and answering "what changed" needs no third buffer. Ten times
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a second: compare each row, skip the ones that match, copy the ones that do
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not, and transfer the single rectangle spanning the rows that changed.
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This is why `present()` became `present_rect()`. Moving one line of text with a
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full-screen transfer of a 1280×800 resource is most of a megabyte of copy for a
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few hundred bytes of difference, and the loop runs whether or not anything is
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happening.
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Mapping `/dev/fb0` does not take the screen away from the console — the
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mapping is of the same physical pages the console draws into, and the kernel's
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`fb_mapped()` only arranges a redraw when the fd is *closed*. `vgpud` never
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closes it.
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A head larger than the console centres it on the theme ground. A head smaller
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shows the top-left corner, which is where a terminal puts everything worth
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seeing. Scaling is the alternative and it is the wrong one: text resampled to a
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non-integer ratio is text you cannot read.
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**This is not the endpoint.** A compositor (Gate 3) will want this head for
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itself, and when there is one, the mirror goes away. Until then the honest
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thing for a working display to show is the system running on it.
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### /run is not a tmpfs
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Found while testing the above, and older than it: `schmode` reported *"cannot
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reach vgpud on /run/vgpud — it is not running"* about a process that was
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running perfectly well, on every boot after the first.
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`bind()` creates a node at the path, and `/run` is a directory on the root
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filesystem rather than a tmpfs. So the node outlived the process, and the boot.
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The next boot's `vgpud` claimed the device, drew, held it — and failed `bind()`
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on a name that already existed, leaving a driver nobody could talk to and an
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error message that named the wrong cause.
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`vgpud` unlinks the path before binding it, which is what a Unix daemon does.
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The usual objection — that it lets a second instance steal a live socket — does
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not apply: two `vgpud`s cannot coexist, because the first holds the PCI claim
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and the second is refused the device long before it reaches `bind()`. The claim
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is the mutual exclusion; the socket node never was.
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## Text
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[`include/text.h`](../../include/text.h) + `kernel/dev/text.c`.
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**The font was never the problem — the character-cell grid was.** The console
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draws text by indexing `font_data[256][16]` and stepping the cursor eight
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pixels. A grid cannot do variable-width glyphs, cannot position text anywhere
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except on a multiple of eight, cannot anti-alias, and cannot represent a
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codepoint above 255. Swapping the bitmap for a nicer bitmap changes none of that.
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So the text layer fixes three things:
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- **Glyphs have metrics** — size, bearing, advance. That *is* variable-width
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text; everything else follows from it.
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- **It draws into a `struct surface`, not into the screen.** A compositor draws
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off-screen and presents; rendering that writes straight to the VGA aperture is
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unusable to it.
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- **The font is behind `struct font_ops`.** The bitmap font is one
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implementation and a rasteriser is another, arriving without any caller
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changing — glyphs carry 8-bit coverage, so an anti-aliased outline renderer
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already has somewhere to put its output.
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### The TrueType rasteriser
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`kernel/dev/ttf.c`: `glyf` outlines, composite glyphs with their component
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transforms, `cmap` format 4, anti-aliased scanline fill, with a host harness at
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`tools/ttftest.c`. A direct-mapped glyph cache in a 64 KB pool: one reserved
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slot per printable ASCII character, plus 224 shared slots keyed by codepoint
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for everything above it.
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**It is the console font.** The regular weight is linked into the kernel image
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by the `consfont` rule in the Makefile and opened at 16 px before `vt_init()`,
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which is why `gfx_font_init()` prints nothing — there is no terminal to print
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to yet. A failure there is not fatal; the 8x16 bitmap font is still the
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fallback, and `gfx_font_ready()` says which one is in use.
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**Two bugs here were the same bug.** `KSTACKSIZE` is 4096, and both the render
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path and the composite-glyph path put multi-kilobyte outlines on it as locals.
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They corrupted whatever was below the stack, which surfaced as user processes
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faulting on addresses they never touched and a panic inside `freevm()` — never
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anywhere near a font. Neither showed in the host harness, which has an 8 MB
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stack. That is the standing hazard of a rasteriser built from one source for
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both: the host is most forgiving about exactly the resource the kernel is
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strictest about. The outlines are `static` now, one per recursion level, and
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`load_simple()` is split out so the leaf's 512-byte flag array is not
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multiplied by the recursion depth.
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**Component transforms are applied, not skipped.** An earlier version read a
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composite component's offset and stepped over its scale, reasoning that a wrong
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transform is worse than none. The left single quote in JetBrains Mono is the
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comma glyph with a scale of -1 — a 180-degree rotation — and its offset only
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makes sense after the rotation. Dropping the scale put the mark twelve pixels
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into a ten-pixel cell, where it was clipped away completely, so the character
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read as missing from the font rather than as misplaced.
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**The typefaces**, both licence-checked at source:
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| Font | Where | Licence |
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|---|---|---|
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| **JetBrains Mono** | terminal and TTY | SIL OFL 1.1 |
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| **Roboto** | desktop and compositor | Apache-2.0 |
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JetBrains Mono declares **no Reserved Font Name**, which matters more than it
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sounds: pre-rasterising a font into bitmaps at build time is a modification, and
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an RFN would forbid keeping the name on the result.
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## The console
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`kernel/core/console.c`. A cursor, scrolling, and an ANSI escape parser
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including SGR colours and the erase operations.
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**`cons_serial_only` starts set.** The display is the product; the serial line
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is the diagnostics. A machine that boots by printing `pci: 6 devices` and
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`vga: display controller 1234:1111, aperture fd000000` to the screen the user is
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looking at is showing them a developer's log, and that single fact is most of
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what makes an OS look like a hobby project. Everything still goes out the UART.
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`console_takeover()` clears the flag on the first `exec()`.
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The console uses a cell grid whose size comes from the console font's measured
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advance rather than a hardcoded 8x16. Porting it onto the text layer's
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proportional path and deleting the grid is open work.
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Two things the ANSI parser got wrong until a large program nobody here wrote
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exercised it properly:
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**`ESC[m` with no parameters is a reset**, and `sgr()` iterated its parameter
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list — which is empty in that case, so the loop body never ran and the reset was
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dropped. ECMA-48 says an omitted parameter takes its default and SGR's default
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is 0. Programs emit the bare form constantly, so every colour set became
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permanent; with a *background* colour that meant the whole console went
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white-on-white and stayed there, which reads as a corrupted framebuffer rather
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than a missing branch.
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**OSC sequences must be consumed even when they are ignored.** `ESC ]` was not a
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state, so the payload printed as text and a hyperlinked path arrived as
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`Disk (]8;;file:///\]8;;\)`. There is no window title to set here and no
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hyperlink to follow, but discarding the body is not optional — the alternative
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is printing somebody's URL into the middle of their output.
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### Input
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Keys reach both `/dev/input/eventN` and the tty line discipline, which is
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correct for two consumers of one keyboard and completely wrong for a full-screen
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program — the shell behind it quietly accumulates every keystroke and runs the
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lot at the next Enter.
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`EVIOCGRAB` is the fix and it is a primitive rather than a patch. Three details
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matter more than the feature:
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- **The grab is released by the `close` hook, not by the program.** A program
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that grabs the keyboard and then crashes would otherwise leave the console
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permanently deaf, with no way to type the command that fixes it.
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- **Modifier state is still tracked while grabbed**, or releasing the grab hands
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the line discipline a stuck Shift.
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- `/dev/input/eventN` **drops its backlog on open** and only queues while
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something has it open. Without that, opening the device replayed the
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keystrokes of the command line that had launched the program.
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## PSOGM — the crash screen
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`kernel/core/panic.c`. The Purple Screen of Guru Meditation. Built around three
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decisions:
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**It takes the whole screen.** It used to dim what was there and float a panel
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over it, on the argument that a crash screen which wipes the display tells you
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the machine is gone while one that leaves your work visible tells you it
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stopped. That looked good and was wrong: the thing is called a Purple Screen,
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and half a screen of abandoned work behind the report is a distraction at the
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worst possible moment.
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**It is not frightening.** No red, no capitals, no "FATAL". A calm sentence,
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the Shift mark — the same one the machine drew on the splash it started with —
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then the facts. Whoever is reading this is already having a bad time.
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The mark replaced **Guru**, a chamfered face drawn from primitives that lived
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only here. Guru's argument was identity: `:(` is recognisably Microsoft's, and
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a crash screen is the screenshot most likely to leave the machine. That holds.
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What does not follow is that the answer is a *second* mark — see
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[../branding/README.md](../branding/README.md).
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**It says considerably more than it needs to.** Everything cheap to collect is
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collected: stop code, fault address, which CPU, which process, how far into the
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boot, where the kernel is loaded, and a call chain — and since
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[debugging.md](debugging.md)'s symbol table, the call chain is *names*:
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`panic+0x5f`, `proc_sysrq_cmd+0xb3`, `sys_writev+0x12b`. All of it goes to the
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serial line in the same order, which is what `bootcheck` reads and what you get
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when the crash happens before there is a framebuffer at all.
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Once painted, `panicked` is set and `consputc` spins rather than writing, so
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nothing can scribble over the report.
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### It is no longer the only copy
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This screen used to be the only artefact of a panic — this file said so, and so
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did `panic.c`'s own header. That stopped being true when the kernel log started
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outliving the kernel, and the closing lines changed to match:
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```
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This report is in /proc/kmsg after a restart.
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schdbg, or Ctrl-G on the console, asks more.
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PSOGM -- Purple Screen of Guru Meditation
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```
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The first line replaced an `addr2line` command, which the call chain no longer
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needs. It is the more useful instruction by a wide margin, and it is the one
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nobody would guess: **restart and read it** beats photographing the screen.
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The QR code below is still drawn, and still earns its place — it is the only
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channel that works when the machine will not come back at all.
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### The QR code
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`kernel/core/qr.c`. **A panic report is worth nothing if it cannot leave a
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machine whose network stack is dead**, and a phone camera is an out-of-band
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channel needing no driver on our side.
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It encodes the **report itself**, not a URL — it reaches nothing. Deliberately
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small in three ways: byte mode only, EC level L only (the screen is a clean,
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evenly lit, high-contrast source; the damage QR's stronger levels protect
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against does not apply), and versions 1–6 only, stopping short of version 7's
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extra version-information blocks and version 10's wider count field.
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134 bytes is a large crash report. If a payload ever needs more, the honest fix
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is to shorten the report.
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It draws unconditionally rather than on a keypress, which is better: it costs
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nothing, and requiring input would mean the one case where input is least
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trustworthy is also the case where the report is hardest to retrieve. Verified
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by `make crashshot && make crashqr`, which decodes the symbol out of the
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captured framebuffer.
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## One palette
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[`include/theme.h`](../../include/theme.h). There were three unrelated designs
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and the seams showed: the splash was deep purple with gold text deliberately
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matching the *panic* screen, the console was cream with near-black text, and so
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a healthy boot was dressed as a crash and then abruptly became an amber
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terminal.
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> **The rule: normal states are calm and dark; only failure is loud.**
|
||
|
||
Boot, console and shell share `SCH_BG`/`SCH_FG` — near-black with a slight blue
|
||
cast rather than pure `#000`, because pure black on an LCD reads as "the machine
|
||
is off". PSOGM keeps the full-bleed purple entirely to itself, which is what
|
||
makes it mean something.
|
||
|
||
---
|
||
|
||
## What it does not do
|
||
|
||
- **The console still has its cell grid.** Cells are now a Unicode codepoint
|
||
drawn by the TrueType rasteriser rather than a CP437 byte drawn from a bitmap,
|
||
and the cell size follows the font's measured advance — but it is still a
|
||
fixed grid, and the text layer's proportional path is unused by it.
|
||
- **No mode setting.** Resolution is whatever the loader asked for. There is no
|
||
`/dev/dri`-style device and no way to change it at runtime.
|
||
- **No double buffering in practice.** `display_ops.acquire` is specified and
|
||
the compositor needs it; virtio-gpu binds but exposes no modeset API, and
|
||
`wait_vblank` is unimplemented everywhere.
|
||
- **No hardware acceleration of any kind**, and none is planned before 2D blit.
|
||
- **No CFF/Type 2 charstrings**, so OTF fonts do not render — that is a separate
|
||
`font_ops` provider and a bytecode interpreter, not an extension of the `glyf`
|
||
path. TrueType hinting is deliberately out of scope.
|
||
- **No text layout library.** Advance widths exist per glyph; kerning, shaping
|
||
and line breaking do not.
|
||
- **The glyph cache has 224 slots above ASCII**, direct-mapped by codepoint
|
||
modulo that. One European language fits without collisions; mixing scripts
|
||
costs collisions, and a full pool is emptied and refilled rather than evicted
|
||
entry by entry, because a linear pool cannot reclaim one glyph's bytes.
|
||
- **No composite point-matching.** Components positioned by matching a point in
|
||
the base rather than by an offset are placed at the origin. Fonts that use it
|
||
are rare and none in the tree do.
|
||
- **PSOGM renders and stops.** The interactive crash mode described in
|
||
[../plan/roadmap.md](../plan/roadmap.md) — walk the stack, read another
|
||
process's memory, dump page tables — is designed and not built.
|